FatBoy-DOTC
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753c3686ea
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Added MB Dev Notes
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7 months ago |
MagicBot
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2a9463be4e
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camelCase
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7 months ago |
FatBoy-DOTC
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2aaca661e2
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new combat finalized
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7 months ago |
MagicBot
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ec405226c5
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Formation refactored to enum
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7 months ago |
MagicBot
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c1ee6f5b52
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Renamed class to not conflict with the java.lang version.
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8 months ago |
MagicBot
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ee030a690a
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Project reformat
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8 months ago |
MagicBot
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a29269e335
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Initial refactor of damagetype
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8 months ago |
FatBoy-DOTC
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162a049f30
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mob attack delay
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8 months ago |
FatBoy-DOTC
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0486fa52e4
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mob attack delay
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8 months ago |
FatBoy-DOTC
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0e9390ef53
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mob attack delay
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8 months ago |
FatBoy-DOTC
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f47a9772d7
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mob attack delay
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8 months ago |
FatBoy-DOTC
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08060cf06f
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mob baseline stats
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8 months ago |
FatBoy-DOTC
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aff2a8fa0e
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ABS char skill system
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8 months ago |
FatBoy-DOTC
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27d869276a
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purge ItemBase form mobAI
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8 months ago |
MagicBot
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943d274e5f
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Project reformat.
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8 months ago |
MagicBot
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0fa042cece
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Final CombatManager
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8 months ago |
MagicBot
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61c4cb1361
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Start mobequip refactor
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8 months ago |
FatBoy-DOTC
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9d7f2f39fe
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Unified Combat System
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8 months ago |
MagicBot
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2e5fa69942
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Uppercase enum.
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9 months ago |
FatBoy-DOTC
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7f6fbd2bff
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load mesh data and structure meshes
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10 months ago |
MagicBot
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3f59ed48d2
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Extra parens removed
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1 year ago |
MagicBot
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de832ff497
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Long cast needed
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1 year ago |
MagicBot
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ff219ce696
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Respawn thread configured
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1 year ago |
MagicBot
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8bd406bcf4
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Mobile implements Delayed interface
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1 year ago |
MagicBot
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7ce94a5166
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should never pull directly form cache
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1 year ago |
MagicBot
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1c93846ed3
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Full error is output
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1 year ago |
MagicBot
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2cc37481ca
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New collection created in handled and loaded from db
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1 year ago |
FatBoy-DOTC
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d0374a2dea
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random delay between mob chase
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1 year ago |
FatBoy-DOTC
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cb89cc17be
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update lastChase timestamp for mobs
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1 year ago |
FatBoy-DOTC
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d506807a8f
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1 second delay for mobs chasing target
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1 year ago |
FatBoy-DOTC
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1a0fc309f9
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remove mob movement delay
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1 year ago |
FatBoy-DOTC
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5ed7662798
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1 second delay for mob movements
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1 year ago |
FatBoy-DOTC
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e3d6a32554
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1 second delay for mob movements
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1 year ago |
MagicBot
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95558371df
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Method inlined
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1 year ago |
FatBoy-DOTC
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a313e3f364
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setRegion removal
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1 year ago |
FatBoy-DOTC
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e7c3ba5eba
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guards and siege engines ignore idle state with no players loaded
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1 year ago |
FatBoy-DOTC
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ea86ab2300
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guards will revert cmbat target to null if its a player and is no longer loaded
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1 year ago |
FatBoy-DOTC
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501e8c937f
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guards use city player memory to determine whether they go idle or not
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1 year ago |
FatBoy-DOTC
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cae5c36d84
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guards will aggro siege equipment not belonging to the guild
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1 year ago |
FatBoy-DOTC
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df3964110a
|
stances for guards
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1 year ago |
FatBoy-DOTC
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96231260bc
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consolidated all guards to GuardLogic
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1 year ago |
FatBoy-DOTC
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955481773d
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wall archer early exit for canCast
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1 year ago |
FatBoy-DOTC
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d66a7049e8
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guard walking bug fix
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1 year ago |
MagicBot
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23f41f8ae7
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Minions always have offset not determined by captain being alive.
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1 year ago |
MagicBot
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3f416f83d3
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Patrol points only set once.
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1 year ago |
MagicBot
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36485a0f01
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Formation enforced when captain is dead.
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1 year ago |
MagicBot
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bdf6500260
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Outlaw moved before guild check.
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1 year ago |
MagicBot
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db4eb0579e
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Aggro code removed from check to send mob home.
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1 year ago |
MagicBot
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76f33534d4
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Captains force march minions
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1 year ago |
MagicBot
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39fea5bc2f
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Captains order minions to patrol
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1 year ago |