MagicBot
|
61c4cb1361
|
Start mobequip refactor
|
8 months ago |
FatBoy-DOTC
|
9d7f2f39fe
|
Unified Combat System
|
8 months ago |
MagicBot
|
023fd547fd
|
Template passed to method
|
8 months ago |
MagicBot
|
6f028ab8c8
|
Refactored isShield and removed equipflag.
|
8 months ago |
MagicBot
|
2e5fa69942
|
Uppercase enum.
|
9 months ago |
MagicBot
|
e8e84e00af
|
Merge Damage and Source types.
|
9 months ago |
FatBoy-DOTC
|
7f6fbd2bff
|
load mesh data and structure meshes
|
10 months ago |
MagicBot
|
3f59ed48d2
|
Extra parens removed
|
1 year ago |
MagicBot
|
de832ff497
|
Long cast needed
|
1 year ago |
MagicBot
|
065a1c9ceb
|
Cleanup work.
|
1 year ago |
MagicBot
|
ff219ce696
|
Respawn thread configured
|
1 year ago |
MagicBot
|
8bd406bcf4
|
Mobile implements Delayed interface
|
1 year ago |
MagicBot
|
7ce94a5166
|
should never pull directly form cache
|
1 year ago |
MagicBot
|
1c93846ed3
|
Full error is output
|
1 year ago |
MagicBot
|
2cc37481ca
|
New collection created in handled and loaded from db
|
1 year ago |
FatBoy-DOTC
|
d0374a2dea
|
random delay between mob chase
|
1 year ago |
FatBoy-DOTC
|
cb89cc17be
|
update lastChase timestamp for mobs
|
1 year ago |
FatBoy-DOTC
|
d506807a8f
|
1 second delay for mobs chasing target
|
1 year ago |
FatBoy-DOTC
|
1a0fc309f9
|
remove mob movement delay
|
1 year ago |
FatBoy-DOTC
|
5ed7662798
|
1 second delay for mob movements
|
1 year ago |
FatBoy-DOTC
|
e3d6a32554
|
1 second delay for mob movements
|
1 year ago |
MagicBot
|
95558371df
|
Method inlined
|
1 year ago |
MagicBot
|
46b3db033b
|
Inlined empty getters
|
1 year ago |
MagicBot
|
8ece4caf1c
|
value is halfExtent
|
1 year ago |
FatBoy-DOTC
|
a313e3f364
|
setRegion removal
|
1 year ago |
FatBoy-DOTC
|
003b939d33
|
Move to point message variable naming and handler cleanup
|
1 year ago |
FatBoy-DOTC
|
e7c3ba5eba
|
guards and siege engines ignore idle state with no players loaded
|
1 year ago |
FatBoy-DOTC
|
ea86ab2300
|
guards will revert cmbat target to null if its a player and is no longer loaded
|
1 year ago |
FatBoy-DOTC
|
501e8c937f
|
guards use city player memory to determine whether they go idle or not
|
1 year ago |
FatBoy-DOTC
|
cae5c36d84
|
guards will aggro siege equipment not belonging to the guild
|
1 year ago |
FatBoy-DOTC
|
5192c801f7
|
CombatUtilities cleanup
|
1 year ago |
FatBoy-DOTC
|
df3964110a
|
stances for guards
|
1 year ago |
FatBoy-DOTC
|
96231260bc
|
consolidated all guards to GuardLogic
|
1 year ago |
FatBoy-DOTC
|
955481773d
|
wall archer early exit for canCast
|
1 year ago |
FatBoy-DOTC
|
d66a7049e8
|
guard walking bug fix
|
1 year ago |
MagicBot
|
23f41f8ae7
|
Minions always have offset not determined by captain being alive.
|
1 year ago |
MagicBot
|
3f416f83d3
|
Patrol points only set once.
|
1 year ago |
MagicBot
|
36485a0f01
|
Formation enforced when captain is dead.
|
1 year ago |
MagicBot
|
bdf6500260
|
Outlaw moved before guild check.
|
1 year ago |
MagicBot
|
db4eb0579e
|
Aggro code removed from check to send mob home.
|
1 year ago |
MagicBot
|
76f33534d4
|
Captains force march minions
|
1 year ago |
MagicBot
|
39fea5bc2f
|
Captains order minions to patrol
|
1 year ago |
MagicBot
|
660d5c1270
|
Captains order minions to patrol
|
1 year ago |
MagicBot
|
781e2fc9b2
|
Comment adjusted
|
1 year ago |
MagicBot
|
c2a2464fe8
|
Errant delimiter removed.
|
1 year ago |
MagicBot
|
beb3c15eb3
|
Miniond patrol on own if captain is dead.
|
1 year ago |
MagicBot
|
553010bb7b
|
Minions get marching orders from captain
|
1 year ago |
MagicBot
|
8d12bbf453
|
Formation offset for minions.
|
1 year ago |
MagicBot
|
332f191e19
|
Merged switch cases.
|
1 year ago |
MagicBot
|
8151382a6b
|
Patrol points inherited from barracks not captain.
|
1 year ago |