// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.handlers; import engine.exception.MsgSendException; import engine.gameManager.ChatManager; import engine.mbEnums; import engine.net.Dispatch; import engine.net.DispatchMessage; import engine.net.client.ClientConnection; import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.TradeRequestMsg; import engine.objects.CharacterItemManager; import engine.objects.PlayerCharacter; public class TradeRequestMsgHandler extends AbstractClientMsgHandler { public TradeRequestMsgHandler() { super(); } @Override protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { TradeRequestMsg msg = (TradeRequestMsg) baseMsg; PlayerCharacter source = origin.getPlayerCharacter(); PlayerCharacter target = PlayerCharacter.getFromCache(msg.getPlayerID()); Dispatch dispatch; if (!CharacterItemManager.canTrade(source, target)) { ChatManager.chatSystemError(source, "Can't currently trade with target player"); return false; } // TODO uncomment this block after we determine when we // setBankOpen(false) and setVaultOpen(false) CharacterItemManager cim1 = source.charItemManager; CharacterItemManager cim2 = target.charItemManager; if (cim1 == null) return false; if (cim2 == null) return false; dispatch = Dispatch.borrow(target, msg); DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); return true; } }