FatBoy-DOTC
|
6e123ecb86
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swing animation lookup
|
10 months ago |
FatBoy-DOTC
|
2b8b9464af
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swing animation lookup
|
10 months ago |
MagicBot
|
634f1478ce
|
Removed custom exception candy
|
10 months ago |
MagicBot
|
96ba17f67a
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DispatchManager is now an official manager singleton.
|
10 months ago |
FatBoy-DOTC
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753c3686ea
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Added MB Dev Notes
|
11 months ago |
FatBoy-DOTC
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41b1718df1
|
use delay for attacks for players
|
11 months ago |
FatBoy-DOTC
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84233ecdd6
|
use of proper animations
|
11 months ago |
FatBoy-DOTC
|
1911de0757
|
random animation for weapon powers
|
11 months ago |
MagicBot
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e00871324e
|
Float fix
|
11 months ago |
MagicBot
|
0286b63a8e
|
Class reformat
|
11 months ago |
FatBoy-DOTC
|
a84c712110
|
random animation for weapon powers
|
11 months ago |
FatBoy-DOTC
|
8e93e82526
|
random animation for weapon powers
|
11 months ago |
FatBoy-DOTC
|
67bf8c2b11
|
animation combat cleanup
|
11 months ago |
FatBoy-DOTC
|
b8dbcb62db
|
early exit for combat cycle
|
11 months ago |
FatBoy-DOTC
|
bb5d257ae8
|
early exit for out of stam when attacking
|
11 months ago |
FatBoy-DOTC
|
2aaca661e2
|
new combat finalized
|
11 months ago |
FatBoy-DOTC
|
3f27bae099
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mobs dont double tap when unarmed
|
11 months ago |
FatBoy-DOTC
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79f4a33b6e
|
add half player character height to attack range in lieu of hitbox
|
11 months ago |
FatBoy-DOTC
|
dc81ddaba7
|
handle retaliate when being attacked
|
11 months ago |
FatBoy-DOTC
|
4a001179b5
|
add hitbox to abs vs abs range checks
|
11 months ago |
FatBoy-DOTC
|
1bff06cde0
|
using building bounds and hitBox for mele range
|
11 months ago |
MagicBot
|
c1ee6f5b52
|
Renamed class to not conflict with the java.lang version.
|
12 months ago |
MagicBot
|
3ec76ab816
|
ItemManager created
|
12 months ago |
MagicBot
|
f8f86d8e46
|
Header added to new class
|
12 months ago |
MagicBot
|
ee030a690a
|
Project reformat
|
12 months ago |
MagicBot
|
14ee83e147
|
DamageType defined as in JSON
|
12 months ago |
MagicBot
|
a29269e335
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Initial refactor of damagetype
|
12 months ago |
FatBoy-DOTC
|
46170e3ab7
|
players can use weapon powers again
|
12 months ago |
FatBoy-DOTC
|
01533b1056
|
auto attack timer for players fixed
|
12 months ago |
FatBoy-DOTC
|
572bff8d6b
|
auto attack timer for players fixed
|
12 months ago |
FatBoy-DOTC
|
08060cf06f
|
mob baseline stats
|
12 months ago |
FatBoy-DOTC
|
df07c80b1b
|
combat manager fix
|
12 months ago |
MagicBot
|
0fa042cece
|
Final CombatManager
|
12 months ago |
MagicBot
|
601ed40eb2
|
Passives clamped at 75%
|
12 months ago |
MagicBot
|
2bb414fc33
|
Update to passive logic
|
12 months ago |
MagicBot
|
61c4cb1361
|
Start mobequip refactor
|
1 year ago |
FatBoy-DOTC
|
9d7f2f39fe
|
Unified Combat System
|
1 year ago |