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57 lines
2.2 KiB
57 lines
2.2 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.handlers; |
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import engine.exception.MsgSendException; |
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import engine.mbEnums; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.ToggleCombatMsg; |
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import engine.net.client.msg.UpdateStateMsg; |
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import engine.objects.PlayerCharacter; |
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import engine.server.MBServerStatics; |
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public class ToggleCombatMsgHandler extends AbstractClientMsgHandler { |
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public ToggleCombatMsgHandler() { |
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super(); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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PlayerCharacter playerCharacter = origin.getPlayerCharacter(); |
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// Member variable declaration |
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ToggleCombatMsg msg; |
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boolean toggle; |
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// Member variable assignment |
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msg = (ToggleCombatMsg) baseMsg; |
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if (playerCharacter == null) |
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return true; |
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toggle = msg.toggleCombat(); |
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playerCharacter.setCombat(toggle); |
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if (!toggle) // toggle is move it to false so clear combat target |
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playerCharacter.setCombatTarget(null); //clear last combat target |
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UpdateStateMsg rwss = new UpdateStateMsg(); |
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rwss.setPlayer(playerCharacter); |
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DispatchMessage.dispatchMsgToInterestArea(playerCharacter, rwss, mbEnums.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); |
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return true; |
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} |
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} |