// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.handlers; import engine.mbEnums.DispatchChannel; import engine.exception.MsgSendException; import engine.gameManager.SessionManager; import engine.net.Dispatch; import engine.net.DispatchMessage; import engine.net.client.ClientConnection; import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.DeclineFriendMsg; import engine.net.client.msg.ErrorPopupMsg; import engine.objects.PlayerCharacter; public class FriendDeclineHandler extends AbstractClientMsgHandler { public FriendDeclineHandler() { super(DeclineFriendMsg.class); } //change to Request public static void HandleDeclineFriend(PlayerCharacter player, DeclineFriendMsg msg) { PlayerCharacter sourceFriend = SessionManager.getPlayerCharacterByLowerCaseName(msg.sourceName); if (sourceFriend == null) { ErrorPopupMsg.sendErrorMsg(player, "Could not find player " + msg.sourceName); return; } Dispatch dispatch = Dispatch.borrow(sourceFriend, msg); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); } @Override protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { PlayerCharacter player = origin.getPlayerCharacter(); if (player == null) return true; DeclineFriendMsg msg = (DeclineFriendMsg) baseMsg; HandleDeclineFriend(player, msg); return true; } }