MagicBot
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78a0416b19
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Updated city planting to conform to class refactor project.
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1 year ago |
MagicBot
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4d290c9064
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Refactored city planting to use new system.
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1 year ago |
MagicBot
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e689cb541a
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Refactored Zone to new system
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1 year ago |
MagicBot
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694b10d3b2
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Begin refactor of cities
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1 year ago |
MagicBot
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1b2c218e83
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property conforms to JSON
|
1 year ago |
MagicBot
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be107c0858
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class and table schema now conform to JSON
|
2 years ago |
MagicBot
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e0387dce00
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class and table schema now conform to JSON
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2 years ago |
MagicBot
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46b3db033b
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Inlined empty getters
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2 years ago |
MagicBot
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bf9fdae58b
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Method moved to manager.
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2 years ago |
MagicBot
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8ece4caf1c
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value is halfExtent
|
2 years ago |
MagicBot
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b4a4323906
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Minor formatting cleanup.
|
2 years ago |
MagicBot
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a1753a28ec
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Player cities write correct offset.
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2 years ago |
MagicBot
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045ee73b61
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rework of world altitude calculation.
|
2 years ago |
MagicBot
|
abf450d6ea
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Use character load range for dirty flag.
|
2 years ago |
MagicBot
|
c79d9ae891
|
Unused lastXYZ timers set but never used.
|
2 years ago |
MagicBot
|
50e962b77e
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dirtyFlag integration.
|
2 years ago |
FatBoy-DOTC
|
685dd948e2
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asset placement validation to use city location not players location
|
2 years ago |
MagicBot
|
9bbdef224d
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Project cleanup pre merge.
|
2 years ago |
MagicBot
|
8fbbde6d69
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bugfix in world height calculation.
|
2 years ago |
MagicBot
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e73f4cbe63
|
Placement bounds of 1.2% city zone size.
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2 years ago |
MagicBot
|
ffafd44fa7
|
Siege bounds related bonus code removal.
|
2 years ago |
MagicBot
|
a113295058
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Player zone radius now reflects 24.3 at 875.
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2 years ago |
MagicBot
|
033c008263
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bugfix: bow restriction limited to attacker.
|
2 years ago |
MagicBot
|
888fa25e9a
|
Blueprint support for OuterWallWithTower
|
2 years ago |
FatBoy-DOTC
|
cfe8d20d2b
|
added barracks list to city object
|
2 years ago |
MagicBot
|
f21e51f74a
|
Optimized imports (getting close to release)
|
2 years ago |
MagicBot
|
94b863a835
|
Rework of ismacro and iscontinent.
|
2 years ago |
MagicBot
|
5cfb451041
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Realms refactored to pull map color from database not hardcoded enum.
|
2 years ago |
FatBoy-DOTC
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7817b4cd49
|
destroyed BoW no longer count towards total available assets
|
2 years ago |
MagicBot
|
825f41e469
|
rename method to isEmptyGuild() so as not to confuse with GuildState.
|
2 years ago |
MagicBot
|
0469754d5d
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Bugfix: needs city parent not current zone to pick up siege bounds.
|
2 years ago |
MagicBot
|
68294baae6
|
Cleanup of scope issue when creating city objects.
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2 years ago |
MagicBot
|
526c078978
|
Collision check extracted to method.
|
2 years ago |
MagicBot
|
f3fee3140a
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Move siege validation out of the generic ValidateBuildingPlacement method.
|
2 years ago |
FatBoy-DOTC
|
e0af139b24
|
deed no longer is taken after failed placement
|
2 years ago |
FatBoy-DOTC
|
313c13c588
|
corrected error message ID numbers
|
2 years ago |
MagicBot
|
8ef5cb4e22
|
Rework of validation checks.
|
2 years ago |
MagicBot
|
2643be456e
|
Moved validation check to before asset creation.
|
2 years ago |
MagicBot
|
29c6d6cd8e
|
Counter scope issue resolved.
|
2 years ago |
MagicBot
|
c84fb60177
|
Errant import removed.
|
2 years ago |
MagicBot
|
d8dad9f087
|
Extract siege limits validation method.
|
2 years ago |
MagicBot
|
45f94c736a
|
Excess whitespace.
|
2 years ago |
MagicBot
|
7a670ffdbf
|
Appropriate error messages for BOW limits.
|
2 years ago |
FatBoy-DOTC
|
325c8b8254
|
siege asset placement reliant on attcker/defender maximums
|
2 years ago |
MagicBot
|
168a4f2a17
|
24.3 placement ruleset.
512/576/1040 grid/zone/siege
|
3 years ago |
MagicBot
|
bbfdde57a3
|
Initial Repository Push
|
3 years ago |