// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.exception.SerializationException; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.Protocol; import engine.objects.PlayerCharacter; /** * Bank window opened * * @author Burfo */ public class AckBankWindowOpenedMsg extends ClientNetMsg { private int playerType; private int playerID; private long unknown01; // possibly NPC ID? private long unknown02; /** * This is the general purpose constructor. */ public AckBankWindowOpenedMsg(PlayerCharacter pc, long unknown01, long unknown02) { super(Protocol.COSTTOOPENBANK); this.playerType = pc.getObjectType().ordinal(); this.playerID = pc.getObjectUUID(); this.unknown01 = unknown01; this.unknown02 = unknown02; } /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public AckBankWindowOpenedMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.COSTTOOPENBANK, origin, reader); } /** * Deserializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _deserialize(ByteBufferReader reader) { playerType = reader.getInt(); playerID = reader.getInt(); unknown01 = reader.getLong(); unknown02 = reader.getLong(); } /** * Serializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _serialize(ByteBufferWriter writer) throws SerializationException { writer.putInt(playerType); writer.putInt(playerID); writer.putLong(unknown01); writer.putLong(unknown02); } public int getPlayerID() { return playerID; } public void setPlayerID(int playerID) { this.playerID = playerID; } public int getPlayerType() { return playerType; } public void setPlayerType(int playerType) { this.playerType = playerType; } }