1193 Commits (8d1561cd29f6c02335a5a7cca25abd93b5d98fb7)

Author SHA1 Message Date
MagicBot 1ac76cfcd8 isPlayerguard refactored to derive from agenttype. 1 year ago
MagicBot c8ed04aaaf Refactor to separate persistence and write fsm to table. 1 year ago
MagicBot 6641651f3c Unused method removed. 1 year ago
MagicBot dbf164bfb2 bonus code removal 1 year ago
MagicBot 8a617c3008 Siege minion spawn time set to 15m. 1 year ago
FatBoy-DOTC 5c3c552288 usage of AIAgentType for default patrol points 1 year ago
FatBoy-DOTC 69fdddfc71 hate value fix 1 year ago
FatBoy-DOTC db5b988275 usage of AIAgentType for pet checks in run after load 1 year ago
FatBoy-DOTC 4284757035 pet level set in run after load removed 1 year ago
FatBoy-DOTC b93a47acc0 pet death and dismissal fix 1 year ago
MagicBot d59f9857ce Cleanup in pet minion 1 year ago
FatBoy-DOTC e78aea5735 Assign patrol points added as static method to NPC manager 1 year ago
MagicBot 9a3c5c3f40 Siege minion assigned UUID. 1 year ago
FatBoy-DOTC 60ca3f9c34 remove siege minion 1 year ago
MagicBot 8343a98d77 Minion added to map after runafterload. 1 year ago
MagicBot 5862039a00 Minion added to map after runafterload. 1 year ago
MagicBot 8af989b75f Fix is patrol logic bloc conditional. 1 year ago
MagicBot 08d0e5ff75 Logic isn't needed here. 1 year ago
MagicBot 5196d10e5c Logic isn't needed here. 1 year ago
MagicBot 00e7a36013 Logic fix in siege minions. 1 year ago
FatBoy-DOTC 3060b394ab removed siegeminion map from NPC 1 year ago
FatBoy-DOTC 36cc23457a optimized slot for siege engines 1 year ago
FatBoy-DOTC d573b238de refactored mob get/set owner 1 year ago
FatBoy-DOTC 8afe25fe85 siege minions added to arty captain minion map 1 year ago
MagicBot f80647ff0d Spawn time set to 15s for debug. 1 year ago
MagicBot a81070c471 Pet level += 20 to conform to 24.3 1 year ago
MagicBot e3ad7efa4f Method renamed for new convention. 1 year ago
MagicBot a4dafd7155 Unused variable in signature. 1 year ago
MagicBot 645aec853e Bindloc not adjusted for pets. 1 year ago
MagicBot d8d5e4a3c4 Name set to default. 1 year ago
MagicBot 7a48c04057 Mobbase set properly. 1 year ago
MagicBot 64aaaa707e Behaviour type set for pets. 1 year ago
MagicBot 445d40dc5f Bonus code removed. 1 year ago
MagicBot ebdcb531f2 AI methods moved to ai class. 1 year ago
MagicBot c9cdb891d6 Cleanup of ownerNPC mess. 1 year ago
MagicBot f5c6c002a8 Unused method removed. 1 year ago
MagicBot d171c6bb9a Unused method removed. 1 year ago
MagicBot 1c81a4faed Wall archers static reverted. 1 year ago
MagicBot e7d1d5cb71 Constructor removed. 1 year ago
MagicBot 316bd6dd01 Siege engines use slot system. 1 year ago
MagicBot 34081e5903 Ordinal comparison fix. 1 year ago
MagicBot e2d843b65e Signature refactor. 1 year ago
MagicBot a796f5fe4b More siege engine work. 1 year ago
MagicBot 51ee41c773 use of SiegeEngine Behaviour Type 1 year ago
MagicBot 8dd25ac315 Minions inherit patrol points form barracks. 1 year ago
MagicBot 1cdaa58e7a Wall archers set to static grid type. 1 year ago
MagicBot fa3aa24a3d Update to minion building/location mechanic. 1 year ago
MagicBot 091431d95b Dynamic set in all constructors. 1 year ago
MagicBot 1ecf0122ab Unused variable removed. 1 year ago
MagicBot 79980a1725 NoID constructor removed. 1 year ago