22 Commits (a4dafd7155e6765ba75a7092bca08da19fdb6e22)

Author SHA1 Message Date
MagicBot 9b6959414a More flushing out minion support. 1 year ago
MagicBot 14af2f6efd Minion spawning re-enabled for refactoring. 1 year ago
MagicBot 0a2de9e0d5 Contract handling cleanup. 1 year ago
MagicBot 24639b62c0 Refactor towards new constructor. 1 year ago
MagicBot 573cc531bf Refactor towards new constructor. 1 year ago
MagicBot 3883963225 Unused and duplicate variable removed. 1 year ago
MagicBot bcc1ac115d bug class fixed involving rs usage 2 years ago
MagicBot ad99415679 fix: bug class involving rs usage. 2 years ago
MagicBot 6dd7315786 Garbage cleanup in SetZone(). 2 years ago
MagicBot 608a286428 Refactor to remove abstraction 2 years ago
MagicBot 4145124762 Refactor to remove abstraction 2 years ago
MagicBot 86539771e2 Unused method. 2 years ago
MagicBot 225e55d956 Slots will be derived not stored. 2 years ago
MagicBot 6d73e12c5c Slot added to stored procedures. 2 years ago
MagicBot 59e3938a72 Removed unused method. 2 years ago
MagicBot edd1c0e9a6 Name/level saved to disk when slotting mobiles. 2 years ago
FatBoy-DOTC 38e5081b0e moved createSiegeMob and createGuardMob to the Mob class 2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 4e1455be7f Hunt for more fidality insanity. 2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager 2 years ago
MagicBot bbfdde57a3 Initial Repository Push 3 years ago