57 Commits (bb5d257ae89070e42d64a363dae09c4adc3eb21c)

Author SHA1 Message Date
FatBoy-DOTC bb5d257ae8 early exit for out of stam when attacking 11 months ago
FatBoy-DOTC 2aaca661e2 new combat finalized 11 months ago
FatBoy-DOTC 3f27bae099 mobs dont double tap when unarmed 11 months ago
FatBoy-DOTC 79f4a33b6e add half player character height to attack range in lieu of hitbox 11 months ago
FatBoy-DOTC dc81ddaba7 handle retaliate when being attacked 11 months ago
FatBoy-DOTC 4a001179b5 add hitbox to abs vs abs range checks 11 months ago
FatBoy-DOTC 1bff06cde0 using building bounds and hitBox for mele range 11 months ago
MagicBot c1ee6f5b52 Renamed class to not conflict with the java.lang version. 11 months ago
MagicBot 3ec76ab816 ItemManager created 12 months ago
MagicBot f8f86d8e46 Header added to new class 12 months ago
MagicBot ee030a690a Project reformat 12 months ago
MagicBot 14ee83e147 DamageType defined as in JSON 12 months ago
MagicBot a29269e335 Initial refactor of damagetype 12 months ago
FatBoy-DOTC 46170e3ab7 players can use weapon powers again 12 months ago
FatBoy-DOTC 01533b1056 auto attack timer for players fixed 12 months ago
FatBoy-DOTC 572bff8d6b auto attack timer for players fixed 12 months ago
FatBoy-DOTC 08060cf06f mob baseline stats 12 months ago
FatBoy-DOTC df07c80b1b combat manager fix 12 months ago
MagicBot 0fa042cece Final CombatManager 12 months ago
MagicBot 601ed40eb2 Passives clamped at 75% 12 months ago
MagicBot 2bb414fc33 Update to passive logic 12 months ago
MagicBot 61c4cb1361 Start mobequip refactor 1 year ago
FatBoy-DOTC 9d7f2f39fe Unified Combat System 1 year ago