// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.jobs; import engine.objects.AbstractWorldObject; import engine.objects.Mob; import engine.powers.ActionsBase; import engine.powers.EffectsBase; import engine.powers.PowersBase; public class EndFearJob extends AbstractEffectJob { public EndFearJob(AbstractWorldObject source, AbstractWorldObject target, String stackType, int trains, ActionsBase action, PowersBase power, EffectsBase eb) { super(source, target, stackType, trains, action, power, eb); } @Override protected void doJob() { //cancel fear for mob. if (this.target == null || (!(this.target instanceof Mob))) return; ((Mob) this.target).fearedObject = null; } @Override protected void _cancelJob() { //cancel fear for mob. if (this.target == null || (!(this.target instanceof Mob))) return; ((Mob) this.target).fearedObject = null; } }