FatBoy-DOTC
|
2aabafdab8
|
fixed mob cast effect
|
1 year ago |
MagicBot
|
c3bcdd544e
|
Class formatting cleanup.
|
1 year ago |
MagicBot
|
dea9d93e5b
|
Class formatting cleanup.
|
1 year ago |
FatBoy-DOTC
|
b8cb90cdd0
|
mob pulse delay added to mobAI
|
1 year ago |
FatBoy-DOTC
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b47848d63d
|
mob drop combat targets no longer in game
|
1 year ago |
FatBoy-DOTC
|
140a9bd084
|
mob AI new thread
|
1 year ago |
FatBoy-DOTC
|
5e0b4ad763
|
respawn while loop addition
|
1 year ago |
FatBoy-DOTC
|
bab033be2d
|
mobAI error tracing
|
1 year ago |
FatBoy-DOTC
|
1b6dcd4da0
|
AuditAI command implemented and functions
|
1 year ago |
FatBoy-DOTC
|
b28d31ec44
|
respawn que work
|
1 year ago |
FatBoy-DOTC
|
6e1ed24b30
|
respawnQues operate per zone
|
1 year ago |
FatBoy-DOTC
|
adb3436bd7
|
mobs handle players leaving agroMap
|
1 year ago |
FatBoy-DOTC
|
ff281cc20b
|
respawnQue and corpse loading
|
1 year ago |
FatBoy-DOTC
|
6a4ae0af31
|
created respawnQue for mobs
|
1 year ago |
FatBoy-DOTC
|
4ccfd0adce
|
baked in stats items no longer show up as "unidentified"
|
1 year ago |
FatBoy-DOTC
|
a5fe5ece50
|
mobs use both enemy and notEnemy lists to determine proper agro
|
1 year ago |
FatBoy-DOTC
|
62cc334c66
|
guards no longer attack guards
|
1 year ago |
FatBoy-DOTC
|
9f90159ca2
|
audit respawn timers
|
1 year ago |
FatBoy-DOTC
|
055b3d3d66
|
update location
|
1 year ago |
FatBoy-DOTC
|
6761ec7361
|
remove movement sync
|
1 year ago |
FatBoy-DOTC
|
fca9b7dccb
|
cleanup and finalize
|
1 year ago |
FatBoy-DOTC
|
48bcf1bd1f
|
removed distance check preventing pets from attacking
|
1 year ago |
FatBoy-DOTC
|
7e25875fa2
|
mobs respawn, mob location sync, mobs attack
|
1 year ago |
FatBoy-DOTC
|
a34386ae51
|
mob resync position on death and while moving
|
1 year ago |
FatBoy-DOTC
|
aa0067c117
|
fix for mob sync and ghost mobs
|
1 year ago |
FatBoy-DOTC
|
4fd9a358a6
|
pets will stop chasing mobs that are no longer a threat to player
|
1 year ago |
FatBoy-DOTC
|
c9995f3d62
|
pets defend owner when "assist" toggled
|
1 year ago |
FatBoy-DOTC
|
1c7c0ee13e
|
mobs aggro to pets
|
1 year ago |
FatBoy-DOTC
|
bd48198a51
|
pets stats calculate properly & pet buffs no longer nerf pet
|
1 year ago |
FatBoy-DOTC
|
c72cda1b73
|
pets attack buildings
|
1 year ago |
FatBoy-DOTC
|
9ea02c888f
|
pet troubles resolved
|
1 year ago |
FatBoy-DOTC
|
06c4b7ca3c
|
ghost mob fix
|
1 year ago |
FatBoy-DOTC
|
8c1b237720
|
dead pets removed form seafloor zonemobset
|
1 year ago |
FatBoy-DOTC
|
7dc6fece7d
|
work on pet AI
|
1 year ago |
FatBoy-DOTC
|
525facf7b5
|
remote commit
|
1 year ago |
FatBoy-DOTC
|
38317a4ee5
|
cast chance and cooldown modification for mobs
|
1 year ago |
MagicBot
|
9bbdef224d
|
Project cleanup pre merge.
|
1 year ago |
FatBoy-DOTC
|
9f162e9ed0
|
last minute cleanup, added cast chance to mobs
|
1 year ago |
FatBoy-DOTC
|
761adca2ef
|
guards no longer recall when player aggro map is empty
|
1 year ago |
FatBoy-DOTC
|
b32705ce56
|
mob casting will now check for and properly check against hit roll requirements
|
1 year ago |
FatBoy-DOTC
|
ef0e277f46
|
refactored AI variables from MBServerStatics
|
1 year ago |
FatBoy-DOTC
|
fc3ca3b814
|
null target check for mobs
|
1 year ago |
FatBoy-DOTC
|
01b8b67ffd
|
mobs respect invisibility again
|
1 year ago |
FatBoy-DOTC
|
da51be1bef
|
Mob Casting bypasses mele range check
|
1 year ago |
FatBoy-DOTC
|
ca11651be6
|
guards use proper aggro rules for added aggro check
|
1 year ago |
FatBoy-DOTC
|
67808b69a6
|
check for dead target
|
1 year ago |
FatBoy-DOTC
|
59a4da0c3f
|
randomized patrol delays
|
1 year ago |
FatBoy-DOTC
|
fd9c5d06af
|
randomized patrol delays
|
1 year ago |
FatBoy-DOTC
|
19beb3d5cb
|
randomized patrol delays
|
1 year ago |
FatBoy-DOTC
|
863aa4c4a9
|
randomized patrol delays
|
1 year ago |