// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.db.handlers; import engine.Enum; import engine.gameManager.DbManager; import engine.objects.VendorDialog; public class dbVendorDialogHandler extends dbHandlerBase { public dbVendorDialogHandler() { this.localClass = VendorDialog.class; this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); } public VendorDialog GET_VENDORDIALOG(final int objectUUID) { VendorDialog vd = (VendorDialog) DbManager.getFromCache(Enum.GameObjectType.VendorDialog, objectUUID); if (vd != null) return vd; prepareCallable("SELECT * FROM `static_npc_vendordialog` WHERE `ID`=?"); setInt(1, objectUUID); return (VendorDialog) getObjectSingle(objectUUID); } }