// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.objects; import engine.Enum; import engine.Enum.ItemType; import engine.gameManager.DbManager; import org.pmw.tinylog.Logger; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.HashMap; public class ItemBase { public static ItemBase GOLD_ITEM_BASE = null; public static int GOLD_BASE_ID = 7; public static ArrayList AnniversaryGifts = new ArrayList<>(); public static HashMap _itemBaseByUUID = new HashMap<>(); private static final HashMap itemHashIDMap = new HashMap<>(); private static final HashMap _IDsByNames = new HashMap<>(); private static final ArrayList _resourceList = new ArrayList<>(); public final int uuid; private final int modTable; private final int useID; private int hashID; private final byte useAmount; // Armor and weapon related values private final String skillRequired; private final short percentRequired; private final short defense; private final float dexPenalty; private final float speed; private final float range; private final short minDamage; private final short maxDamage; private final String mastery; private final engine.Enum.SourceType damageType; private final boolean twoHanded; private boolean isConsumable; // Item stat modifiers private final HashMap bakedInStats = new HashMap<>(); private final HashMap usedStats = new HashMap<>(); private final boolean isStrBased; private ArrayList animations = new ArrayList<>(); private ArrayList offHandAnimations = new ArrayList<>(); public ItemBase(ResultSet rs) throws SQLException { this.uuid = rs.getInt("ID"); this.useID = rs.getInt("useID"); this.useAmount = rs.getByte("useAmount"); this.modTable = rs.getInt("modTable"); this.hashID = rs.getInt("itemHashID"); this.isConsumable = false; this.skillRequired = rs.getString("skillRequired"); this.percentRequired = rs.getShort("percentRequired"); this.defense = rs.getShort("defense"); this.dexPenalty = rs.getFloat("dexPenalty"); this.isStrBased = (rs.getInt("isStrBased") == 1); this.speed = rs.getFloat("speed"); this.range = rs.getFloat("range"); this.minDamage = rs.getShort("minDamage"); this.maxDamage = rs.getShort("maxDamage"); this.mastery = rs.getString("mastery"); damageType = Enum.SourceType.valueOf(rs.getString("damageType").toUpperCase()); this.twoHanded = (rs.getInt("twoHanded") == 1); switch (ItemTemplate.itemTemplates.get(this.getUUID()).item_type) { case RUNE: case SCROLL: case WAND: case POTION: case CHARTER: case DEED: case EMPLOYMENTCONTRACT: case BUCKET: case REALMCHARTER: case TREASURE: this.isConsumable = true; break; case OFFERING: this.isConsumable = true; Boon.HandleBoonListsForItemBase(uuid); break; } try { DbManager.ItemBaseQueries.LOAD_ANIMATIONS(this); } catch (Exception e) { Logger.error(e.getMessage()); } initBakedInStats(); initializeHashes(); } public static void addToCache(ItemBase itemBase) { _itemBaseByUUID.put(itemBase.uuid, itemBase); if (ItemTemplate.itemTemplates.get(itemBase.uuid).item_type.equals(ItemType.RESOURCE)) _resourceList.add(itemBase); ItemTemplate template = ItemTemplate.itemTemplates.get(itemBase.uuid); if (template == null) Logger.error("Null template for: " + itemBase.uuid); else _IDsByNames.put(template.item_base_name.toLowerCase().replace(" ", "_"), itemBase.uuid); } public static HashMap getItemHashIDMap() { return itemHashIDMap; } public static ItemBase getItemBase(int uuid) { return _itemBaseByUUID.get(uuid); } public static ItemBase getGoldItemBase() { if (ItemBase.GOLD_ITEM_BASE == null) ItemBase.GOLD_ITEM_BASE = getItemBase(7); return ItemBase.GOLD_ITEM_BASE; } public static int getIDByName(String name) { if (ItemBase._IDsByNames.containsKey(name)) return ItemBase._IDsByNames.get(name); return 0; } public static HashMap getUUIDCache() { return _itemBaseByUUID; } public static ArrayList getResourceList() { return _resourceList; } public static void loadAllItemBases() { DbManager.ItemBaseQueries.LOAD_ALL_ITEMBASES(); AnniversaryGifts.add(971000); AnniversaryGifts.add(971001); AnniversaryGifts.add(971002); AnniversaryGifts.add(971003); AnniversaryGifts.add(971004); AnniversaryGifts.add(971005); AnniversaryGifts.add(971006); AnniversaryGifts.add(971007); AnniversaryGifts.add(971008); AnniversaryGifts.add(971009); AnniversaryGifts.add(971010); AnniversaryGifts.add(5101000); AnniversaryGifts.add(5101020); AnniversaryGifts.add(5101100); AnniversaryGifts.add(5101120); AnniversaryGifts.add(5101040); AnniversaryGifts.add(5101140); AnniversaryGifts.add(5101060); AnniversaryGifts.add(5101080); } private void initBakedInStats() { DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this); } public boolean isConsumable() { return this.isConsumable; } public boolean isRune() { int ID = uuid; if (ID > 2499 && ID < 3050) //class, discipline runes return true; else return ID > 249999 && ID < 252137; } public boolean isDiscRune() { int ID = uuid; //class, discipline runes return ID > 2499 && ID < 3050; } public boolean isGlass() { int ID = uuid; return ID > 7000099 && ID < 7000281; } //returns powers tokens baked in to item public HashMap getBakedInStats() { return this.bakedInStats; } //returns power tokens granted when using item, such as scrolls and potions public HashMap getUsedStats() { return this.usedStats; } public final void initializeHashes() { itemHashIDMap.put(this.hashID, uuid); } public int getUseID() { return this.useID; } public byte getUseAmount() { return this.useAmount; } public int getModTable() { return modTable; } public int getHashID() { return hashID; } public final int getUUID() { return uuid; } public boolean isTwoHanded() { return this.twoHanded; } public String getSkillRequired() { return skillRequired; } public String getMastery() { return mastery; } public short getDefense() { return defense; } public float getDexPenalty() { return dexPenalty; } public float getSpeed() { return speed; } public float getRange() { return range; } public boolean isStrBased() { return isStrBased; } public short getMaxDamage() { return maxDamage; } public short getMinDamage() { return minDamage; } public Enum.SourceType getDamageType() { return damageType; } public short getPercentRequired() { return percentRequired; } public ArrayList getAnimations() { return animations; } public void setAnimations(ArrayList animations) { this.animations = animations; } public ArrayList getOffHandAnimations() { return offHandAnimations; } public void setOffHandAnimations(ArrayList offHandAnimations) { this.offHandAnimations = offHandAnimations; } }