// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.Enum.GameObjectType; import engine.devcmd.AbstractDevCmd; import engine.gameManager.ChatManager; import engine.gameManager.ZoneManager; import engine.math.Vector3fImmutable; import engine.objects.AbstractGameObject; import engine.objects.Building; import engine.objects.PlayerCharacter; public class convertLoc extends AbstractDevCmd { public convertLoc() { super("convertLoc"); } @Override protected void _doCmd(PlayerCharacter pc, String[] words, AbstractGameObject target) { if (target == null) { Vector3fImmutable convertLoc = ZoneManager.findSmallestZone(pc.getLoc()).getLoc().subtract(pc.getLoc()); ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertLoc)); return; } if (target.getObjectType() != GameObjectType.Building) return; Building toConvert = (Building) target; Vector3fImmutable convertedLoc = ZoneManager.convertWorldToLocal(toConvert, pc.getLoc()); ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertedLoc)); } @Override protected String _getHelpString() { return "Temporarily Changes SubRace"; } @Override protected String _getUsageString() { return "' /setBuildingCollidables add/remove 'add creates a collision line.' needs 4 integers. startX, endX, startY, endY"; } }