836 Commits (c2ea4424cf536c8d2ac54d8134803c1177338ac2)

Author SHA1 Message Date
MagicBot c24913d124 Handler filled in with logic. 2 years ago
FatBoy-DOTC 1b92fa76e1 characters that attack city friendly buildings are added to cityOutlaws 2 years ago
FatBoy-DOTC bbdb683061 players who attack buildinsg added to cityOutlaw list 2 years ago
FatBoy-DOTC 7e20db33f2 final guard stat revisions 2 years ago
FatBoy-DOTC 669ee7215b added range modification for guards 2 years ago
FatBoy-DOTC 6fa00a43a4 removed unused method 2 years ago
FatBoy-DOTC 4edf740179 finished modifications for guards 2 years ago
FatBoy-DOTC c7abb4c920 stance modifiers for guards 2 years ago
FatBoy-DOTC df3964110a stances for guards 2 years ago
FatBoy-DOTC 967303d2de outlaw and hate value moved to modifyHealth 2 years ago
MagicBot e73b8d2826 Harden against null 2 years ago
MagicBot ea23003807 Hirelings removed from zone mob set 2 years ago
MagicBot fd927a7052 New method implemented. 2 years ago
MagicBot be2b29ccc7 New method implemented. 2 years ago
MagicBot c93e3bc947 Update to ordering of logic 2 years ago
MagicBot f4c9e6d7b8 Remove hireling method defined in manager. 2 years ago
MagicBot 08de97a2a8 Guild check removed from outlaw condition. 2 years ago
MagicBot ef3e3a0392 .contains check needed. 2 years ago
MagicBot a8e8804ce3 Attacking guard flags you as an outlaw. 2 years ago
MagicBot 11e63f38b1 Update to mob retaliate logic. 2 years ago
MagicBot ff36d8f3db Modification to minion retaliate. 2 years ago
MagicBot 9a6510c320 Minions now use copyonwrite collection. Slot agnostic. 2 years ago
FatBoy-DOTC e777434d57 Mob specific rune skill loading 2 years ago
FatBoy-DOTC ee6efc30a3 rune skill loading broken into static method in NPCManager 2 years ago
MagicBot 60fb2571a2 Support for loading of skill adjustment map. 2 years ago
FatBoy-DOTC 95c203b0ed load and apply mobbaseSkill 2 years ago
FatBoy-DOTC 449c5c5c77 infrastructure for mob skills loading 2 years ago
FatBoy-DOTC 9aff208403 guard captains to move tot heir first patrol point right away 2 years ago
FatBoy-DOTC 4318849127 minion relatiate handled inside retaliate function 2 years ago
MagicBot 71eeb3f6b8 Variable hidden elevated to abschar. 2 years ago
MagicBot 70a0ed135b Refactored mob powers to rune powers. Now uses rune_id to call into system which is derived in the getter to support minions. 2 years ago
FatBoy-DOTC 7079bb6a63 resist loading refactored as static method to NPCManager 2 years ago
FatBoy-DOTC c5443f622c utilization and assignment of aiAgentType 2 years ago
FatBoy-DOTC 90ff2d679e create and use applyMobbaseEffects method, remove old unused methods 2 years ago
MagicBot 0e12dd4874 Contract powers loaded first to preserve ordering. 2 years ago
MagicBot e2f9a4c7f0 Guard minions inherit powers from captain. 2 years ago
MagicBot 55c6e3cf93 Refactored out duplicate power collection. 2 years ago
MagicBot 11c154e564 Assignment fix and comment cleanup. 2 years ago
MagicBot 1ac76cfcd8 isPlayerguard refactored to derive from agenttype. 2 years ago
MagicBot c8ed04aaaf Refactor to separate persistence and write fsm to table. 2 years ago
FatBoy-DOTC 69fdddfc71 hate value fix 2 years ago
MagicBot d59f9857ce Cleanup in pet minion 2 years ago
FatBoy-DOTC e78aea5735 Assign patrol points added as static method to NPC manager 2 years ago
MagicBot 3392ec463d Removed unused methods. 2 years ago
MagicBot 33529404cf Logic fix in siege minions. 2 years ago
MagicBot a43d9022fe Siege engine slot override. 2 years ago
FatBoy-DOTC 61c66b0e96 trebs slot in proper locations 2 years ago
FatBoy-DOTC 36cc23457a optimized slot for siege engines 2 years ago
FatBoy-DOTC d573b238de refactored mob get/set owner 2 years ago
MagicBot 7e64cbabf8 Update to slotting logic. 2 years ago