// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.handlers; import engine.mbEnums.DispatchChannel; import engine.exception.MsgSendException; import engine.gameManager.SessionManager; import engine.net.Dispatch; import engine.net.DispatchMessage; import engine.net.client.ClientConnection; import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.VendorBuyWindowMsg; import engine.objects.NPC; import engine.objects.PlayerCharacter; import engine.server.MBServerStatics; public class VendorBuyWindowMsgHandler extends AbstractClientMsgHandler { public VendorBuyWindowMsgHandler() { super(VendorBuyWindowMsg.class); } @Override protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin); Dispatch dispatch; VendorBuyWindowMsg msg = (VendorBuyWindowMsg) baseMsg; if (sourcePlayer == null) return true; NPC npc = NPC.getFromCache(msg.getNpcID()); if (npc == null) return true; // test within talking range if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) { ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14); return true; } dispatch = Dispatch.borrow(sourcePlayer, msg); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); return true; } }