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19 Commits

Author SHA1 Message Date
FatBoy b2bd3b7a92 cancel on take mele damage 2026-02-03 11:51:29 -06:00
FatBoy 461e4e1c3d roollback extra effect cancel on damage 2026-02-03 11:45:47 -06:00
FatBoy 0d1d00e2d1 cancel on take damage for mele dnont flip damage t negatove 2026-02-03 11:33:13 -06:00
FatBoy ec6825d651 cancel on take damage for mele 2026-02-03 11:31:42 -06:00
FatBoy cb561c3b6b validity check for not looking up damage type that doesn't exist 2026-02-03 11:15:24 -06:00
MagicBot cf0f0cf022 Enumeration for server configs. 2026-01-23 11:45:28 -05:00
MagicBot f85673e661 Enumeration for server configs. 2026-01-18 10:08:53 -05:00
MagicBot 84347f8290 statAlt used as offset to terrain. 2026-01-13 14:56:06 -05:00
MagicBot fd2fe92714 Unused methods 2026-01-10 08:45:18 -05:00
MagicBot 955b94eb08 Minor method ordering change 2026-01-10 08:39:13 -05:00
MagicBot a9aa6e9660 Reminder to add power collections later 2026-01-09 13:40:10 -05:00
MagicBot afc080074f Enums needed to support parser. 2026-01-09 13:32:37 -05:00
MagicBot 1039fb1d0b Bonus code added to ConfigManager 2026-01-09 13:26:07 -05:00
MagicBot a955778eed Merge remote-tracking branch 'origin/magicbox-1.5.2.1' into magicbox-1.5.2.1 2026-01-09 13:16:26 -05:00
MagicBot 7717707518 wpak parser added to project 2026-01-09 13:12:40 -05:00
FatBoy 28836a7a4f log null blueprint in destroy city thread 2026-01-08 12:38:42 -06:00
FatBoy 5511dc7899 update lumber hash in mbEnums 2026-01-08 11:53:54 -06:00
FatBoy e5b2247204 disable teleports to cities that are destroyed or errant 2026-01-08 11:52:52 -06:00
FatBoy 0404ca1a94 Allow management of guild mines that are still active 2026-01-08 11:51:12 -06:00
24 changed files with 1533 additions and 161 deletions
@@ -58,6 +58,9 @@ public abstract class dbHandlerBase {
int id = rs.getInt(1); int id = rs.getInt(1);
if (id == 39052)
Logger.info(id);
if (DbManager.inCache(localObjectType, id)) { if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id)); objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else { } else {
+1 -1
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@@ -798,7 +798,7 @@ public enum BuildingManager {
// Attempt to write to database or delete the building // Attempt to write to database or delete the building
// if we are destroying it. // if we are destroying it.
if (rank <= -1) if (rank == -1)
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building); success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
else else
success = DbManager.BuildingQueries.updateBuildingRank(building, rank); success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
+4 -3
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@@ -462,11 +462,12 @@ public enum CombatManager {
if (damage > 0) { if (damage > 0) {
if (AbstractCharacter.IsAbstractCharacter(target)) if (AbstractCharacter.IsAbstractCharacter(target)) {
((AbstractCharacter) target).modifyHealth(-damage, attacker, true); ((AbstractCharacter) target).modifyHealth(-damage, attacker, true);
else ((AbstractCharacter) target).cancelOnTakeDamage();
}else {
((Building) target).modifyHealth(-damage, attacker); ((Building) target).modifyHealth(-damage, attacker);
}
int attackAnim = getSwingAnimation(null, null, slot); int attackAnim = getSwingAnimation(null, null, slot);
if (attacker.charItemManager.getEquipped().get(slot) != null) { if (attacker.charItemManager.getEquipped().get(slot) != null) {
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) { if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
@@ -164,6 +164,15 @@ public enum ConfigManager {
Logger.info("Compiling regex"); Logger.info("Compiling regex");
regex.put(MB_LOGIN_FNAME_REGEX, Pattern.compile(MB_LOGIN_FNAME_REGEX.getValue())); regex.put(MB_LOGIN_FNAME_REGEX, Pattern.compile(MB_LOGIN_FNAME_REGEX.getValue()));
Logger.info("Loading WPAK data");
// *** Needs powermanager collection
// defined before activation.
// EffectsParser.parseWpakFile();
// PowersParser.parseWpakFile();
// PowerActionParser.parseWpakFile();
return true; return true;
} }
+8 -9
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@@ -49,8 +49,15 @@ public enum ForgeManager implements Runnable {
public static final ConcurrentHashMap<NPC, ConcurrentHashMap.KeySetView<WorkOrder, Boolean>> vendorWorkOrderLookup = new ConcurrentHashMap<>(); public static final ConcurrentHashMap<NPC, ConcurrentHashMap.KeySetView<WorkOrder, Boolean>> vendorWorkOrderLookup = new ConcurrentHashMap<>();
public static final ConcurrentHashMap<Item, WorkOrder> itemWorkOrderLookup = new ConcurrentHashMap<>(); public static final ConcurrentHashMap<Item, WorkOrder> itemWorkOrderLookup = new ConcurrentHashMap<>();
@Override public static void start() {
Thread forgeManager;
forgeManager = new Thread(FORGE_MANAGER);
forgeManager.setName("Forge Manager");
forgeManager.start();
}
@Override
public void run() { public void run() {
WorkOrder workOrder; WorkOrder workOrder;
@@ -112,14 +119,6 @@ public enum ForgeManager implements Runnable {
} }
} }
public static void start() {
Thread forgeManager;
forgeManager = new Thread(FORGE_MANAGER);
forgeManager.setName("Forge Manager");
forgeManager.start();
}
public static int submit(WorkOrder workOrder) { public static int submit(WorkOrder workOrder) {
// Must have a city to roll anything // Must have a city to roll anything
+96 -3
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@@ -841,16 +841,28 @@ public class mbEnums {
DRAIN; DRAIN;
public static DamageType getDamageType(String modName) { public static DamageType getDamageType(String modName) {
if (modName.isEmpty())
return DamageType.NONE;
if(modName.toLowerCase().equals("blind")) if(modName.toLowerCase().equals("blind"))
modName = "BLINDNESS"; modName = "BLINDNESS";
if(modName.toLowerCase().equals("powerblock")) if(modName.toLowerCase().equals("powerblock"))
modName = "POWERINHIBITOR"; modName = "POWERINHIBITOR";
DamageType damageType; //validity check for not looking up damage type that doesn't exist
if (modName.isEmpty()) boolean valid = false;
for(DamageType type : DamageType.values()){
if(type.name().equals(modName))
valid = true;
}
if(!valid)
return DamageType.NONE; return DamageType.NONE;
DamageType damageType;
try { try {
damageType = DamageType.valueOf(modName.replace(",", "").toUpperCase()); damageType = DamageType.valueOf(modName.replace(",", "").toUpperCase());
} catch (Exception e) { } catch (Exception e) {
@@ -2732,7 +2744,7 @@ public class mbEnums {
DIAMOND(1580010, 1540225085, -1730704107, 2000, 20), DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
GALVOR(1580017, -1683992404, -1596311545, 2000, 5), GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
IRON(1580002, -1673518119, 2504297, 2000, 20), IRON(1580002, -1673518119, 2504297, 2000, 20),
LUMBER(1580004, 1628412684, -1603256692, 10000, 100), LUMBER(1580004, -1628412684, -1603256692, 10000, 100),
MANDRAKE(1580007, 1519910613, 1191391799, 1000, 10), MANDRAKE(1580007, 1519910613, 1191391799, 1000, 10),
MITHRIL(1580021, 626743397, -1761257186, 500, 5), MITHRIL(1580021, 626743397, -1761257186, 500, 5),
OAK(1580005, -1653034775, 74767, 3000, 30), OAK(1580005, -1653034775, 74767, 3000, 30),
@@ -3022,5 +3034,86 @@ public class mbEnums {
PREFIX, PREFIX,
SUFFIX; SUFFIX;
} }
public enum PowerType {
None,
SPELL,
SKILL
}
public enum CostType {
NONE,
HEALTH,
MANA,
STAMINA
}
public enum AreaType {
NONE,
SPHERE,
POINTBLANK,
LINE,
CONE,
WALL
}
public enum ExcludeType {
NONE,
CASTER,
GROUP,
GUILD,
NATION,
PLAYERS,
ALLBUTGROUP,
ALLBUTPETS
}
public enum CastingModeType {
NONE,
COMBAT,
NONCOMBAT,
BOTH
}
public enum TargetSelectType {
NONE,
CLICK,
GROUP,
GUILD,
NEARBYMOBS,
NAME
}
public enum CategoryToPowerType {
None,
GreaterThanOrEqualTo,
GreaterThan,
Always
}
public enum ModificationType {
ADD,
MULTIPLY
}
public enum ServerConfig {
MBDB_108("AERYNTH", "ARAC", "MOURNING", 300000),
MBDB_192("DALGOTH", "ARAC", "GOOK", 300001),
MBDB_162("VORGINA", "LORE", "SAEDRON", 300002),
MBDB_164("VORGINA", "ARAC", "THURIN", 300002);
public final String mapType;
public final String ruleType;
public final String serverName;
public final int realmMap;
ServerConfig(String mapType, String ruleType, String serverName, int realmMap) {
this.mapType = mapType;
this.ruleType = ruleType;
this.serverName = serverName;
this.realmMap = realmMap;
}
}
} }
+3 -6
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@@ -505,11 +505,6 @@ public class Building extends AbstractWorldObject {
return; return;
} }
if (this.isDeranking.compareAndSet(false, true) == false) {
Logger.error("Attempt to derank tol twice");
return;
}
bane = city.getBane(); bane = city.getBane();
// We need to collect the spires and shrines on the citygrid in case // We need to collect the spires and shrines on the citygrid in case
@@ -605,6 +600,8 @@ public class Building extends AbstractWorldObject {
newOwner = Guild.GetGL(bane.getOwner().getGuild()); newOwner = Guild.GetGL(bane.getOwner().getGuild());
this.isDeranking.compareAndSet(false, true);
if ((bane.getOwner().getGuild().getGuildState() == GuildState.Sovereign) || if ((bane.getOwner().getGuild().getGuildState() == GuildState.Sovereign) ||
(bane.getOwner().getGuild().getGuildState() == GuildState.Protectorate) || (bane.getOwner().getGuild().getGuildState() == GuildState.Protectorate) ||
(bane.getOwner().getGuild().getGuildState() == GuildState.Province) || (bane.getOwner().getGuild().getGuildState() == GuildState.Province) ||
@@ -962,7 +959,7 @@ public class Building extends AbstractWorldObject {
// Altitude of this building is derived from the heightmap engine. // Altitude of this building is derived from the heightmap engine.
Vector3fImmutable tempLoc = new Vector3fImmutable(this.statLat + this.parentZone.absX, 0, this.statLon + this.parentZone.absZ); Vector3fImmutable tempLoc = new Vector3fImmutable(this.statLat + this.parentZone.absX, 0, this.statLon + this.parentZone.absZ);
tempLoc = new Vector3fImmutable(tempLoc.x, Terrain.getWorldHeight(tempLoc), tempLoc.z); tempLoc = new Vector3fImmutable(tempLoc.x, Terrain.getWorldHeight(tempLoc) + this.statAlt, tempLoc.z);
this.setLoc(tempLoc); this.setLoc(tempLoc);
} }
} }
+17 -10
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@@ -41,7 +41,6 @@ import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock;
public class City extends AbstractWorldObject { public class City extends AbstractWorldObject {
@@ -81,7 +80,6 @@ public class City extends AbstractWorldObject {
private String hash; private String hash;
public Warehouse warehouse; public Warehouse warehouse;
public Realm realm; public Realm realm;
public AtomicBoolean isDestroyed = new AtomicBoolean();
/** /**
* ResultSet Constructor * ResultSet Constructor
@@ -308,8 +306,22 @@ public class City extends AbstractWorldObject {
if (city.parentZone == null) if (city.parentZone == null)
continue; continue;
//can't repledge to a guild you're already part of // Can't teleport to something without a tree
if (city.getTOL() == null)
continue;
// No abandoned cities
if (city.getTOL().getGuild().isEmptyGuild())
continue;
// No destroyed cities
if (city.getTOL().getRank() == -1)
continue;
//can't repledge to a guild you're already part of
if (repledge && city.getGuild().equals(playerCharacter.guild)) if (repledge && city.getGuild().equals(playerCharacter.guild))
continue; continue;
@@ -1104,14 +1116,9 @@ public class City extends AbstractWorldObject {
public final void destroy() { public final void destroy() {
if (this.isDestroyed.compareAndSet(false, true) == false) {
Logger.error("Attempt to destroy tol twice");
return;
}
Thread destroyCityThread = new Thread(new DestroyCityThread(this)); Thread destroyCityThread = new Thread(new DestroyCityThread(this));
destroyCityThread.setName("destroyCity: " + this.getParent().zoneName); destroyCityThread.setName("destroyCity:" + this.getName());
destroyCityThread.start(); destroyCityThread.start();
} }
@@ -1119,7 +1126,7 @@ public class City extends AbstractWorldObject {
Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner)); Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner));
transferCityThread.setName("TransferCity:" + this.getParent().zoneName); transferCityThread.setName("TransferCity:" + this.getName());
transferCityThread.start(); transferCityThread.start();
} }
+1 -2
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@@ -220,8 +220,7 @@ public class Mine extends AbstractGameObject {
// Only inactive mines are returned. // Only inactive mines are returned.
for (Mine mine : Mine.mineMap.keySet()) { for (Mine mine : Mine.mineMap.keySet()) {
if (mine.owningGuild.getObjectUUID() == guildID && if (mine.owningGuild.getObjectUUID() == guildID)
mine.isActive == false)
mineList.add(mine); mineList.add(mine);
} }
return mineList; return mineList;
-23
View File
@@ -512,29 +512,6 @@ public class NPC extends AbstractCharacter {
return MinionType.ContractToMinionMap.containsKey(contractID); return MinionType.ContractToMinionMap.containsKey(contractID);
} }
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
if (!LootManager._bootySetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
return false;
npc.equipmentSetID = equipSetID;
return true;
}
public static boolean UpdateRaceID(NPC npc, int raceID) {
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
return false;
npc.loadID = raceID;
npc.mobBase = MobBase.getMobBase(npc.loadID);
return true;
}
public static NPCProfits GetNPCProfits(NPC npc) { public static NPCProfits GetNPCProfits(NPC npc) {
return NPCProfits.ProfitCache.get(npc.currentID); return NPCProfits.ProfitCache.get(npc.currentID);
} }
+115 -104
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@@ -31,7 +31,6 @@ import engine.objects.Zone;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.EnumSet;
public class DestroyCityThread implements Runnable { public class DestroyCityThread implements Runnable {
@@ -52,116 +51,128 @@ public class DestroyCityThread implements Runnable {
Vector3fImmutable localCoords; Vector3fImmutable localCoords;
ArrayList<Guild> subGuildList; ArrayList<Guild> subGuildList;
Logger.info("Destroy city routine started"); // Member variable assignment
try { cityZone = city.getParent();
newParent = cityZone.parent;
formerGuild = city.getTOL().getGuild();
// Member variable assignment // Former guild loses it's tree!
cityZone = city.getParent(); if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) {
newParent = cityZone.parent;
formerGuild = city.getTOL().getGuild();
// Build list of buildings within this parent zone //Successful Update of guild
for (Building cityBuilding : cityZone.zoneBuildingSet) { formerGuild.setGuildState(mbEnums.GuildState.Errant);
formerGuild.setNation(null);
// Sanity Check in case player deletes the building formerGuild.setCityUUID(0);
// before this thread can get to it GuildManager.updateAllGuildTags(formerGuild);
GuildManager.updateAllGuildBinds(formerGuild, null);
if (cityBuilding == null)
continue;
// Do nothing with the banestone. It will be removed elsewhere
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
continue;
// All buildings are moved to a location relative
// to their new parent zone
localCoords = ZoneManager.worldToLocal(cityBuilding.getLoc(), newParent);
DbManager.BuildingQueries.MOVE_BUILDING(cityBuilding.getObjectUUID(), newParent.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
// All buildings are re-parented to a zone one node
// higher in the tree (continent) as we will be
// deleting the city zone very shortly.
if (cityBuilding.getParentZoneID() != newParent.getParentZoneID())
cityBuilding.setParentZone(newParent);
// No longer a tree, no longer any protection contract!
cityBuilding.setProtectionState(mbEnums.ProtectionState.NONE);
// Remove warehouse entry if one exists.
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.WAREHOUSE)) {
DbManager.WarehouseQueries.DELETE_WAREHOUSE(city.warehouse);
city.warehouse = null;
}
// Destroy all remaining auto-protected city assets
EnumSet<mbEnums.BuildingGroup> autoProtectFilter = EnumSet.of(mbEnums.BuildingGroup.TOL, mbEnums.BuildingGroup.BARRACK,
mbEnums.BuildingGroup.SPIRE, mbEnums.BuildingGroup.SHRINE, mbEnums.BuildingGroup.WAREHOUSE);
if (autoProtectFilter.contains(cityBuilding.getBlueprint().getBuildingGroup())) {
if (cityBuilding.getRank() > -1)
BuildingManager.setRank(cityBuilding, -1);
}
// Former guild loses tree!
if (city.realm != null)
city.realm.removeCity(city.getObjectUUID());
city.getTOL().setOwner(null);
if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) {
//Successful Update of guild
formerGuild.setGuildState(mbEnums.GuildState.Errant);
formerGuild.setNation(null);
formerGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(formerGuild);
GuildManager.updateAllGuildBinds(formerGuild, null);
}
// And all of it's sub guilds
if (formerGuild.getSubGuildList().isEmpty() == false) {
subGuildList = new ArrayList<>();
for (Guild subGuild : formerGuild.getSubGuildList()) {
subGuildList.add(subGuild);
}
for (Guild subGuild : subGuildList) {
formerGuild.removeSubGuild(subGuild);
}
}
}
// It's now safe to delete the city zone from the database
// which will cause a cascade delete of everything else
if (DbManager.ZoneQueries.DELETE_ZONE(cityZone) == false) {
Logger.error("DestroyCityThread", "Error when deleting city zone: " + cityZone.getObjectUUID());
return;
}
// Refresh the city for map requests
City.lastCityUpdate = System.currentTimeMillis();
} catch (Exception e) {
Logger.error(e);
} }
// By losing the tree, the former owners lose all of their subguilds.
if (!formerGuild.getSubGuildList().isEmpty()) {
subGuildList = new ArrayList<>();
subGuildList.addAll(formerGuild.getSubGuildList());
for (Guild subGuild : subGuildList) {
formerGuild.removeSubGuild(subGuild);
}
}
Building tol = null;
// Build list of buildings within this parent zone
for (Building cityBuilding : cityZone.zoneBuildingSet) {
// Sanity Check in case player deletes the building
// before this thread can get to it
if (cityBuilding == null)
continue;
// check null bluepritn and log error
if (cityBuilding.getBlueprint() == null){
Logger.error("Null Blueprint for building ID: " + cityBuilding.getObjectUUID());
continue;
}
// Do nothing with the banestone. It will be removed elsewhere
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
continue;
// TOL is processed after all other structures in the city zone
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL)) {
tol = cityBuilding;
continue;
}
// All buildings are moved to a location relative
// to their new parent zone
localCoords = ZoneManager.worldToLocal(cityBuilding.getLoc(), newParent);
DbManager.BuildingQueries.MOVE_BUILDING(cityBuilding.getObjectUUID(), newParent.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
// All buildings are re-parented to a zone one node
// higher in the tree (continent) as we will be
// deleting the city zone very shortly.
if (cityBuilding.getParentZoneID() != newParent.getParentZoneID())
cityBuilding.setParentZone(newParent);
// No longer a tree, no longer any protection contract!
cityBuilding.setProtectionState(mbEnums.ProtectionState.NONE);
// Remove warehouse entry if one exists.
if (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.WAREHOUSE) {
DbManager.WarehouseQueries.DELETE_WAREHOUSE(city.warehouse);
city.warehouse = null;
}
// Destroy all remaining city assets
if ((cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BARRACK)
|| (cityBuilding.getBlueprint().isWallPiece())
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SHRINE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.TOL)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SPIRE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.WAREHOUSE)) {
if (cityBuilding.getRank() != -1)
BuildingManager.setRank(cityBuilding, -1);
}
}
// Destroy the tol
if (tol != null)
BuildingManager.setRank(tol, -1);
if (city.realm != null)
city.realm.removeCity(city.getObjectUUID());
// It's now safe to delete the city zone from the database
// which will cause a cascade delete of everything else
if (DbManager.ZoneQueries.DELETE_ZONE(cityZone) == false) {
Logger.error("DestroyCityThread", "Database error when deleting city zone: " + cityZone.getObjectUUID());
return;
}
// Refresh the city for map requests
City.lastCityUpdate = System.currentTimeMillis();
// Zone and city should vanish upon next reboot // Zone and city should vanish upon next reboot
// if the codebase reaches here. // if the codebase reaches here.
+285
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@@ -0,0 +1,285 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak;
import engine.gameManager.ConfigManager;
import engine.mbEnums;
import engine.wpak.data.ConditionEntry;
import engine.wpak.data.Effect;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class EffectsParser {
public static String effectsPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/Effects.cfg";
private static final Pattern EFFECT_REGEX = Pattern.compile("(?<=EFFECTBEGIN)(.+?)(?=EFFECTEND)", Pattern.DOTALL);
private static final Pattern SOURCE_REGEX = Pattern.compile("(?<=SOURCEBEGIN)(.+?)(?=SOURCEEND)", Pattern.DOTALL);
private static final Pattern MODS_REGEX = Pattern.compile("(?<=MODSBEGIN)(.+?)(?=MODSEND)", Pattern.DOTALL);
private static final Pattern CONDITIONS_REGEX = Pattern.compile("(?<=CONDITIONBEGIN)(.+?)(?=CONDITIONEND)", Pattern.DOTALL);
private static final Pattern STRSPLIT_REGEX = Pattern.compile("([^\"]\\S*|\"[^\"]*\")\\s*"); // Regex ignores spaces within quotes
public static void parseWpakFile() {
// Read .wpak file from disk
byte[] fileData;
try {
fileData = Files.readAllBytes(Paths.get(effectsPath));
} catch (IOException e) {
throw new RuntimeException(e);
}
String fileContents = new String(fileData);
// Iterate over effect entries from .wpak data
Matcher matcher = EFFECT_REGEX.matcher(fileContents);
while (matcher.find()) {
try {
Effect effect = parseEffectEntry(matcher.group());
// WpakPowerManager._effectsLookup.put(effect.effect_id, effect);
} catch (Exception e) {
Logger.error("EFFECT PARSE FAILED: " + e);
}
}
}
private static Effect parseEffectEntry(String effectData) {
Effect effect = new Effect();
// Parse fields that lie outside the other tags
effect.isItemEffect = effectData.contains("IsItemEffect");
effect.isSpireEffect = effectData.contains("IsSpireEffect");
effect.ignoreNoMod = effectData.contains("IgnoreNoMod");
effect.dontSave = effectData.contains("DontSave");
// Remove all lines that contain a # and leading/trailing blank lines
effectData = effectData.replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", "");
effectData = effectData.trim();
// Parse effect entry header
String firstLine;
ArrayList<String> effectHeader = new ArrayList<>();
// Some effects exist without sources/mods or conditions
// (ACID "MOB" 0)
if (effectData.indexOf('\n') > 0)
firstLine = effectData.substring(0, effectData.indexOf('\n'));
else
firstLine = effectData;
Matcher matcher = STRSPLIT_REGEX.matcher(firstLine);
while (matcher.find())
effectHeader.add(matcher.group().trim());
effect.effect_id = effectHeader.get(0);
effect.effect_name = effectHeader.get(1);
effect.effect_name = effect.effect_name.replaceAll("\"", "");
// Some effect mods have no icon
// (SEEINVIS-SHADE "See Invis")
if (effectHeader.size() == 3)
effect.icon = Integer.parseInt(effectHeader.get(2));
else
effect.icon = 0;
// Parse source entries
matcher = SOURCE_REGEX.matcher(effectData);
while (matcher.find())
effect.sources.add(matcher.group().trim());
// Parse modifier entries
matcher = MODS_REGEX.matcher(effectData);
// Iterate effect entries from .wpak config data
while (matcher.find()) {
ModifierEntry modifierEntry = parseModEntry(matcher.group());
effect.mods.add(modifierEntry);
}
// Parse Conditions
matcher = CONDITIONS_REGEX.matcher(effectData);
while (matcher.find()) {
String[] conditions = matcher.group().trim().split("\n");
for (String condition : conditions) {
List<String> parameters = Arrays.asList(condition.trim().split("\\s+"));
Iterator<String> iterator = parameters.iterator();
ConditionEntry conditionEntry = new ConditionEntry();
conditionEntry.condition = iterator.next();
conditionEntry.arg = Integer.parseInt(iterator.next());
if (iterator.hasNext())
conditionEntry.curveType = mbEnums.CompoundCurveType.valueOf(iterator.next());
while (iterator.hasNext())
conditionEntry.damageTypes.add(mbEnums.DamageType.valueOf(iterator.next().toUpperCase()));
effect.conditions.add(conditionEntry);
}
}
return effect;
}
private static ModifierEntry parseModEntry(String modData) {
ModifierEntry modifierEntry = new ModifierEntry();
String[] modEntries = modData.trim().split("\n");
for (String modEntry : modEntries) {
ArrayList<String> modValues = new ArrayList<>();
Matcher matcher = STRSPLIT_REGEX.matcher(modEntry.trim());
while (matcher.find())
modValues.add(matcher.group().trim());
modifierEntry.type = mbEnums.ModType.valueOf(modValues.get(0).trim());
switch (modifierEntry.type) {
case AnimOverride:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim());
break;
case Health:
case Mana:
case Stamina:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim());
modifierEntry.percentage = Float.parseFloat(modValues.get(3).trim());
modifierEntry.value = Float.parseFloat(modValues.get(4).trim()); // Always zero
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(5).trim());
modifierEntry.arg1 = modValues.get(6).trim();
break;
case Attr:
case Resistance:
case Skill:
case HealthRecoverRate:
case ManaRecoverRate:
case StaminaRecoverRate:
case DamageShield:
case HealthFull:
case ManaFull:
case StaminaFull:
case Slay:
case Fade:
case Durability:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim());
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
if (modValues.size() > 4)
modifierEntry.arg1 = modValues.get(4).trim(); // Some HeathFull entries do not have an argument
break;
case MeleeDamageModifier:
case OCV:
case DCV:
case AttackDelay:
case AdjustAboveDmgCap:
case DamageCap:
case ArmorPiercing:
case Speed:
case PowerDamageModifier:
case DR:
case PassiveDefense:
case MaxDamage:
case Value:
case WeaponSpeed:
case MinDamage:
case PowerCost:
case Block:
case Parry:
case Dodge:
case WeaponRange:
case ScanRange:
case ScaleHeight:
case ScaleWidth:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim());
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
break;
case ItemName:
case BlockedPowerType:
case ImmuneTo:
case BlackMantle:
modifierEntry.arg1 = modValues.get(1).trim();
// Some BlockedPowerType entries have only one argument
if (modValues.size() > 2)
modifierEntry.arg2 = modValues.get(2).trim();
break;
case NoMod:
case ConstrainedAmbidexterity:
case ProtectionFrom:
case ExclusiveDamageCap:
case IgnoreDamageCap:
modifierEntry.arg1 = modValues.get(1).trim();
break;
case WeaponProc:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.arg1 = modValues.get(2).trim();
modifierEntry.max = Float.parseFloat(modValues.get(3).trim());
break;
case BladeTrails: // These tags have no parms or are not parsed
case ImmuneToAttack:
case ImmuneToPowers:
case Ambidexterity:
case Silenced:
case IgnorePassiveDefense:
case Stunned:
case PowerCostHealth:
case Charmed:
case Fly:
case CannotMove:
case CannotTrack:
case CannotAttack:
case CannotCast:
case SpireBlock:
case Invisible:
case SeeInvisible:
break;
default:
Logger.error("Unhandled type: " + modifierEntry.type);
break;
}
}
return modifierEntry;
}
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak;
import engine.gameManager.ConfigManager;
import engine.mbEnums;
import engine.wpak.data.Effect;
import engine.wpak.data.PowerAction;
import engine.wpak.data.StatTransfer;
import engine.wpak.data.TrackEntry;
import org.pmw.tinylog.Logger;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class PowerActionParser {
private static final Pattern STRSPLIT_REGEX = Pattern.compile("([^\"]\\S*|\"[^\"]*\")\\s*");
private static final Pattern POWER_ACTION_REGEX = Pattern.compile("(?<=POWERACTIONBEGIN)(.+?)(?=POWERACTIONEND)", Pattern.DOTALL);
private static final String powerActionPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/PowerActions.cfg";
public static void parseWpakFile() {
// Read .wpak file from disk
byte[] fileData;
try {
fileData = Files.readAllBytes(Paths.get(powerActionPath));
} catch (IOException e) {
throw new RuntimeException(e);
}
String fileContents = new String(fileData);
// Iterate over power entries from .wpak data
Matcher matcher = POWER_ACTION_REGEX.matcher(fileContents);
while (matcher.find()) {
PowerAction powerAction = parsePowerActionEntry(matcher.group().trim());
// WpakPowerManager._powerActionLookup.put(Hasher.SBStringHash(powerAction.action_id), powerAction);
}
}
private static PowerAction parsePowerActionEntry(String powerActionData) {
PowerAction powerAction = new PowerAction();
Effect effect;
StatTransfer statTransfer;
TrackEntry trackEntry;
// Remove all lines that contain a # and leading/trailing blank lines
powerActionData = powerActionData.replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", "").trim();
List<String> lineData = Arrays.asList(powerActionData.split("\n"));
// Parse effect entry header
Iterator<String> entryIterator = lineData.iterator();
String headerLine = entryIterator.next();
List<String> headerData = new ArrayList<>();
Matcher matcher = STRSPLIT_REGEX.matcher(headerLine.trim());
while (matcher.find())
headerData.add(matcher.group().trim());
Iterator<String> headerIterator = headerData.iterator();
powerAction.action_id = headerIterator.next();
powerAction.action_type = mbEnums.PowerActionType.valueOf(headerIterator.next());
switch (powerAction.action_type) {
case RemoveEffect:
effect = new Effect();
effect.effect_id = headerIterator.next();
powerAction.effects.add(effect);
break;
case CreateMob:
powerAction.petRace = Integer.parseInt(headerIterator.next());
powerAction.petLevel = Integer.parseInt(headerIterator.next());
break;
case DamageOverTime:
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.cycleDuration = Integer.parseInt(headerIterator.next());
effect.cycleDelay = Integer.parseInt(headerIterator.next());
powerAction.effects.add(effect);
break;
case ApplyEffects:
int level = Integer.parseInt(headerIterator.next());
while (headerIterator.hasNext()) {
effect = new Effect();
effect.level = level;
effect.effect_id = headerIterator.next();
powerAction.effects.add(effect);
}
break;
case Transform:
case Invis:
case ApplyEffect:
case DeferredPower:
case DirectDamage:
case SpireDisable:
while (headerIterator.hasNext()) {
effect = new Effect();
effect.effect_id = headerIterator.next();
// Some applyEffect entries are naked withot a level
if (headerData.size() > 3)
effect.level = Integer.parseInt(headerIterator.next());
powerAction.effects.add(effect);
}
break;
case TransferStat:
statTransfer = new StatTransfer();
statTransfer.fromStat = mbEnums.CostType.valueOf(headerIterator.next());
statTransfer.toStat = mbEnums.CostType.valueOf(headerIterator.next());
statTransfer.ramp = Float.parseFloat(headerIterator.next());
statTransfer.rampCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.efficiency = Float.parseFloat(headerIterator.next());
statTransfer.efficiencyCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.fromStatBool = Boolean.parseBoolean(headerIterator.next());
statTransfer.isDrain = Boolean.parseBoolean(headerIterator.next());
powerAction.statTransfer = statTransfer;
break;
case TransferStatOT:
statTransfer = new StatTransfer();
statTransfer.fromStat = mbEnums.CostType.valueOf(headerIterator.next());
statTransfer.toStat = mbEnums.CostType.valueOf(headerIterator.next());
statTransfer.ramp = Float.parseFloat(headerIterator.next());
statTransfer.rampCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.efficiency = Float.parseFloat(headerIterator.next());
statTransfer.efficiencyCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.fromStatBool = Boolean.parseBoolean(headerIterator.next());
statTransfer.isDrain = Boolean.parseBoolean(headerIterator.next());
statTransfer.transfer_action = headerIterator.next();
statTransfer.transfer_ticks = Integer.parseInt(headerIterator.next());
powerAction.statTransfer = statTransfer;
break;
case Charm:
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.level = Integer.parseInt(headerIterator.next());
effect.type = headerIterator.next();
powerAction.effects.add(effect);
break;
case Block:
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.level = Integer.parseInt(headerIterator.next());
powerAction.effects.add(effect);
break;
case Resurrect:
powerAction.levelCap = Integer.parseInt(headerIterator.next());
break;
case SetItemFlag:
powerAction.itemFlag = mbEnums.ItemFlags.valueOf(headerIterator.next());
break;
case Track:
trackEntry = new TrackEntry();
trackEntry.action_id = headerIterator.next();
trackEntry.trackPlayer = Boolean.parseBoolean(headerIterator.next());
trackEntry.trackCorpse = Boolean.parseBoolean(headerIterator.next());
trackEntry.filter = mbEnums.MonsterType.valueOf(headerIterator.next());
trackEntry.min = Integer.parseInt(headerIterator.next());
trackEntry.max = Integer.parseInt(headerIterator.next());
powerAction.trackEntry = trackEntry;
break;
case Teleport:
if (headerIterator.hasNext())
powerAction.ignoreNoTeleSpire = Boolean.parseBoolean(headerIterator.next());
break;
case Recall: // No arguments for these tags or not parsed
case Summon:
case TreeChoke:
case SimpleDamage:
case MobRecall: // One argument always zero
case ClearAggro:
case ClearNearbyAggro:
case Peek:
case ClaimMine:
case RunegateTeleport:
case Steal:
break;
default:
Logger.error("Unhandled type " + powerAction.action_type + " for Pow4erAction: " + powerAction.action_id);
break;
}
// Process key value pairs after header
while (entryIterator.hasNext()) {
String lineValue = entryIterator.next();
List<String> lineValues = Arrays.asList(lineValue.split("="));
String key = lineValues.get(0).trim();
List<String> arguments;
switch (key) {
case "BODYPARTS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String bodyPart : arguments)
powerAction.bodyParts.add(Integer.parseInt(bodyPart));
break;
case "FEMALEBODYPARTS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String bodyPart : arguments)
powerAction.femaleBodyParts.add(Integer.parseInt(bodyPart));
break;
case "SCALEFACTOR":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String scaleFactor : arguments)
powerAction.scaleFactor.add(Float.parseFloat(scaleFactor));
break;
case "ISRESISTABLE":
powerAction.isResistible = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "ISAGGRESSIVE":
powerAction.isAggressive = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "BLADETRAILS":
powerAction.bladeTrails = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "SHOULDSHOWWEAPONS":
powerAction.shouldShowWeapons = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "SHOULDSHOWARMOR":
powerAction.shouldShowArmor = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "APPLYEFFECTBLANK":
powerAction.applyEffectBlank = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "WEAROFFEFFECTBLANK":
powerAction.wearOffEffectBlank = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "ATTACKANIMS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String animation : arguments)
powerAction.attackAnimations.add(Integer.parseInt(animation));
break;
case "REMOVEALL":
powerAction.removeAll = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "EFFECTID":
effect = new Effect();
effect.effect_id = lineValues.get(1).trim();
powerAction.effects.add(effect);
break;
case "LEVELCAP":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerAction.levelCap = Integer.parseInt(arguments.get(0));
if (arguments.size() > 1) // Not all level caps have a curve
powerAction.levelCapCurve = mbEnums.CompoundCurveType.valueOf(arguments.get(1));
break;
case "CLEARAGGRO":
powerAction.clearAggro = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "TARGETBECOMESPET":
powerAction.targetBecomesPet = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "DESTROYOLDPET":
powerAction.destroyOldPet = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "DAMAGETYPE":
powerAction.damageType = mbEnums.DamageType.valueOf(lineValues.get(1).trim().toUpperCase());
break;
case "ROOTFSMID":
powerAction.rootFsmID = mbEnums.MobBehaviourType.valueOf(lineValues.get(1).trim());
break;
case "SPLASHDAMAGE":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerAction.splashDamageMin = Integer.parseInt(arguments.get(0));
powerAction.splashDamageMax = Integer.parseInt(arguments.get(1));
break;
case "APPLYEFFECTOTHER":
case "APPLYEFFECTSELF":
case "WEAROFFEFFECTOTHER": // Keys not parsed go here.
case "WEAROFFEFFECTSELF":
break;
default:
Logger.error("Unhandled variable type:" + key + " for powerAction: " + powerAction.action_id);
}
}
return powerAction;
}
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak;
import engine.gameManager.ConfigManager;
import engine.mbEnums;
import engine.wpak.data.*;
import org.pmw.tinylog.Logger;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class PowersParser {
private static final Pattern POWER_REGEX = Pattern.compile("(?<=POWERBEGIN)(.+?)(?=POWEREND)", Pattern.DOTALL);
private static final Pattern STRSPLIT_REGEX = Pattern.compile("([^\"]\\S*|\"[^\"]*\")\\s*");
private static final Pattern CONDITION_REGEX = Pattern.compile("(?<=CONDITIONBEGIN)(.+?)(?=CONDITIONEND)", Pattern.DOTALL);
private static final String powersPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/Powers.cfg";
public static void parseWpakFile() {
// Read .wpak file from disk
byte[] fileData;
try {
fileData = Files.readAllBytes(Paths.get(powersPath));
} catch (IOException e) {
throw new RuntimeException(e);
}
String fileContents = new String(fileData);
// Iterate over power entries from .wpak data
Matcher matcher = POWER_REGEX.matcher(fileContents);
while (matcher.find()) {
Power power = parsePowerEntry(matcher.group().trim());
// @TODO WpakPowerManager._powersLookup.put(Hasher.SBStringHash(power.power_id), power);
}
}
private static Power parsePowerEntry(String powerData) {
Power powerEntry = new Power();
StringBuilder conditionBuilder = new StringBuilder();
StringBuilder powerBuilder = new StringBuilder();
String conditionString;
String powerString;
java.util.Iterator<String> iterator;
java.util.Iterator<String> argumentIterator;
int endPos = 0;
// Separate out any conditions from the power data
Matcher matcher = CONDITION_REGEX.matcher(powerData);
while (matcher.find()) {
conditionBuilder.append(matcher.group().trim());
powerBuilder.append(powerData, endPos, matcher.start());
endPos = matcher.end();
}
powerBuilder.append(powerData.substring(endPos));
// Cleanup dangling tags and lines that contain a # and leading/trailing blank lines
powerString = powerBuilder.toString().replaceAll("CONDITIONBEGINCONDITIONEND", "")
.replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", "");
conditionString = conditionBuilder.toString().replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", "");
// Parse header line in power data
List<String> lineData = Arrays.asList(powerString.trim().split("\n"));
List<String> powerHeader = new ArrayList<>();
String headerString = lineData.get(0);
headerString = headerString.replace("\n", " ");
matcher = STRSPLIT_REGEX.matcher(headerString);
while (matcher.find())
powerHeader.add(matcher.group().trim());
iterator = powerHeader.iterator();
powerEntry.power_id = iterator.next();
powerEntry.power = iterator.next().replaceAll("\"", "");
PowerEntry power = new PowerEntry();
power.power_type = mbEnums.PowerType.valueOf(iterator.next());
power.icon = Integer.parseInt(iterator.next());
power.focusLine = iterator.next().replaceAll("\"", "");
powerEntry.powers.add(power);
String nextValue = iterator.next();
// Account for second definition
if (nextValue.equals("SPELL") || nextValue.equals("SKILL")) {
power = new PowerEntry();
power.power_type = mbEnums.PowerType.valueOf(nextValue);
power.icon = Integer.parseInt(iterator.next());
power.focusLine = iterator.next().replaceAll("\"", "");
powerEntry.powers.add(power);
powerEntry.target_type = mbEnums.PowerTargetType.valueOf(iterator.next());
} else
powerEntry.target_type = mbEnums.PowerTargetType.valueOf(nextValue);
powerEntry.range = Integer.parseInt(iterator.next());
powerEntry.areaType = mbEnums.AreaType.valueOf(iterator.next());
powerEntry.areaRange = Integer.parseInt(iterator.next());
powerEntry.excludeType = mbEnums.ExcludeType.valueOf(iterator.next());
powerEntry.costType = mbEnums.CostType.valueOf(iterator.next());
powerEntry.cost = Float.parseFloat(iterator.next());
powerEntry.difficulty = Float.parseFloat(iterator.next());
powerEntry.precision = Float.parseFloat(iterator.next());
// Cleanup init_time in client data which is 0.35.1 or some such
powerEntry.init_time = Float.parseFloat(iterator.next().replaceAll("(\\.0)+$", ""));
powerEntry.release_time = Float.parseFloat(iterator.next());
powerEntry.recycle_time = Float.parseFloat(iterator.next());
powerEntry.hitRollYN = Integer.parseInt(iterator.next());
powerEntry.castingMode = mbEnums.CastingModeType.valueOf(iterator.next());
powerEntry.initAmin = Integer.parseInt(iterator.next());
powerEntry.releaseAnim = Integer.parseInt(iterator.next());
powerEntry.targetSelect = mbEnums.TargetSelectType.valueOf(iterator.next());
// Process key value pairs after header
iterator = lineData.iterator();
iterator.next(); // Ignore header
while (iterator.hasNext()) {
String lineValue = iterator.next();
List<String> lineValues = Arrays.asList(lineValue.split("="));
String key = lineValues.get(0).trim();
ActionEntry actionEntry;
List<String> arguments;
Matcher argumentMatcher;
switch (key) {
case "ACTION":
actionEntry = new ActionEntry();
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
actionEntry.action_id = arguments.get(0);
actionEntry.minTrains = Integer.parseInt(arguments.get(1));
actionEntry.maxTrains = Integer.parseInt(arguments.get(2));
actionEntry.duration = Float.parseFloat(arguments.get(3));
actionEntry.curve = mbEnums.CompoundCurveType.valueOf(arguments.get(4));
actionEntry.stackingCategory = arguments.get(5);
actionEntry.stackingPriority = Integer.parseInt(arguments.get(6));
actionEntry.categoryToPower = mbEnums.CategoryToPowerType.valueOf(arguments.get(7));
powerEntry.actionEntries.add(actionEntry);
break;
case "MaxLevel":
powerEntry.maxLevel = Integer.parseInt(lineValues.get(1).trim());
break;
case "HateValue":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerEntry.hateValue = Integer.parseInt(arguments.get(0));
// Not all entries have a curve. Defaults to DefaultFlat;
if (arguments.size() > 1)
powerEntry.hateCurve = mbEnums.CompoundCurveType.valueOf(arguments.get(1));
break;
case "LOOPANIMID":
powerEntry.loopAnimID = Integer.parseInt(lineValues.get(1).trim());
break;
case "GRANTOVERRIDEVAR":
powerEntry.grantOverrideVar = lineValues.get(1).trim();
break;
case "DESCRIPTION":
powerEntry.description.add(lineValues.get(1).trim());
break;
case "CATEGORY":
powerEntry.category = mbEnums.PowerCategoryType.valueOf(lineValues.get(1).trim());
break;
case "CURVE":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerEntry.curves.put(arguments.get(0), mbEnums.CompoundCurveType.valueOf(arguments.get(1)));
break;
case "EQPREREQ":
argumentMatcher = STRSPLIT_REGEX.matcher(lineValues.get(1).trim());
arguments = new ArrayList<>();
while (argumentMatcher.find())
arguments.add(argumentMatcher.group().trim());
argumentIterator = arguments.iterator();
while (argumentIterator.hasNext()) {
EquipmentPreReq equipmentPreReq = new EquipmentPreReq();
equipmentPreReq.slot = mbEnums.EquipSlotType.valueOf(argumentIterator.next());
equipmentPreReq.skill = argumentIterator.next().replaceAll("\"", "");
if (argumentIterator.hasNext())
equipmentPreReq.required = Integer.parseInt(argumentIterator.next());
else
equipmentPreReq.required = 0;
powerEntry.equipmentPreReq.add(equipmentPreReq);
}
break;
case "CANCASTWHILEMOVING":
powerEntry.canCastWhileMoving = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "CANCASTWHILEFLYING":
powerEntry.canCastWhileFlying = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "BLADETRAILS":
powerEntry.bladeTrails = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "EFFECTPREREQ":
Effect effectPreReq = new Effect();
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
effectPreReq.effect_id = arguments.get(9);
effectPreReq.level = Integer.parseInt(arguments.get(1));
effectPreReq.message = arguments.get(2);
powerEntry.effectPreReqs.add(effectPreReq);
break;
case "MONSTERTYPERESTRICTS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String restriction : arguments)
powerEntry.monsterRestricts.add(mbEnums.MonsterType.valueOf(restriction.trim()));
break;
case "MONSTERTYPEPREREQS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String restriction : arguments)
powerEntry.monsterPrereqs.add(mbEnums.MonsterType.valueOf(restriction.trim()));
break;
case "SHOULDCHECKPATH":
powerEntry.shouldCheckPath = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "STICKY":
powerEntry.sticky = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "PULSEINFO":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerEntry.pulseCycle = Integer.parseInt(arguments.get(0));
powerEntry.pulseDuration = Integer.parseInt(arguments.get(1));
break;
case "MAXNUMMOBTARGETS":
powerEntry.maxMobTargets = Integer.parseInt(lineValues.get(1).trim());
break;
case "MAXNUMPLAYERTARGETS":
powerEntry.maxPlayerTargets = Integer.parseInt(lineValues.get(1).trim());
break;
case "ISADMINPOWER":
powerEntry.isAdminPower = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "ISPROJECTILE":
powerEntry.isProjectile = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "CASTERSPULSEPARTICLE":
powerEntry.casterPulseParticle = Integer.parseInt(lineValues.get(1).trim());
break;
case "TARGETEFFECTPREREQS_ORED":
Effect preReq = new Effect();
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
preReq.effect_id = arguments.get(0);
preReq.level = Integer.parseInt(arguments.get(1));
powerEntry.targetEffectPrereqs.add(preReq);
break;
case "SOUNDS": // Values not parsed
case "APPLYDAMAGESELF":
case "APPLYDAMAGECASTER":
case "APPLYDAMAGEOTHER":
case "APPLYDAMAGETARGET":
case "APPLYEFFECTSELF":
case "APPLYEFFECTOTHER":
case "APPLYEFFECTCASTER":
case "APPLYEFFECTTARGET":
case "FIZZLEOTHER":
case "FIZZLESELF":
case "INITSTRING":
case "SUCCESSOTHER":
case "SUCCESSSELF":
case "WEAROFFEFFECTOTHER":
case "WEAROFFEFFECTSELF":
break;
default:
Logger.error("Unhandled variable type:" + key + " for power: " + powerEntry.power_id);
}
}
// Parse power conditions
if (conditionString.isEmpty() == false) {
List<String> conditions = Arrays.asList(conditionString.split("\n"));
for (String condition : conditions) {
List<String> parameters = Arrays.asList(condition.trim().split("\\s+"));
powerEntry.conditions.put(parameters.get(0), Float.parseFloat(parameters.get(1)));
}
}
return powerEntry;
}
}
+24
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
public class ActionEntry {
public String action_id;
public int minTrains;
public int maxTrains;
public float duration;
public String stackingCategory;
public mbEnums.CompoundCurveType curve;
public int stackingPriority;
public mbEnums.CategoryToPowerType categoryToPower;
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
//
package engine.wpak.data;
import engine.mbEnums;
import java.util.EnumSet;
public class ConditionEntry {
public String condition;
public int arg;
public mbEnums.CompoundCurveType curveType;
public EnumSet<mbEnums.DamageType> damageTypes = EnumSet.noneOf(mbEnums.DamageType.class);
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Objects;
public class Effect {
public String effect_id;
public String effect_name;
public int icon;
public HashSet<String> sources = new HashSet<>();
public ArrayList<ModifierEntry> mods = new ArrayList<>();
public ArrayList<ConditionEntry> conditions = new ArrayList<>();
// Additional variables outside of tags or parsed
// elsewhere from Effects.cfg
public boolean isItemEffect;
public boolean isSpireEffect;
public boolean ignoreNoMod;
public boolean dontSave;
public String type;
public int level;
public String message;
public int cycleDuration;
public int cycleDelay;
public boolean equals(Object o) {
if (this == o)
return true;
if (o == null || getClass() != o.getClass())
return false;
Effect effect = (Effect) o;
return Objects.equals(effect_id, effect.effect_id);
}
@Override
public int hashCode() {
return effect_id.hashCode(); // Use only the id field for hashCode
}
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
public class EquipmentPreReq {
public mbEnums.EquipSlotType slot;
public String skill;
public int required;
}
+23
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
public class ModifierEntry {
public mbEnums.ModType type;
public float min;
public float max;
public float percentage;
public float value;
public mbEnums.CompoundCurveType compoundCurveType;
public String arg1; // ItemName "Masterwork" ""
public String arg2; // ItemName "" "of the Defender"
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Objects;
public class Power {
public String power_id;
public String power;
public ArrayList<PowerEntry> powers = new ArrayList<>();
public mbEnums.PowerTargetType target_type;
public int range;
public mbEnums.AreaType areaType;
public int areaRange;
public mbEnums.ExcludeType excludeType;
public mbEnums.CostType costType;
public float cost;
public float difficulty;
public float precision;
public float init_time;
public float release_time;
public float recycle_time;
public int hitRollYN;
public mbEnums.CastingModeType castingMode;
public int initAmin;
public int releaseAnim;
public mbEnums.TargetSelectType targetSelect;
// Additional key/value type power entries
public ArrayList<ActionEntry> actionEntries = new ArrayList<>();
public int maxLevel;
public int hateValue;
public mbEnums.CompoundCurveType hateCurve = mbEnums.CompoundCurveType.DefaultFlat;
public int loopAnimID;
public String grantOverrideVar;
public ArrayList<String> description = new ArrayList<>();
public HashMap<String, mbEnums.CompoundCurveType> curves = new HashMap<>();
public mbEnums.PowerCategoryType category;
public boolean canCastWhileMoving = false;
public boolean bladeTrails = false;
public ArrayList<Effect> effectPreReqs = new ArrayList<>();
public ArrayList<EquipmentPreReq> equipmentPreReq = new ArrayList<>();
public EnumSet<mbEnums.MonsterType> monsterRestricts = EnumSet.noneOf(mbEnums.MonsterType.class);
public EnumSet<mbEnums.MonsterType> monsterPrereqs = EnumSet.noneOf(mbEnums.MonsterType.class);
public boolean shouldCheckPath = false;
public boolean sticky = false;
public int pulseCycle;
public int pulseDuration;
public int maxMobTargets;
public int maxPlayerTargets;
public boolean isAdminPower = false;
public int casterPulseParticle;
public ArrayList<Effect> targetEffectPrereqs = new ArrayList<>();
public boolean canCastWhileFlying = false;
public boolean isProjectile = false;
public HashMap<String, Float> conditions = new HashMap<>();
public boolean isSpell() {
return true;
}
public boolean isSkill() {
return true;
}
public boolean isChant() {
return true;
}
public boolean equals(Object o) {
if (this == o)
return true;
if (o == null || getClass() != o.getClass())
return false;
Power power = (Power) o;
return Objects.equals(power_id, power.power_id);
}
@Override
public int hashCode() {
return power_id.hashCode(); // Use only the id field for hashCode
}
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
import java.util.ArrayList;
import java.util.Objects;
public class PowerAction {
// Header values
public String action_id;
public mbEnums.PowerActionType action_type;
public ArrayList<Effect> effects = new ArrayList<>();
public int petLevel;
public int petRace;
public StatTransfer statTransfer;
public int levelCap;
public mbEnums.CompoundCurveType levelCapCurve;
public TrackEntry trackEntry;
// Additional variables after header go here.
public ArrayList<Integer> bodyParts = new ArrayList<>();
public ArrayList<Integer> femaleBodyParts = new ArrayList<>();
public boolean shouldShowWeapons = false;
public boolean shouldShowArmor = false;
public boolean bladeTrails = false;
public boolean isResistible = false;
public ArrayList<Float> scaleFactor = new ArrayList<>();
public ArrayList<Integer> attackAnimations = new ArrayList<>();
public boolean isAggressive;
public mbEnums.DamageType damageType;
public boolean applyEffectBlank = false;
public boolean wearOffEffectBlank = false;
public boolean removeAll = false;
public boolean clearAggro = false;
public boolean targetBecomesPet = false;
public boolean destroyOldPet = false;
public mbEnums.ItemFlags itemFlag;
public mbEnums.MobBehaviourType rootFsmID;
public int splashDamageMin;
public int splashDamageMax;
public boolean ignoreNoTeleSpire = false;
public boolean equals(Object o) {
if (this == o)
return true;
if (o == null || getClass() != o.getClass())
return false;
PowerAction powerAction = (PowerAction) o;
return Objects.equals(action_id, powerAction.action_id);
}
@Override
public int hashCode() {
return action_id.hashCode(); // Use only the id field for hashCode
}
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
public class PowerEntry {
public mbEnums.PowerType power_type;
public int icon;
public String focusLine;
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
public class StatTransfer {
public mbEnums.CostType fromStat;
public float ramp;
public mbEnums.CompoundCurveType rampCurve;
public mbEnums.CostType toStat;
public float efficiency;
public mbEnums.CompoundCurveType efficiencyCurve;
public boolean fromStatBool;
public boolean isDrain;
public String transfer_action;
public int transfer_ticks;
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
public class TrackEntry {
public String action_id;
public Boolean trackPlayer;
public Boolean trackCorpse;
public mbEnums.MonsterType filter;
public int min;
public int max;
}