// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com // • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.Enum.GameObjectType; import engine.devcmd.AbstractDevCmd; import engine.gameManager.DbManager; import engine.gameManager.PowersManager; import engine.objects.AbstractGameObject; import engine.objects.Mob; import engine.objects.PlayerCharacter; import engine.powers.PowersBase; /** * * @author Eighty * */ public class AddMobPowerCmd extends AbstractDevCmd { public AddMobPowerCmd() { super("addmobpower"); } @Override protected void _doCmd(PlayerCharacter pcSender, String[] args, AbstractGameObject target) { if(args.length != 2){ this.sendUsage(pcSender); return; } if (target.getObjectType() != GameObjectType.Mob){ this.throwbackError(pcSender, "Target is not a valid Mob."); return; } Mob mobTarget = (Mob)target; int rank = 0; String idString = args[0]; try{ rank = Integer.valueOf(args[1]); }catch(Exception e){ this.throwbackInfo(pcSender, "Failed to Parse an Integer."); return; } PowersBase pb = PowersManager.getPowerByIDString(idString); if (pb == null){ this.throwbackError(pcSender, "not a valid Effect. IDString is Case Sensitive."); return; } if (!DbManager.MobBaseQueries.ADD_MOBBASE_POWER(mobTarget.getMobBaseID(), pb.getToken(), rank)){ this.throwbackError(pcSender, "Failed to update Database"); } mobTarget.getMobBase().updatePowers(); this.throwbackInfo(pcSender, "Successfuly added Power " + pb.getIDString() + " to Mobbase with UID " + mobTarget.getMobBaseID()); } @Override protected String _getUsageString() { return "' /addmobpower poweridstring rank"; } @Override protected String _getHelpString() { return "Temporarily add visual effects to Character"; } }