// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.db.handlers; import engine.objects.PreparedStatementShared; import engine.objects.SkillReq; import engine.powers.PowersBase; import org.pmw.tinylog.Logger; import java.sql.ResultSet; import java.util.ArrayList; import java.util.HashMap; public class dbSkillReqHandler extends dbHandlerBase { public dbSkillReqHandler() { this.localClass = SkillReq.class; this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); } public static ArrayList getAllPowersBase() { PreparedStatementShared ps = null; ArrayList out = new ArrayList<>(); try { ps = new PreparedStatementShared("SELECT * FROM static_power_powerbase"); ResultSet rs = ps.executeQuery(); while (rs.next()) { PowersBase toAdd = new PowersBase(rs); out.add(toAdd); } rs.close(); } catch (Exception e) { Logger.error(e.toString()); } finally { ps.release(); } return out; } public static void getFailConditions(HashMap powers) { PreparedStatementShared ps = null; try { ps = new PreparedStatementShared("SELECT IDString, type FROM static_power_failcondition where powerOrEffect = 'Power'"); ResultSet rs = ps.executeQuery(); String type, IDString; PowersBase pb; while (rs.next()) { type = rs.getString("type"); IDString = rs.getString("IDString"); pb = powers.get(IDString); if (pb != null) { switch (type) { case "CastSpell": pb.cancelOnCastSpell = true; break; case "TakeDamage": pb.cancelOnTakeDamage = true; break; } } else { Logger.error("null power for Grief " + IDString); } } rs.close(); } catch (Exception e) { Logger.error(e.toString()); } finally { ps.release(); } } public ArrayList GET_REQS_FOR_RUNE(final int objectUUID) { prepareCallable("SELECT * FROM `static_skill_skillreq` WHERE `runeID`=?"); setInt(1, objectUUID); return getObjectList(); } }