forked from MagicBane/Server
MagicBot
8 months ago
4 changed files with 114 additions and 82 deletions
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers; |
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import engine.exception.MsgSendException; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.DbManager; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.IgnoreMsg; |
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import engine.objects.Account; |
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import engine.objects.PlayerCharacter; |
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public class IgnoreMsgHandler extends AbstractClientMsgHandler { |
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public IgnoreMsgHandler() { |
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super(IgnoreMsg.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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PlayerCharacter playerCharacter = origin.getPlayerCharacter(); |
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// Member variable declaration
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IgnoreMsg msg; |
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// Member variable assignment
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msg = (IgnoreMsg) baseMsg; |
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if (msg.nameToIgnore.isEmpty()) { // list ignored players
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String[] ignoredPlayers = playerCharacter.getIgnoredPlayerNames(); |
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String crlf = "\r\n"; |
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String out = "Ignored players (" + ignoredPlayers.length + "):"; |
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for (String name : ignoredPlayers) |
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out += crlf + name; |
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ChatManager.chatSystemInfo(playerCharacter, out); |
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return true; |
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} |
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//FIX THIS, USE OUR CACHE!
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PlayerCharacter pcToIgnore = PlayerCharacter.getByFirstName(msg.nameToIgnore); |
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if (playerCharacter == null) |
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return true; |
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if (pcToIgnore == null || pcToIgnore.getAccount() == null) { |
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ChatManager.chatSystemError(playerCharacter, "Character name " + msg.nameToIgnore + " does not exist and cannot be ignored."); |
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return true; |
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} |
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if (pcToIgnore.getObjectUUID() == playerCharacter.getObjectUUID()) { |
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ChatManager.chatSystemError(playerCharacter, "Try as you might, you are unable to ignore yourself!"); |
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return true; |
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} |
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String firstName = pcToIgnore.getFirstName(); |
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Account account = playerCharacter.getAccount(); |
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if (account == null) |
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return true; |
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if (playerCharacter.isIgnoringPlayer(pcToIgnore)) { |
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if (account != null) { |
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if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(account.getObjectUUID(), pcToIgnore.getObjectUUID(), false, pcToIgnore.getFirstName())) { |
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ChatManager.chatSystemError(playerCharacter, "Unable to update database ignore list."); |
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} |
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} else { |
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ChatManager.chatSystemError(playerCharacter, "Unable to update database ignore list."); |
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} |
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playerCharacter.removeIgnoredPlayer(pcToIgnore.getAccount()); |
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ChatManager.chatSystemInfo(playerCharacter, "Character " + firstName + " is no longer ignored."); |
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} else { |
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if (!PlayerCharacter.isIgnorable()) { |
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ChatManager.chatSystemError(playerCharacter, "This character cannot be ignored."); |
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return true; |
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} |
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if (PlayerCharacter.isIgnoreListFull()) { |
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ChatManager.chatSystemError(playerCharacter, "Your ignore list is already full."); |
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return true; |
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} |
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if (account != null) { |
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if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(account.getObjectUUID(), pcToIgnore.getObjectUUID(), true, pcToIgnore.getFirstName())) { |
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ChatManager.chatSystemError(playerCharacter, "Unable to update database ignore list. This ignore will not persist past server down."); |
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} |
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} else { |
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ChatManager.chatSystemError(playerCharacter, "Unable to update database ignore list."); |
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} |
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playerCharacter.addIgnoredPlayer(pcToIgnore.getAccount(), pcToIgnore.getFirstName()); |
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ChatManager.chatSystemInfo(playerCharacter, "Character " + firstName + " is now being ignored."); |
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} |
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return true; |
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} |
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} |
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