1724 Commits (99a79df02d4e36028a052b556c747fcece3836b6)

Author SHA1 Message Date
FatBoy-DOTC eb20d926e3 guard aggro logic 2 years ago
FatBoy-DOTC 0ee7507467 new chase logic for mobs 2 years ago
FatBoy-DOTC c1bba30dec cleanup old patrol code 2 years ago
FatBoy-DOTC db0e9d1847 add random 10-15 delay between patrolling for mobs 2 years ago
FatBoy-DOTC ef74d1ae8c init. patrol points list 2 years ago
FatBoy-DOTC 0779fbab87 implement new patrol system 2 years ago
FatBoy-DOTC 028135f859 new mob patrolling system 2 years ago
FatBoy-DOTC cfa59d8012 pet AI implemented 2 years ago
FatBoy-DOTC ca40d7a71d added ./aiinfo command for debugging new AI system 2 years ago
FatBoy-DOTC ccd6032c15 added ./aiinfo command for debugging new AI system 2 years ago
FatBoy-DOTC ecec3833c4 added ./aiinfo command for debugging new AI system 2 years ago
FatBoy-DOTC 98eb557c58 added none to behaviour type for mobs and defuated RS constructor for mobs 2 years ago
FatBoy-DOTC f75323e7e2 LootManager cleanup + say message for mobs calling for help 2 years ago
FatBoy-DOTC c8c275bcd5 added equip dropping on mobs to LootManager 2 years ago
FatBoy-DOTC ca9a72e338 cleaned up testing code 2 years ago
FatBoy-DOTC aaff8e7d6b cleaned up some aggro rules 2 years ago
FatBoy-DOTC f9205eb4e2 added default behaviourType to "Simple" for mobs. added respawn logic 2 years ago
MagicBot de3818aef6 Equip lookups now use bootymap 2 years ago
MagicBot 5d0166a29a EquipmentSets merged into bootySet system. 2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
MagicBot 23a07175e5 Single map color stored as hex string. 2 years ago
MagicBot beff5c3e06 Refactored aggro system to use Monstertype. 2 years ago
MagicBot 6b62c90bc8 NONE is not needed for a BitSet. 0 is just empty. 2 years ago
MagicBot ef6bb65e73 NONE is not needed for a BitSet. 0 is just empty. 2 years ago
MagicBot 6f82ee24d9 MonsterType fields added to ./info 2 years ago
MagicBot 97165bbdfe Aggro fields combined in RunAfterLoad 2 years ago
MagicBot 30175be56a MonsterTypes loaded into Mob. 2 years ago
MagicBot 4fe6040707 enemy/notEnemy bitvectors loaded into mobbase. 2 years ago
MagicBot aaa67ec635 new MonsterType bitvector added. 2 years ago
FatBoy-DOTC 93f6d0be0b new loot system completed 2 years ago
FatBoy-DOTC fe953aa8c4 simulatebooty command added data output 2 years ago
FatBoy-DOTC 902376b517 simulatebooty command added data output 2 years ago
FatBoy-DOTC e56c534d2b simulatebooty command added data output 2 years ago
FatBoy-DOTC 74fe401ff1 revert simulatebooty command 2 years ago
FatBoy-DOTC 862230008e revert simulatebooty command 2 years ago
FatBoy-DOTC 93cd329f20 simulate booty command work 2 years ago
FatBoy-DOTC c550360a43 simulate booty command work 2 years ago
FatBoy-DOTC 2e3c9e703b added parameter to simulateBooty command to simulate mob or zone booty and added custom iteraion input 2 years ago
FatBoy-DOTC dffc16f5ce mob roll range formula 2 years ago
FatBoy-DOTC b18994a7c0 simulate booty command work 2 years ago
FatBoy-DOTC e483280a3c simulate booty command work 2 years ago
FatBoy-DOTC 0bb3c84fed enable simulateBooty command 2 years ago
FatBoy-DOTC 2eb9705c3a added simulatbooty command for debugging loot 2 years ago
FatBoy-DOTC ec37e1f9f9 drop chance work 2 years ago
FatBoy-DOTC b4002fa1a5 added resources to drop tables 2 years ago
FatBoy-DOTC a7dccb6301 chase null pointer 2 years ago
FatBoy-DOTC 2827db5db5 prefix/suffix usage for mob loot 2 years ago
FatBoy-DOTC 460a2152c8 MobLoot usage 2 years ago
FatBoy-DOTC 5edbc81934 MobLoot usage 2 years ago
FatBoy-DOTC 335484944f variable naming convention 2 years ago