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136 lines
3.8 KiB
136 lines
3.8 KiB
package engine.net.client.handlers; |
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import engine.Enum; |
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import engine.Enum.ItemType; |
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import engine.exception.MsgSendException; |
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import engine.gameManager.*; |
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import engine.math.Vector3fImmutable; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ActivateNPCMessage; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.ManageCityAssetsMsg; |
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import engine.objects.*; |
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import org.pmw.tinylog.Logger; |
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import java.util.ArrayList; |
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/* |
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* @Author: |
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* @Summary: Processes application protocol message which keeps |
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* client's tcp connection open. |
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*/ |
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public class ActivateNPCMsgHandler extends AbstractClientMsgHandler { |
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public ActivateNPCMsgHandler() { |
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super(ActivateNPCMessage.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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ActivateNPCMessage msg; |
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PlayerCharacter player; |
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Building building; |
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Contract contract; |
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CharacterItemManager itemMan; |
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Zone zone; |
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msg = (ActivateNPCMessage) baseMsg; |
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player = SessionManager.getPlayerCharacter(origin); |
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building = BuildingManager.getBuildingFromCache(msg.buildingUUID()); |
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if (player == null || building == null) |
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return false; |
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ArrayList<Item> ItemLists = new ArrayList<>(); |
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// Filter hirelings by slot type |
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for (Item hirelings : player.getInventory()) { |
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if (hirelings.getItemBase().getType().equals(ItemType.CONTRACT)) { |
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contract = DbManager.ContractQueries.GET_CONTRACT(hirelings.getItemBase().getUUID()); |
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if (contract == null) |
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continue; |
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if (contract.canSlotinBuilding(building)) |
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ItemLists.add(hirelings); |
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} |
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} |
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if (msg.getUnknown01() == 1) { |
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//Request npc list to slot |
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ActivateNPCMessage anm = new ActivateNPCMessage(); |
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anm.setSize(ItemLists.size()); |
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anm.setItemList(ItemLists); |
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Dispatch dispatch = Dispatch.borrow(player, anm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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if (msg.getUnknown01() == 0) { |
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//Slot npc |
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if (building.getBlueprintUUID() == 0) { |
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ChatManager.chatSystemError(player, "Unable to load Blueprint for Building Mesh " + building.getMeshUUID()); |
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return false; |
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} |
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if (building.getBlueprint().getMaxSlots() == building.getHirelings().size()) |
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return false; |
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Vector3fImmutable NpcLoc = new Vector3fImmutable(building.getLoc()); |
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Item contractItem = Item.getFromCache(msg.getUnknown04()); |
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if (contractItem == null) |
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return false; |
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if (!player.getCharItemManager().doesCharOwnThisItem(contractItem.getObjectUUID())) { |
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Logger.error(player.getName() + "has attempted to place Hireling : " + contractItem.getName() + "without a valid contract!"); |
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return false; |
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} |
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itemMan = player.getCharItemManager(); |
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zone = ZoneManager.findSmallestZone(NpcLoc); |
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if (zone == null) |
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return false; |
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contract = DbManager.ContractQueries.GET_CONTRACT(contractItem.getItemBase().getUUID()); |
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if (contract == null) |
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return false; |
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// Check if contract can be slotted in this building |
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if (contract.canSlotinBuilding(building) == false) |
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return false; |
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if (!BuildingManager.addHireling(building, player, NpcLoc, zone, contract, contractItem)) |
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return false; |
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itemMan.delete(contractItem); |
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itemMan.updateInventory(); |
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ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, building); |
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mca1.actionType = 3; |
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mca1.setTargetType(building.getObjectType().ordinal()); |
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mca1.setTargetID(building.getObjectUUID()); |
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mca1.setTargetType3(building.getObjectType().ordinal()); |
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mca1.setTargetID3(building.getObjectUUID()); |
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mca1.setAssetName1(building.getName()); |
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mca1.setUnknown54(1); |
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Dispatch dispatch = Dispatch.borrow(player, mca1); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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return true; |
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} |
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}
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