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recalc magic value

combat-2
MagicBot 6 months ago
parent
commit
f683201086
  1. 2
      src/engine/net/client/handlers/ItemProductionMsgHandler.java
  2. 2
      src/engine/objects/Item.java

2
src/engine/net/client/handlers/ItemProductionMsgHandler.java

@ -210,6 +210,8 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
} }
targetItem.setValue(itemPrice); targetItem.setValue(itemPrice);
targetItem.magicValue = targetItem.value + targetItem.calcMagicValue();
outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, mbEnums.ProductionActionType.DEPOSIT, true); outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, mbEnums.ProductionActionType.DEPOSIT, true);
dispatch = Dispatch.borrow(player, outMsg); dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);

2
src/engine/objects/Item.java

@ -991,7 +991,7 @@ public class Item extends AbstractWorldObject {
this.effectNames.add(enchantID); this.effectNames.add(enchantID);
} }
protected int calcMagicValue() { public int calcMagicValue() {
int ret = 0; int ret = 0;
for (String enchant : this.effectNames) { for (String enchant : this.effectNames) {
ret += Item.getEnchantValue(enchant + 'A'); ret += Item.getEnchantValue(enchant + 'A');

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