790 Commits (d46b2dc298ee77eea19c7b56ae91f0e688089c63)

Author SHA1 Message Date
FatBoy-DOTC c7abb4c920 stance modifiers for guards 2 years ago
FatBoy-DOTC df3964110a stances for guards 2 years ago
FatBoy-DOTC 967303d2de outlaw and hate value moved to modifyHealth 2 years ago
MagicBot 931d1992b6 Patrol points are reset each patrol. 2 years ago
MagicBot efec1b4444 Load data only. 2 years ago
MagicBot fa7588826a Pets set to not alive when dismissing. 2 years ago
MagicBot b8c0f997f6 Fix typo in thread name. 2 years ago
MagicBot ff36d8f3db Modification to minion retaliate. 2 years ago
MagicBot 9a6510c320 Minions now use copyonwrite collection. Slot agnostic. 2 years ago
FatBoy-DOTC d11a954b40 remove test block 2 years ago
FatBoy-DOTC f354339af1 null checks 2 years ago
FatBoy-DOTC 89658bb77a null checks 2 years ago
FatBoy-DOTC 1ff0238b6e skill loading bypass for guards 2 years ago
FatBoy-DOTC e777434d57 Mob specific rune skill loading 2 years ago
FatBoy-DOTC ee6efc30a3 rune skill loading broken into static method in NPCManager 2 years ago
FatBoy-DOTC 0758bb5f38 SkillsBase are now cached when missing for mobs 2 years ago
FatBoy-DOTC 299d5725a6 lookup using name 2 years ago
FatBoy-DOTC d7c9b31ec7 indentation and comment 2 years ago
FatBoy-DOTC 6c78bee5c1 null check 2 years ago
FatBoy-DOTC dba0cbd5f9 skill type not name used 2 years ago
FatBoy-DOTC 0752e780f2 mobs load skills 2 years ago
FatBoy-DOTC 95c203b0ed load and apply mobbaseSkill 2 years ago
FatBoy-DOTC 449c5c5c77 infrastructure for mob skills loading 2 years ago
FatBoy-DOTC 9aff208403 guard captains to move tot heir first patrol point right away 2 years ago
FatBoy-DOTC 4318849127 minion relatiate handled inside retaliate function 2 years ago
FatBoy-DOTC 29e8cdf699 attacking guard minion will no longer be ignored 2 years ago
MagicBot 71eeb3f6b8 Variable hidden elevated to abschar. 2 years ago
MagicBot 73a1ce083a Unused method removed. 2 years ago
MagicBot 22dacebc5e Override unnecessary. 2 years ago
MagicBot a4cab3565a Value cannot be null. Set early in runafterload. 2 years ago
MagicBot 70a0ed135b Refactored mob powers to rune powers. Now uses rune_id to call into system which is derived in the getter to support minions. 2 years ago
FatBoy-DOTC 7079bb6a63 resist loading refactored as static method to NPCManager 2 years ago
FatBoy-DOTC 0ab5827ee5 mobs to load equipment resists 2 years ago
FatBoy-DOTC c5443f622c utilization and assignment of aiAgentType 2 years ago
FatBoy-DOTC e4aa276cca cleanup old code 2 years ago
FatBoy-DOTC 90ff2d679e create and use applyMobbaseEffects method, remove old unused methods 2 years ago
FatBoy-DOTC da26c35d5a mobbase loads effectsList 2 years ago
MagicBot 2945fa3a47 Class reformat and removal of try block. 2 years ago
MagicBot ab1541e741 Class not needed on login server. 2 years ago
MagicBot 3aeaa709a5 Comment cleanup 2 years ago
MagicBot 91e627df6b AI moved to top of runafterload. 2 years ago
MagicBot d0795e9e1c Rework of agent type init in runafterload. Only used for 2 instances from disk. 2 years ago
MagicBot 25c0e48181 Loot bypass now uses agent type. 2 years ago
MagicBot 0d43c3620d Value is set earlier. 2 years ago
MagicBot 2f6137f8df Minion agent type set properly. 2 years ago
FatBoy-DOTC 2843b86a93 Moved agent type to top of constructor. 2 years ago
MagicBot 55c6e3cf93 Refactored out duplicate power collection. 2 years ago
MagicBot 7fc0d27c3c Siege engine agent type set properly. 2 years ago
MagicBot 1ac76cfcd8 isPlayerguard refactored to derive from agenttype. 2 years ago
MagicBot c8ed04aaaf Refactor to separate persistence and write fsm to table. 2 years ago