// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.db.handlers; import engine.objects.SkillReq; import java.util.ArrayList; public class dbSkillReqHandler extends dbHandlerBase { public dbSkillReqHandler() { this.localClass = SkillReq.class; this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); } public ArrayList GET_REQS_FOR_RUNE(final int objectUUID) { prepareCallable("SELECT * FROM `static_skill_skillreq` WHERE `runeID`=?"); setInt(1, objectUUID); return getObjectList(); } public SkillReq GET_REQS_BY_SKILLID(int skillID) { prepareCallable("SELECT * FROM `static_skill_skillreq` WHERE `skillID` = ?"); setInt(1,skillID); int objectUUID = (int) getUUID(); return (SkillReq) this.getObjectSingle(objectUUID); } }