// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.objects; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.HashMap; public class MobLootBase { private int mobBaseID; private int lootTableID; private float chance; public static HashMap> MobLootSet = new HashMap<>(); /** * ResultSet Constructor */ public MobLootBase(ResultSet rs) throws SQLException { this.mobBaseID = rs.getInt("mobBaseID"); this.lootTableID = rs.getInt("lootTable"); this.chance = rs.getFloat("chance"); } public MobLootBase(int mobBaseID, int lootTableID, int chance) { super(); this.mobBaseID = mobBaseID; this.lootTableID = lootTableID; this.chance = chance; } public int getMobBaseID() { return mobBaseID; } public float getChance() { return chance; } public int getLootTableID() { return lootTableID; } public void setLootTableID(int lootTableID) { this.lootTableID = lootTableID; } }