// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.handlers; import engine.exception.MsgSendException; import engine.gameManager.ChatManager; import engine.gameManager.DbManager; import engine.gameManager.GuildManager; import engine.gameManager.SessionManager; import engine.mbEnums; import engine.mbEnums.GameObjectType; import engine.net.Dispatch; import engine.net.DispatchMessage; import engine.net.client.ClientConnection; import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.guild.BreakFealtyMsg; import engine.net.client.msg.guild.SendGuildEntryMsg; import engine.objects.*; import engine.server.world.WorldServer; import engine.session.Session; import java.util.ArrayList; public class BreakFealtyHandler extends AbstractClientMsgHandler { public BreakFealtyHandler() { super(); } @Override protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { BreakFealtyMsg bfm; PlayerCharacter player; Guild toBreak; Guild guild; Dispatch dispatch; bfm = (BreakFealtyMsg) baseMsg; // get PlayerCharacter of person accepting invite player = SessionManager.getPlayerCharacter( origin); if (player == null) return true; toBreak = (Guild) DbManager.getObject(GameObjectType.Guild, bfm.getGuildUUID()); if (toBreak == null) { ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity"); return true; } guild = player.getGuild(); if (guild == null) { ErrorPopupMsg.sendErrorMsg(player, "You do not belong to a guild!"); return true; } if (toBreak.isNPCGuild()) { if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) { ErrorPopupMsg.sendErrorMsg(player, "Only guild leader can break fealty!"); return true; } if (!DbManager.GuildQueries.UPDATE_PARENT(guild.getObjectUUID(), WorldServer.worldUUID)) { ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occurred. Please post details for to ensure transaction integrity"); return true; } switch (guild.getGuildState()) { case Sworn: guild.setNation(null); GuildManager.updateAllGuildTags(guild); GuildManager.updateAllGuildBinds(guild, null); break; case Province: guild.setNation(guild); GuildManager.updateAllGuildTags(guild); GuildManager.updateAllGuildBinds(guild, guild.getOwnedCity()); break; } guild.downgradeGuildState(); SendGuildEntryMsg msg = new SendGuildEntryMsg(player); dispatch = Dispatch.borrow(player, msg); DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); //Update Map. final Session s = SessionManager.getSession(player); City.lastCityUpdate = System.currentTimeMillis(); ArrayList guildMembers = SessionManager.getActivePCsInGuildID(guild.getObjectUUID()); for (PlayerCharacter member : guildMembers) { ChatManager.chatGuildInfo(member, guild.getName() + " has broke fealty from " + toBreak.getName() + '!'); } ArrayList breakFealtyMembers = SessionManager.getActivePCsInGuildID(toBreak.getObjectUUID()); for (PlayerCharacter member : breakFealtyMembers) { ChatManager.chatGuildInfo(member, guild.getName() + " has broken fealty from " + toBreak.getName() + '!'); } return true; } if (!toBreak.getSubGuildList().contains(guild)) { ErrorPopupMsg.sendErrorMsg(player, "Failure to break fealty!"); return true; } if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) { ErrorPopupMsg.sendErrorMsg(player, "Only guild leader can break fealty!"); return true; } if (Bane.getBaneByAttackerGuild(guild) != null) { ErrorPopupMsg.sendErrorMsg(player, "You may break fealty with active bane!"); return true; } if (!DbManager.GuildQueries.UPDATE_PARENT(guild.getObjectUUID(), WorldServer.worldUUID)) { ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occurred. Please post details for to ensure transaction integrity"); return true; } switch (guild.getGuildState()) { case Sworn: guild.setNation(null); GuildManager.updateAllGuildTags(guild); GuildManager.updateAllGuildBinds(guild, null); break; case Province: guild.setNation(guild); GuildManager.updateAllGuildTags(guild); GuildManager.updateAllGuildBinds(guild, guild.getOwnedCity()); break; } guild.downgradeGuildState(); toBreak.getSubGuildList().remove(guild); if (toBreak.getSubGuildList().isEmpty()) toBreak.downgradeGuildState(); SendGuildEntryMsg msg = new SendGuildEntryMsg(player); dispatch = Dispatch.borrow(player, msg); DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); //Update Map. final Session s = SessionManager.getSession(player); City.lastCityUpdate = System.currentTimeMillis(); ArrayList guildMembers = SessionManager.getActivePCsInGuildID(guild.getObjectUUID()); for (PlayerCharacter member : guildMembers) { ChatManager.chatGuildInfo(member, guild.getName() + " has broke fealty from " + toBreak.getName() + '!'); } ArrayList breakFealtyMembers = SessionManager.getActivePCsInGuildID(toBreak.getObjectUUID()); for (PlayerCharacter member : breakFealtyMembers) { ChatManager.chatGuildInfo(member, guild.getName() + " has broken fealty from " + toBreak.getName() + '!'); } return true; } }