// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.handlers; import engine.exception.MsgSendException; import engine.net.client.ClientConnection; import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.CloseTradeWindowMsg; import engine.net.client.msg.CommitToTradeMsg; import engine.objects.CharacterItemManager; import engine.objects.PlayerCharacter; import static engine.objects.CharacterItemManager.canTrade; public class CommitToTradeMsgHandler extends AbstractClientMsgHandler { public CommitToTradeMsgHandler() { super(CommitToTradeMsg.class); } @Override protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { PlayerCharacter source = origin.getPlayerCharacter(); // Member variable declaration CommitToTradeMsg msg; // Member variable assignment msg = (CommitToTradeMsg) baseMsg; if (source == null || !source.isAlive()) return false; source.charItemManager.setTradeCommitted((byte) 1); ClientConnection ccOther = source.charItemManager.tradingWith; if (ccOther == null) return false; PlayerCharacter other = ccOther.getPlayerCharacter(); if (other == null || !other.isAlive()) return false; CharacterItemManager tradingWith = other.charItemManager; if (tradingWith == null) return false; if (!canTrade(source, other)) return false; source.charItemManager.modifyCommitToTrade(); if (source.charItemManager.getTradeCommitted() == (byte) 1 && tradingWith.getTradeCommitted() == (byte) 1) { int tradeID = source.charItemManager.tradeID; CloseTradeWindowMsg ctwm1 = new CloseTradeWindowMsg(source, tradeID); CloseTradeWindowMsg ctwm2 = new CloseTradeWindowMsg(other, tradeID); source.charItemManager.commitTrade(); source.charItemManager.closeTradeWindow(ctwm1, false); other.charItemManager.closeTradeWindow(ctwm2, false); } return true; } }