20 Commits (f21e51f74a106142a9a1c6338dd24539d334365a)

Author SHA1 Message Date
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 94b863a835 Rework of ismacro and iscontinent. 2 years ago
MagicBot 5cfb451041 Realms refactored to pull map color from database not hardcoded enum. 2 years ago
FatBoy-DOTC 7817b4cd49 destroyed BoW no longer count towards total available assets 2 years ago
MagicBot 825f41e469 rename method to isEmptyGuild() so as not to confuse with GuildState. 2 years ago
MagicBot 0469754d5d Bugfix: needs city parent not current zone to pick up siege bounds. 2 years ago
MagicBot 68294baae6 Cleanup of scope issue when creating city objects. 2 years ago
MagicBot 526c078978 Collision check extracted to method. 2 years ago
MagicBot f3fee3140a Move siege validation out of the generic ValidateBuildingPlacement method. 2 years ago
FatBoy-DOTC e0af139b24 deed no longer is taken after failed placement 2 years ago
FatBoy-DOTC 313c13c588 corrected error message ID numbers 2 years ago
MagicBot 8ef5cb4e22 Rework of validation checks. 2 years ago
MagicBot 2643be456e Moved validation check to before asset creation. 2 years ago
MagicBot 29c6d6cd8e Counter scope issue resolved. 2 years ago
MagicBot c84fb60177 Errant import removed. 2 years ago
MagicBot d8dad9f087 Extract siege limits validation method. 2 years ago
MagicBot 45f94c736a Excess whitespace. 2 years ago
MagicBot 7a670ffdbf Appropriate error messages for BOW limits. 2 years ago
FatBoy-DOTC 325c8b8254 siege asset placement reliant on attcker/defender maximums 2 years ago
MagicBot 168a4f2a17 24.3 placement ruleset. 3 years ago
MagicBot bbfdde57a3 Initial Repository Push 3 years ago