MagicBot
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916a12a434
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City realm id lookup not db load
|
7 months ago |
MagicBot
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c1ee6f5b52
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Renamed class to not conflict with the java.lang version.
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7 months ago |
MagicBot
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50171e4600
|
TOL destroyed last in thread
|
8 months ago |
MagicBot
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838776c471
|
Method made static and moved to manager.
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1 year ago |
MagicBot
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44743b772b
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Every building does not need a rebuild mine method.
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1 year ago |
MagicBot
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46b3db033b
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Inlined empty getters
|
1 year ago |
FatBoy-DOTC
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140a9bd084
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mob AI new thread
|
1 year ago |
FatBoy-DOTC
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5e0b4ad763
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respawn while loop addition
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1 year ago |
FatBoy-DOTC
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370efe1092
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forget about that
|
1 year ago |
FatBoy-DOTC
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7f1e537975
|
mob respawning handled in its own thread
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1 year ago |
MagicBot
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9bbdef224d
|
Project cleanup pre merge.
|
1 year ago |
MagicBot
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0e4490576a
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Game uses hikaricp for all connection pooling. Connection count set dynamically.
|
2 years ago |
MagicBot
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80d45f364a
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Added pool size to hourly metrics.
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2 years ago |
MagicBot
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f0f91325ba
|
Reset is handled when picking new hotZone.
|
2 years ago |
MagicBot
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4422182eae
|
Reset logic moved to within method.
|
2 years ago |
MagicBot
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176fdb51da
|
HotZone availability reset at 01am.
|
2 years ago |
MagicBot
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6a948fbe2e
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lastChanged is unused as cannot omit mines from map.
|
2 years ago |
MagicBot
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2e576b3065
|
Increment only when a hotZone is set.
|
2 years ago |
MagicBot
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dc23755081
|
Use of Instant to track hotzone refresh times.
|
2 years ago |
MagicBot
|
8ae973f5f4
|
Refactored usage of HotZone; added cycle counter.
|
2 years ago |
MagicBot
|
f723e35785
|
Reformatted file.
|
2 years ago |
FatBoy-DOTC
|
10cd3636f7
|
hotzone cleanup
|
2 years ago |
FatBoy-DOTC
|
38e25bf132
|
hotzone duration config, non repeating hotzones
|
2 years ago |
FatBoy-DOTC
|
61df76c80a
|
mines default to not be claimed at hour 1400
|
2 years ago |
FatBoy-DOTC
|
b2fd5990af
|
added check for double mines
|
2 years ago |
MagicBot
|
e31f320b45
|
Comment and clarity cleanup.
|
2 years ago |
MagicBot
|
fa0cfa5191
|
More context in method names.
|
2 years ago |
MagicBot
|
39f3e4ed2c
|
Mine window methods moved to HourlyJobThread and made static.
|
2 years ago |
MagicBot
|
825f41e469
|
rename method to isEmptyGuild() so as not to confuse with GuildState.
|
2 years ago |
MagicBot
|
2fac480117
|
Shrines now decay at midnight not every reboot.
|
2 years ago |
MagicBot
|
6a1b461735
|
Refactor WOO change timer mechanics to use the same system as the mine claims. Moved both resets to the hourly job.
|
2 years ago |
MagicBot
|
1a7003ce59
|
Serialized mine open time adjusted if the mine was claimed during this cycle.
|
2 years ago |
MagicBot
|
889e969c44
|
Mine cycle is reset at 01:00hrs.
|
2 years ago |
MagicBot
|
f51bfc6d2b
|
Mines can only be claimed once a cycle.
|
2 years ago |
MagicBot
|
bc1fc5748c
|
Mine windows are set by the nation's WOO.
|
2 years ago |
MagicBot
|
9442bb1d39
|
Debugging code removed.
|
2 years ago |
MagicBot
|
efa504a714
|
Debugging isErrant()
|
2 years ago |
MagicBot
|
9e7cbdc2d3
|
bugfix: guilds cannot be null only errant.
|
2 years ago |
MagicBot
|
c89b60221e
|
Extracted open/close logic to method. Run at startup.
|
2 years ago |
MagicBot
|
6672f750d9
|
Initial refactor: deleted all old code and replaced with something sensible. Driven from the guild's mine hour instead of calculating dates.
|
2 years ago |
MagicBot
|
14247715fd
|
Removed unused EffectiveDate
|
2 years ago |
MagicBot
|
bbfdde57a3
|
Initial Repository Push
|
3 years ago |