20 Commits (b4a43239067c330df4195ce1734b88ff7e26cc23)

Author SHA1 Message Date
MagicBot 48fc5af5f7 Removed unused variables from class. 1 year ago
MagicBot 17b7fb6999 Unused method 1 year ago
MagicBot b8c0f997f6 Fix typo in thread name. 1 year ago
MagicBot 9bbdef224d Project cleanup pre merge. 1 year ago
MagicBot b9db6e8dc6 Members moved to WorldServer. 1 year ago
MagicBot 4d08857de1 Refactor to remove abstraction 2 years ago
MagicBot e203945ea3 Static method moved to manager singleton. 2 years ago
FatBoy-DOTC 932daa730a guards use highbred City._playerMemory.size() and Mob.playerAgroMap to go to sleep 2 years ago
FatBoy-DOTC 526fe799f6 remove player formn cityoutlaws when they leave 2 years ago
FatBoy-DOTC 0c9bb0d948 initialize cityOutlaws 2 years ago
FatBoy-DOTC e838bb641b mobs use hate value to hot swap targets 2 years ago
MagicBot a113295058 Player zone radius now reflects 24.3 at 875. 2 years ago
FatBoy-DOTC cfe8d20d2b added barracks list to city object 2 years ago
FatBoy-DOTC 77b3213e79 spire effects extend to siege bounds 2 years ago
MagicBot 825f41e469 rename method to isEmptyGuild() so as not to confuse with GuildState. 2 years ago
FatBoy-DOTC 4812068982 changed onEnter for city to refernce siege bounds 2 years ago
FatBoy-DOTC cd55105b28 spire effects extend to siege bounds 2 years ago
FatBoy-DOTC 8665011457 can no longer delete building during active bane 2 years ago
MagicBot 18bf19502f Spire effects reach to siege bounds. 2 years ago
MagicBot bbfdde57a3 Initial Repository Push 3 years ago