// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.Protocol; /** * Attack from outside of combat mode. * * @author Eighty */ public class SetCombatModeMsg extends ClientNetMsg { private long playerCompID; private boolean toggle; /** * This is the general purpose constructor. */ public SetCombatModeMsg(long playerCompID, boolean toggle) { super(Protocol.ARCCOMBATMODEATTACKING); this.playerCompID = playerCompID; this.toggle = toggle; } /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public SetCombatModeMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.ARCCOMBATMODEATTACKING, origin, reader); } /** * Serializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _serialize(ByteBufferWriter writer) { writer.putLong(playerCompID); writer.put(toggle ? (byte) 0x01 : (byte) 0x00); } /** * Deserializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _deserialize(ByteBufferReader reader) { this.playerCompID = reader.getLong(); this.toggle = (reader.get() == 0x01) ? true : false; } /** * @return the playerCompID */ public long getPlayerCompID() { return playerCompID; } /** * @param playerCompID the playerCompID to set */ public void setPlayerCompID(long playerCompID) { this.playerCompID = playerCompID; } /** * @return the toggle */ public boolean getToggle() { return toggle; } /** * @param toggle the toggle to set */ public void setToggle(boolean toggle) { this.toggle = toggle; } }