2979 Commits (5fd4e5a088edbb5f8630daf77d9725357d664764)

Author SHA1 Message Date
MagicBot c24913d124 Handler filled in with logic. 1 year ago
MagicBot 63bf0b6070 Handler created for AttackMsg 1 year ago
FatBoy-DOTC 50792327a4 moveToPoint attack handling 1 year ago
FatBoy-DOTC 46e67be8ca player character attacks added to city outlaws 1 year ago
FatBoy-DOTC e7c3ba5eba guards and siege engines ignore idle state with no players loaded 1 year ago
FatBoy-DOTC ea86ab2300 guards will revert cmbat target to null if its a player and is no longer loaded 1 year ago
FatBoy-DOTC 501e8c937f guards use city player memory to determine whether they go idle or not 1 year ago
FatBoy-DOTC cae5c36d84 guards will aggro siege equipment not belonging to the guild 1 year ago
FatBoy-DOTC 1b92fa76e1 characters that attack city friendly buildings are added to cityOutlaws 1 year ago
FatBoy-DOTC bbdb683061 players who attack buildinsg added to cityOutlaw list 1 year ago
FatBoy-DOTC 2d04547c74 display seeInvis level in aiInfo command 1 year ago
FatBoy-DOTC 5192c801f7 CombatUtilities cleanup 1 year ago
FatBoy-DOTC d966d50bd5 removed duplicate variables in MobBase 1 year ago
FatBoy-DOTC 7e20db33f2 final guard stat revisions 1 year ago
FatBoy-DOTC 669ee7215b added range modification for guards 1 year ago
FatBoy-DOTC 6fa00a43a4 removed unused method 1 year ago
FatBoy-DOTC 4edf740179 finished modifications for guards 1 year ago
FatBoy-DOTC c7abb4c920 stance modifiers for guards 1 year ago
FatBoy-DOTC df3964110a stances for guards 1 year ago
FatBoy-DOTC 96231260bc consolidated all guards to GuardLogic 1 year ago
FatBoy-DOTC 967303d2de outlaw and hate value moved to modifyHealth 1 year ago
FatBoy-DOTC 955481773d wall archer early exit for canCast 1 year ago
FatBoy-DOTC d66a7049e8 guard walking bug fix 1 year ago
MagicBot e73b8d2826 Harden against null 1 year ago
MagicBot ea23003807 Hirelings removed from zone mob set 1 year ago
MagicBot 23f41f8ae7 Minions always have offset not determined by captain being alive. 1 year ago
MagicBot 3f416f83d3 Patrol points only set once. 1 year ago
MagicBot 931d1992b6 Patrol points are reset each patrol. 1 year ago
MagicBot fd927a7052 New method implemented. 1 year ago
MagicBot dd46224afe New method implemented. 1 year ago
MagicBot be2b29ccc7 New method implemented. 1 year ago
MagicBot c93e3bc947 Update to ordering of logic 1 year ago
MagicBot 7d49395c41 New method implemented. 1 year ago
MagicBot f4c9e6d7b8 Remove hireling method defined in manager. 1 year ago
MagicBot b7a907c8c8 db method to support removing all minions 1 year ago
MagicBot 36485a0f01 Formation enforced when captain is dead. 1 year ago
MagicBot efec1b4444 Load data only. 1 year ago
MagicBot bdf6500260 Outlaw moved before guild check. 1 year ago
MagicBot db4eb0579e Aggro code removed from check to send mob home. 1 year ago
MagicBot 76f33534d4 Captains force march minions 1 year ago
MagicBot 39fea5bc2f Captains order minions to patrol 1 year ago
MagicBot 660d5c1270 Captains order minions to patrol 1 year ago
MagicBot 781e2fc9b2 Comment adjusted 1 year ago
MagicBot c2a2464fe8 Errant delimiter removed. 1 year ago
MagicBot beb3c15eb3 Miniond patrol on own if captain is dead. 1 year ago
MagicBot 553010bb7b Minions get marching orders from captain 1 year ago
MagicBot 8d12bbf453 Formation offset for minions. 1 year ago
MagicBot fa7588826a Pets set to not alive when dismissing. 1 year ago
MagicBot 332f191e19 Merged switch cases. 1 year ago
MagicBot 8151382a6b Patrol points inherited from barracks not captain. 1 year ago