// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.Protocol; public class RefineMsg extends ClientNetMsg { private int npcType; public int npcID; private int unknown01; public int type; public int token; private int unknown02; /** * This is the general purpose constructor. */ public RefineMsg() { super(Protocol.ARCUNTRAINABILITY); } public RefineMsg(int npcType, int npcID, int type, int token) { super(Protocol.ARCUNTRAINABILITY); this.npcType = npcType; this.npcID = npcID; this.unknown01 = 1; this.type = type; this.token = token; this.unknown02 = 0; } /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public RefineMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.ARCUNTRAINABILITY, origin, reader); } /** * Serializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _serialize(ByteBufferWriter writer) { writer.putInt(this.npcType); writer.putInt(this.npcID); writer.putInt(this.unknown01); writer.putInt(this.type); writer.putInt(this.token); writer.putInt(this.unknown02); } /** * Deserializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _deserialize(ByteBufferReader reader) { this.npcType = reader.getInt(); this.npcID = reader.getInt(); this.unknown01 = reader.getInt(); this.type = reader.getInt(); this.token = reader.getInt(); this.unknown02 = reader.getInt(); } public int getNpcType() { return this.npcType; } public int getNpcID() { return this.npcID; } public int getUnknown01() { return this.unknown01; } public void setUnknown01(int value) { this.unknown01 = value; } public int getType() { return this.type; } public void setType(int value) { this.type = value; } public int getToken() { return this.token; } public void setToken(int value) { this.token = value; } public int getUnknown02() { return this.unknown02; } public void setUnknown02(int value) { this.unknown02 = value; } }