41 Commits (c8ed04aaaf4b793092130f9f3b3f2e3177263419)

Author SHA1 Message Date
MagicBot c8ed04aaaf Refactor to separate persistence and write fsm to table. 1 year ago
FatBoy-DOTC 69fdddfc71 hate value fix 1 year ago
FatBoy-DOTC 6abdc68ca5 removed un-needed cast to player character for pets 1 year ago
FatBoy-DOTC d573b238de refactored mob get/set owner 1 year ago
FatBoy-DOTC da9e211ec7 SiegeEngine enum and logic added 1 year ago
MagicBot a796f5fe4b More siege engine work. 1 year ago
MagicBot 3c9c4495bc playerGuard = true. 1 year ago
MagicBot ab335aef2a Enums are fragile. 1 year ago
MagicBot 22e4cc07c0 Separate pet and siege behaviour types. 1 year ago
FatBoy-DOTC e5fba340fb guard minion AI restored to follow captain attack commands 1 year ago
MagicBot bdf14b8f24 Ordinal comparisons refactored. 1 year ago
MagicBot 2d0116a9d9 inLined single line methods for code clarity. 1 year ago
MagicBot 3883963225 Unused and duplicate variable removed. 1 year ago
MagicBot 64ca876920 CanAggro check added to guard logic. 1 year ago
FatBoy-DOTC 0e78902ff6 ranged mobs attack at range again 1 year ago
FatBoy-DOTC 923447e983 infinite loop fix 1 year ago
FatBoy-DOTC e88e8b56c6 mobs only toggle combat mode when changing combat target 1 year ago
FatBoy-DOTC 6e255d9c75 guards hate value change target 1 year ago
FatBoy-DOTC 59c976c073 guards use hate value 1 year ago
FatBoy-DOTC f852037a61 guard minion aggro fixed 1 year ago
MagicBot 9f0fb26e1f Need to preserver order of hashmap insertion. 1 year ago
FatBoy-DOTC 564968a1e3 scaling guard powers based on rank 1 year ago
FatBoy-DOTC ec43c54aff mob cast delay cached 1 year ago
MagicBot 1cc8d2919a DD is last element in contract power list. 1 year ago
FatBoy-DOTC a5af696806 guard powers 1 year ago
FatBoy-DOTC 23783ec7cd spacing cleanup 1 year ago
FatBoy-DOTC 0d2ea32dbd guards nuke more than they debuff 1 year ago
FatBoy-DOTC 915f93dc2d safe guards dont aggro pets 1 year ago
FatBoy-DOTC dde98c7c58 guard casting work 1 year ago
FatBoy-DOTC 345a866f50 mele guards dont cast 1 year ago
FatBoy-DOTC 5d1ccc437c mele guards dont cast 1 year ago
FatBoy-DOTC d221daa864 guard power work 1 year ago
FatBoy-DOTC a79562de01 random extra spell cooldown to stagger 1 year ago
FatBoy-DOTC c4af45b9e5 guard casting system 1 year ago
FatBoy-DOTC 2aabafdab8 fixed mob cast effect 1 year ago
MagicBot c3bcdd544e Class formatting cleanup. 1 year ago
MagicBot dea9d93e5b Class formatting cleanup. 1 year ago
FatBoy-DOTC b8cb90cdd0 mob pulse delay added to mobAI 1 year ago
FatBoy-DOTC b47848d63d mob drop combat targets no longer in game 1 year ago
FatBoy-DOTC 140a9bd084 mob AI new thread 1 year ago
FatBoy-DOTC 5e0b4ad763 respawn while loop addition 1 year ago
FatBoy-DOTC bab033be2d mobAI error tracing 1 year ago
FatBoy-DOTC 1b6dcd4da0 AuditAI command implemented and functions 1 year ago
FatBoy-DOTC b28d31ec44 respawn que work 1 year ago
FatBoy-DOTC 6e1ed24b30 respawnQues operate per zone 1 year ago
FatBoy-DOTC adb3436bd7 mobs handle players leaving agroMap 1 year ago
FatBoy-DOTC ff281cc20b respawnQue and corpse loading 1 year ago
FatBoy-DOTC 6a4ae0af31 created respawnQue for mobs 1 year ago
FatBoy-DOTC 4ccfd0adce baked in stats items no longer show up as "unidentified" 1 year ago
FatBoy-DOTC a5fe5ece50 mobs use both enemy and notEnemy lists to determine proper agro 1 year ago