// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.objects; import engine.Enum; import engine.Enum.ItemType; import engine.gameManager.DbManager; import org.pmw.tinylog.Logger; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.HashMap; public class ItemBase { public static ItemBase GOLD_ITEM_BASE = null; public static HashMap _itemBaseByUUID = new HashMap<>(); public final int uuid; private final int modTable; private final short percentRequired; private final short defense; private final float dexPenalty; private final float speed; private final float range; private final short minDamage; private final short maxDamage; private final String mastery; private final engine.Enum.SourceType damageType; private final boolean isStrBased; public ItemBase(ResultSet rs) throws SQLException { this.uuid = rs.getInt("ID"); this.modTable = rs.getInt("modTable"); this.percentRequired = rs.getShort("percentRequired"); this.defense = rs.getShort("defense"); this.dexPenalty = rs.getFloat("dexPenalty"); this.isStrBased = (rs.getInt("isStrBased") == 1); this.speed = rs.getFloat("speed"); this.range = rs.getFloat("range"); this.minDamage = rs.getShort("minDamage"); this.maxDamage = rs.getShort("maxDamage"); this.mastery = rs.getString("mastery"); damageType = Enum.SourceType.valueOf(rs.getString("damageType").toUpperCase()); ItemTemplate template = ItemTemplate.templates.get(this.getUUID()); if (template == null) Logger.error(this.getUUID() + " null template"); } public static void addToCache(ItemBase itemBase) { _itemBaseByUUID.put(itemBase.uuid, itemBase); ItemTemplate template = ItemTemplate.templates.get(itemBase.uuid); if (template == null) Logger.error("Null template for: " + itemBase.uuid); } public static ItemBase getItemBase(int uuid) { return _itemBaseByUUID.get(uuid); } public static HashMap getUUIDCache() { return _itemBaseByUUID; } public static void loadAllItemBases() { DbManager.ItemBaseQueries.LOAD_ALL_ITEMBASES(); } public boolean isDiscRune() { int ID = uuid; //class, discipline runes return ID > 2499 && ID < 3050; } public int getModTable() { return modTable; } public final int getUUID() { return uuid; } public String getMastery() { return mastery; } public short getDefense() { return defense; } public float getDexPenalty() { return dexPenalty; } public float getSpeed() { return speed; } public float getRange() { return range; } public boolean isStrBased() { return isStrBased; } public short getMaxDamage() { return maxDamage; } public short getMinDamage() { return minDamage; } public Enum.SourceType getDamageType() { return damageType; } public short getPercentRequired() { return percentRequired; } }