FatBoy
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92015c1a13
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guards no longer ignore early exit. FSM will not run if no players are online. mobs will use translocate instead of recall power.
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2023-05-15 19:01:43 -05:00 |
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FatBoy
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64bde9c197
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guard reverse KoS logic
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2023-05-06 15:53:35 -05:00 |
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FatBoy
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f24605735e
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renamed "run" in MobileFSM to "DetermineAction"
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2023-04-23 20:41:43 -05:00 |
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MagicBot
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68ae4604b0
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Added max values to metrics.
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2023-03-16 12:40:08 -04:00 |
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MagicBot
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a4029fb6e2
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Updated simulation metrics access.
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2023-03-16 12:18:42 -04:00 |
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MagicBot
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3dbdad2580
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Reverted changes.
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2023-03-16 11:48:54 -04:00 |
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FatBoy
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626967cd86
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revert
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2023-03-15 18:27:13 -05:00 |
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FatBoy
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113d74cffe
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method to check if zone has players inside it
mob ai check if zone has no players mobs need not perform actions
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2023-03-15 17:17:22 -05:00 |
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FatBoy
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db71635f16
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delay between mob actions to reduce synchronized appearance
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2023-03-15 13:46:58 -05:00 |
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MagicBot
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afa74ba6fe
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Optimized imports.
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2022-06-23 18:25:45 -04:00 |
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MagicBot
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59cebf9e9b
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Auditmobs hashset for to deleted as it was being populated once a second but never used.
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2022-06-03 12:28:56 -04:00 |
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MagicBot
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bbfdde57a3
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Initial Repository Push
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2022-04-30 09:41:17 -04:00 |
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