// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.devcmd.AbstractDevCmd; import engine.gameManager.ZoneManager; import engine.objects.*; /** * @author Eighty * */ public class SetBaneActiveCmd extends AbstractDevCmd { public SetBaneActiveCmd() { super("setbaneactive"); } @Override protected void _doCmd(PlayerCharacter pc, String[] words, AbstractGameObject target) { if (words.length != 1) { this.sendUsage(pc); return; } boolean setActive = false; if (words[0].equals("true")) setActive = true; Zone zone = ZoneManager.findSmallestZone(pc.getLoc()); if (zone == null) { throwbackError(pc, "Unable to find the zone you're in."); return; } if (!zone.isPlayerCity()) { throwbackError(pc, "This is not a player city."); return; } City city = City.getCity(zone.getPlayerCityUUID()); if (city == null) { throwbackError(pc, "Unable to find the city associated with this zone."); return; } Bane bane = city.getBane(); if (bane == null) { throwbackError(pc, "Could not find bane to modify."); return; } bane.getCity().protectionEnforced = !setActive; if (setActive) throwbackInfo(pc, "The bane has been set active."); else throwbackInfo(pc, "The bane has been set inactive."); } @Override protected String _getHelpString() { return "Sets a bane active or deactivates a bane."; } @Override protected String _getUsageString() { return "'./setbaneactive true|false'"; } }