forked from MagicBane/Server
Static method to save memory.
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@@ -103,7 +103,7 @@ public class HeightMap {
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// Generate pixel array from image data
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generatePixelData();
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generatePixelData(this);
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HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
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@@ -423,19 +423,19 @@ public class HeightMap {
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return interpolatedHeight;
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}
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private void generatePixelData() {
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private static void generatePixelData(HeightMap heightMap) {
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Color color;
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// Generate altitude lookup table for this heightmap
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this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
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heightMap.pixelColorValues = new int[heightMap.heightmapImage.getWidth()][heightMap.heightmapImage.getHeight()];
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for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
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for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
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for (int y = 0; y < heightMap.heightmapImage.getHeight(); y++) {
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for (int x = 0; x < heightMap.heightmapImage.getWidth(); x++) {
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color = new Color(this.heightmapImage.getRGB(x, y));
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pixelColorValues[x][y] = color.getRed();
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color = new Color(heightMap.heightmapImage.getRGB(x, y));
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heightMap.pixelColorValues[x][y] = color.getRed();
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}
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}
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