Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.*;
import java.time.LocalDateTime;
public class GuildTreeStatusMsg extends ClientNetMsg {
// 2 = manage this asset. 20 = manage entire city
private int targetType;
private int targetID;
private String CityName;
private String OwnerName;
private String GuildName;
private String motto; //motto Length 60 max?
private Building treeOfLife;
private PlayerCharacter player;
private City city;
private Zone cityZone;
private GuildTag cityGuildTag;
private GuildTag cityNationTag;
private java.time.LocalDateTime cityDate;
private boolean canAccess = false;
private byte canBind = 0;
private int accessType = 0;
/**
* This is the general purpose constructor
*/
public GuildTreeStatusMsg() {
super(Protocol.GUILDTREESTATUS);
this.targetType = 0;
this.targetID = 0;
this.OwnerName = "";
this.CityName = "";
this.GuildName = "";
this.cityGuildTag = null;
this.cityNationTag = null;
}
public GuildTreeStatusMsg(Building treeOfLife, PlayerCharacter sourcePlayer) {
super(Protocol.GUILDTREESTATUS);
this.treeOfLife = treeOfLife;
this.player = sourcePlayer;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public GuildTreeStatusMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.GUILDTREESTATUS, origin, reader);
}
/**
* Deserializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
targetType = reader.getInt();
targetID = reader.getInt();
for (int i = 0; i < 3; i++) {
reader.monitorInt(0, "GuildTreeStatusMSG");
}
}
public void configure() {
this.targetType = treeOfLife.getObjectType().ordinal();
this.targetID = treeOfLife.getObjectUUID();
this.OwnerName = treeOfLife.getOwner() != null ? treeOfLife.getOwnerName() : "Abandoned";
this.CityName = treeOfLife.getCityName();
this.GuildName = treeOfLife.getGuildName();
this.cityGuildTag = treeOfLife.getGuild().getGuildTag();
this.cityNationTag = this.treeOfLife.getGuild().getNation().getGuildTag();
canAccess = this.canModify();
canBind = 0;
if (player.getGuild() != null && this.treeOfLife.getGuild() != null && !this.treeOfLife.getGuild().isEmptyGuild()
&& player.getGuild().getNation() == this.treeOfLife.getGuild().getNation())
canBind = 1;
if (this.treeOfLife.getGuild() != null && this.treeOfLife.getGuild().getOwnedCity() == null)
accessType = 9;
//accessType not 9 not null city
if (accessType != 9)
if (this.treeOfLife.getGuild().getOwnedCity().isForceRename() && canAccess)
accessType = 10;
else
accessType = 8;
cityZone = this.treeOfLife.getParentZone();
city = null;
if (cityZone != null)
if (cityZone.isPlayerCity)
city = City.GetCityFromCache(cityZone.playerCityID);
else if (this.treeOfLife != null && this.treeOfLife.getGuild() != null)
city = this.treeOfLife.getGuild().getOwnedCity();
if (city == null)
CityName = "None";
else
CityName = city.getCityName();
if (city == null)
cityDate = LocalDateTime.now();
else
cityDate = city.established;
}
private boolean canModify() {
return this.player.getGuild() == this.treeOfLife.getGuild() && GuildStatusController.isInnerCouncil(player.getGuildStatus());
}
/**
* Serializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(targetType);
writer.putInt(targetID);
if (canAccess)
writer.putInt(accessType);
else
writer.putInt(9);
GuildTag._serializeForDisplay(cityGuildTag, writer);
GuildTag._serializeForDisplay(cityNationTag, writer);
writer.putString(CityName);
writer.putString(GuildName);
writer.putString(OwnerName);
writer.putLocalDateTime(cityDate);
writer.putInt(0);
writer.putInt(0);
if (city == null)
writer.putInt(0);
else
writer.putInt(city.isOpen() ? 1 : 0); //check mark for open city
writer.putInt(0);
writer.putInt(0);
writer.put(canBind);
writer.put((byte) 0);
if (canAccess)
writer.put((byte) 1);
else
writer.put((byte) 0);
writer.put((byte) 0);
writer.putInt(1);
writer.putString(city != null ? city.getDescription() : "None");
writer.putInt(0);
}
public int getTargetID() {
return targetID;
}
}