134 Commits (4f20cc9aba93d1394014e6d70b35065a02d919d3)

Author SHA1 Message Date
FatBoy-DOTC 753c3686ea Added MB Dev Notes 7 months ago
MagicBot 4b67f97ded MB Dev Notes added 7 months ago
MagicBot 2a9463be4e camelCase 7 months ago
FatBoy-DOTC 2aaca661e2 new combat finalized 7 months ago
MagicBot ec405226c5 Formation refactored to enum 7 months ago
MagicBot 0b4873a522 refactored out dependency 7 months ago
MagicBot c1ee6f5b52 Renamed class to not conflict with the java.lang version. 7 months ago
MagicBot ee030a690a Project reformat 8 months ago
MagicBot a29269e335 Initial refactor of damagetype 8 months ago
FatBoy-DOTC 162a049f30 mob attack delay 8 months ago
FatBoy-DOTC 0486fa52e4 mob attack delay 8 months ago
FatBoy-DOTC 0e9390ef53 mob attack delay 8 months ago
FatBoy-DOTC f47a9772d7 mob attack delay 8 months ago
FatBoy-DOTC 08060cf06f mob baseline stats 8 months ago
FatBoy-DOTC aff2a8fa0e ABS char skill system 8 months ago
FatBoy-DOTC 27d869276a purge ItemBase form mobAI 8 months ago
MagicBot 943d274e5f Project reformat. 8 months ago
MagicBot 0fa042cece Final CombatManager 8 months ago
MagicBot 61c4cb1361 Start mobequip refactor 8 months ago
FatBoy-DOTC 9d7f2f39fe Unified Combat System 8 months ago
MagicBot 023fd547fd Template passed to method 8 months ago
MagicBot 6f028ab8c8 Refactored isShield and removed equipflag. 8 months ago
MagicBot 2e5fa69942 Uppercase enum. 9 months ago
MagicBot e8e84e00af Merge Damage and Source types. 9 months ago
FatBoy-DOTC 7f6fbd2bff load mesh data and structure meshes 10 months ago
MagicBot 3f59ed48d2 Extra parens removed 1 year ago
MagicBot de832ff497 Long cast needed 1 year ago
MagicBot 065a1c9ceb Cleanup work. 1 year ago
MagicBot ff219ce696 Respawn thread configured 1 year ago
MagicBot 8bd406bcf4 Mobile implements Delayed interface 1 year ago
MagicBot 7ce94a5166 should never pull directly form cache 1 year ago
MagicBot 1c93846ed3 Full error is output 1 year ago
MagicBot 2cc37481ca New collection created in handled and loaded from db 1 year ago
FatBoy-DOTC d0374a2dea random delay between mob chase 1 year ago
FatBoy-DOTC cb89cc17be update lastChase timestamp for mobs 1 year ago
FatBoy-DOTC d506807a8f 1 second delay for mobs chasing target 1 year ago
FatBoy-DOTC 1a0fc309f9 remove mob movement delay 1 year ago
FatBoy-DOTC 5ed7662798 1 second delay for mob movements 1 year ago
FatBoy-DOTC e3d6a32554 1 second delay for mob movements 1 year ago
MagicBot 95558371df Method inlined 1 year ago
MagicBot 46b3db033b Inlined empty getters 1 year ago
MagicBot 8ece4caf1c value is halfExtent 1 year ago
FatBoy-DOTC a313e3f364 setRegion removal 1 year ago
FatBoy-DOTC 003b939d33 Move to point message variable naming and handler cleanup 1 year ago
FatBoy-DOTC e7c3ba5eba guards and siege engines ignore idle state with no players loaded 1 year ago
FatBoy-DOTC ea86ab2300 guards will revert cmbat target to null if its a player and is no longer loaded 1 year ago
FatBoy-DOTC 501e8c937f guards use city player memory to determine whether they go idle or not 1 year ago
FatBoy-DOTC cae5c36d84 guards will aggro siege equipment not belonging to the guild 1 year ago
FatBoy-DOTC 5192c801f7 CombatUtilities cleanup 1 year ago
FatBoy-DOTC df3964110a stances for guards 1 year ago