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937 lines
34 KiB
937 lines
34 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.objects; |
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import ch.claude_martin.enumbitset.EnumBitSet; |
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import engine.Enum; |
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import engine.gameManager.BuildingManager; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.DbManager; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.*; |
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import engine.server.MBServerStatics; |
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import org.joda.time.DateTime; |
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import org.pmw.tinylog.Logger; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.ArrayList; |
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import java.util.concurrent.ConcurrentHashMap; |
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public class Warehouse extends AbstractWorldObject { |
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public static ConcurrentHashMap<Integer, Integer> maxResources = new ConcurrentHashMap<>(); |
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public static ConcurrentHashMap<Integer, Warehouse> warehouseByBuildingUUID = new ConcurrentHashMap<>(); |
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public EnumBitSet<Enum.ResourceType> lockedResourceTypes; |
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public int UID; |
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public int buildingUID; |
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public ArrayList<Transaction> transactions = new ArrayList<>(); |
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public ConcurrentHashMap<ItemBase, Integer> resources = new ConcurrentHashMap<>(); |
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/** |
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* ResultSet Constructor |
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*/ |
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public Warehouse(ResultSet rs) throws SQLException { |
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super(rs); |
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this.UID = rs.getInt("UID"); |
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this.resources.put(ItemBase.getItemBase(1580000), rs.getInt("warehouse_stone")); |
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this.resources.put(ItemBase.getItemBase(1580001), rs.getInt("warehouse_truesteel")); |
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this.resources.put(ItemBase.getItemBase(1580002), rs.getInt("warehouse_iron")); |
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this.resources.put(ItemBase.getItemBase(1580003), rs.getInt("warehouse_adamant")); |
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this.resources.put(ItemBase.getItemBase(1580004), rs.getInt("warehouse_lumber")); |
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this.resources.put(ItemBase.getItemBase(1580005), rs.getInt("warehouse_oak")); |
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this.resources.put(ItemBase.getItemBase(1580006), rs.getInt("warehouse_bronzewood")); |
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this.resources.put(ItemBase.getItemBase(1580007), rs.getInt("warehouse_mandrake")); |
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this.resources.put(ItemBase.getItemBase(1580008), rs.getInt("warehouse_coal")); |
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this.resources.put(ItemBase.getItemBase(1580009), rs.getInt("warehouse_agate")); |
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this.resources.put(ItemBase.getItemBase(1580010), rs.getInt("warehouse_diamond")); |
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this.resources.put(ItemBase.getItemBase(1580011), rs.getInt("warehouse_onyx")); |
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this.resources.put(ItemBase.getItemBase(1580012), rs.getInt("warehouse_azoth")); |
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this.resources.put(ItemBase.getItemBase(1580013), rs.getInt("warehouse_orichalk")); |
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this.resources.put(ItemBase.getItemBase(1580014), rs.getInt("warehouse_antimony")); |
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this.resources.put(ItemBase.getItemBase(1580015), rs.getInt("warehouse_sulfur")); |
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this.resources.put(ItemBase.getItemBase(1580016), rs.getInt("warehouse_quicksilver")); |
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this.resources.put(ItemBase.getItemBase(1580017), rs.getInt("warehouse_galvor")); |
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this.resources.put(ItemBase.getItemBase(1580018), rs.getInt("warehouse_wormwood")); |
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this.resources.put(ItemBase.getItemBase(1580019), rs.getInt("warehouse_obsidian")); |
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this.resources.put(ItemBase.getItemBase(1580020), rs.getInt("warehouse_bloodstone")); |
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this.resources.put(ItemBase.getItemBase(1580021), rs.getInt("warehouse_mithril")); |
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this.resources.put(ItemBase.getItemBase(7), rs.getInt("warehouse_gold")); |
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this.lockedResourceTypes = EnumBitSet.asEnumBitSet(rs.getLong("warehouse_locks"), Enum.ResourceType.class); |
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this.buildingUID = rs.getInt("parent"); |
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warehouseByBuildingUUID.put(this.buildingUID, this); |
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} |
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public static ConcurrentHashMap<Integer, Integer> getMaxResources() { |
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if (maxResources.size() != 23) { |
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maxResources.put(7, 100000000); |
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maxResources.put(1580000, 10000); |
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maxResources.put(1580001, 2000); |
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maxResources.put(1580002, 2000); |
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maxResources.put(1580003, 1000); |
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maxResources.put(1580004, 10000); |
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maxResources.put(1580005, 3000); |
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maxResources.put(1580006, 3000); |
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maxResources.put(1580007, 1000); |
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maxResources.put(1580008, 3000); |
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maxResources.put(1580009, 2000); |
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maxResources.put(1580010, 2000); |
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maxResources.put(1580011, 1000); |
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maxResources.put(1580012, 2000); |
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maxResources.put(1580013, 3000); |
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maxResources.put(1580014, 1000); |
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maxResources.put(1580015, 1000); |
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maxResources.put(1580016, 1000); |
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maxResources.put(1580017, 500); |
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maxResources.put(1580018, 500); |
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maxResources.put(1580019, 500); |
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maxResources.put(1580020, 500); |
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maxResources.put(1580021, 500); |
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} |
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return maxResources; |
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} |
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public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc) { |
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Building warehouseBuilding; |
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Warehouse warehouse; |
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int depositAmount; |
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Dispatch dispatch; |
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Item resource = Item.getFromCache(msg.getItemID()); |
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if (resource == null) |
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return; |
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depositAmount = msg.getAmount(); |
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CharacterItemManager itemMan = player.getCharItemManager(); |
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if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) |
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return; |
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warehouseBuilding = npc.getBuilding(); |
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if (warehouseBuilding == null) |
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return; |
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warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID()); |
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if (warehouse == null) |
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return; |
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if (!deposit(player, resource, depositAmount, true, true,warehouse)) { |
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return; |
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} |
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ViewResourcesMessage vrm = new ViewResourcesMessage(player); |
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vrm.setGuild(player.getGuild()); |
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vrm.setWarehouseBuilding(warehouseBuilding); |
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vrm.configure(); |
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dispatch = Dispatch.borrow(player, vrm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc) { |
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int withdrawAmount; |
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Building warehouseBuilding; |
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Warehouse warehouse; |
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Dispatch dispatch; |
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withdrawAmount = msg.getAmount(); |
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warehouseBuilding = npc.getBuilding(); |
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if (warehouseBuilding == null) |
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return; |
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if (player.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus())) |
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return; |
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warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID()); |
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if (warehouse == null) |
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return; |
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int hashID = msg.getHashID(); |
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int itemBaseID = ItemBase.getItemHashIDMap().get(hashID); |
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ItemBase ib = ItemBase.getItemBase(itemBaseID); |
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if (ib == null) { |
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Logger.debug("Failed to find Resource ItemBaseID with Hash ID = " + hashID); |
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return; |
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} |
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ItemTemplate template = ItemTemplate.itemTemplates.get(itemBaseID); |
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if (isResourceLocked(warehouse, ib)) { |
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ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource."); |
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return; |
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} |
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if (!withdraw(warehouse, player, ib, withdrawAmount, true, true)) { |
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ChatManager.chatGuildError(player, "Failed to withdrawl " + template.item_base_name + '.'); |
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Logger.debug(player.getName() + " Failed to withdrawl =" + template.item_base_name + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID()); |
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return; |
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} |
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ViewResourcesMessage vrm = new ViewResourcesMessage(player); |
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vrm.setGuild(player.getGuild()); |
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vrm.setWarehouseBuilding(warehouseBuilding); |
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vrm.configure(); |
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dispatch = Dispatch.borrow(player, vrm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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public static void warehouseLock(MerchantMsg msg, PlayerCharacter player, NPC npc) { |
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Building warehouse; |
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int hashID; |
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Dispatch dispatch; |
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hashID = msg.getHashID(); |
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warehouse = npc.getBuilding(); |
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if (warehouse == null) |
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return; |
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if (player.getGuild() != warehouse.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus())) |
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return; |
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Warehouse wh = warehouseByBuildingUUID.get(warehouse.getObjectUUID()); |
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if (wh == null) |
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return; |
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int itemBaseID = ItemBase.getItemHashIDMap().get(hashID); |
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ItemBase ib = ItemBase.getItemBase(itemBaseID); |
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if (ib == null) |
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return; |
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if (isResourceLocked(wh, ib)) { |
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boolean worked; |
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EnumBitSet<Enum.ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), Enum.ResourceType.class); |
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bitSet.remove(Enum.ResourceType.resourceLookup.get(itemBaseID)); |
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worked = DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong()); |
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if (worked) { |
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wh.lockedResourceTypes.remove(Enum.ResourceType.resourceLookup.get(itemBaseID)); |
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ViewResourcesMessage vrm = new ViewResourcesMessage(player); |
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vrm.setGuild(player.getGuild()); |
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vrm.setWarehouseBuilding(warehouse); |
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vrm.configure(); |
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dispatch = Dispatch.borrow(player, vrm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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return; |
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} |
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EnumBitSet<Enum.ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), Enum.ResourceType.class); |
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bitSet.add(Enum.ResourceType.resourceLookup.get(itemBaseID)); |
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if (!DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong())) |
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return; |
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wh.lockedResourceTypes.add(Enum.ResourceType.resourceLookup.get(itemBaseID)); |
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ViewResourcesMessage vrm = new ViewResourcesMessage(player); |
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vrm.setGuild(player.getGuild()); |
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vrm.setWarehouseBuilding(warehouse); |
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vrm.configure(); |
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dispatch = Dispatch.borrow(player, vrm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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public static synchronized boolean deposit(PlayerCharacter pc, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) { |
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ClientConnection origin = pc.getClientConnection(); |
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if (origin == null) |
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return false; |
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if (amount < 0) { |
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Logger.info(pc.getFirstName() + " Attempting to Dupe!!!!!!"); |
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return false; |
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} |
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ItemBase ib = resource.getItemBase(); |
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if (ib == null) |
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return false; |
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if (warehouse.resources.get(ib) == null) |
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return false; |
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CharacterItemManager itemMan = pc.getCharItemManager(); |
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if (itemMan == null) |
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return false; |
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if (itemMan.getGoldTrading() > 0) { |
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ErrorPopupMsg.sendErrorPopup(pc, 195); |
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return false; |
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} |
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if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) |
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return false; |
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if (!resource.validForInventory(origin, pc, itemMan)) |
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return false; |
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if (resource.getNumOfItems() < amount) |
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return false; |
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int oldAmount = warehouse.resources.get(ib); |
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int newAmount = oldAmount + amount; |
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if (newAmount > getMaxResources().get(ib.getUUID())) { |
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//ChatManager.chatSystemInfo(pc, "The Warehouse is at it's maximum for this type of resource."); |
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return false; |
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} |
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if (removeFromInventory) { |
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if (ib.getUUID() == 7) { |
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if (itemMan.getGoldInventory().getNumOfItems() - amount < 0) |
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return false; |
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if (itemMan.getGoldInventory().getNumOfItems() - amount > MBServerStatics.PLAYER_GOLD_LIMIT) |
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return false; |
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if (!itemMan.modifyInventoryGold(-amount)) { |
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//ChatManager.chatSystemError(pc, "You do not have this Gold."); |
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return false; |
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} |
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UpdateGoldMsg ugm = new UpdateGoldMsg(pc); |
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ugm.configure(); |
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Dispatch dispatch = Dispatch.borrow(pc, ugm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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itemMan.updateInventory(); |
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} else { |
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itemMan.delete(resource); |
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itemMan.updateInventory(); |
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} |
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} |
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itemMan.updateInventory(); |
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if (!DepositApproved(ib,amount,warehouse)) |
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return false; |
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warehouse.resources.put(ib, newAmount); |
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Resource resourceType; |
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if (resource.getItemBase().getType().equals(Enum.ItemType.GOLD)) |
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resourceType = Resource.GOLD; |
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else |
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resourceType = Resource.valueOf(ItemTemplate.itemTemplates.get(resource.getTemplsteID()).item_base_name.toUpperCase()); |
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if (transaction) |
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AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), Enum.TransactionType.DEPOSIT, resourceType, amount); |
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return true; |
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} |
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public static synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount, Warehouse warehouse) { |
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int oldAmount = warehouse.resources.get(resource); |
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int newAmount = oldAmount + amount; |
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if (newAmount > getMaxResources().get(resource.getUUID())) |
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return false; |
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if (!DepositApproved(resource, amount, warehouse)) |
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return false; |
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warehouse.resources.put(resource, newAmount); |
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Resource resourceType; |
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ItemTemplate template = ItemTemplate.itemTemplates.get(resource.getUUID()); |
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if (resource.getUUID() == 7) |
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resourceType = Resource.GOLD; |
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else |
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resourceType = Resource.valueOf(template.item_base_name.toUpperCase()); |
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if (mine != null) |
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AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, mine.getBuildingID(), Enum.TransactionType.MINE, resourceType, amount); |
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return true; |
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} |
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public static boolean DepositApproved(ItemBase ib, int amount, Warehouse warehouse){ |
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if (ib == null) |
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return false; |
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if (warehouse.resources.get(ib) == null) |
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return false; |
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int oldAmount = warehouse.resources.get(ib); |
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int newAmount = oldAmount + amount; |
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if (newAmount > getMaxResources().get(ib.getUUID())) |
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return false; |
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int itemID = ib.getUUID(); |
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boolean worked = false; |
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switch (itemID) { |
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case 7: |
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worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount); |
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break; |
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case 1580000: |
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worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount); |
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break; |
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case 1580001: |
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worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount); |
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break; |
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case 1580002: |
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worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount); |
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break; |
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case 1580003: |
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worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount); |
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break; |
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case 1580004: |
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worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount); |
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break; |
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case 1580005: |
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worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount); |
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break; |
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case 1580006: |
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worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount); |
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break; |
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case 1580007: |
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worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount); |
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break; |
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case 1580008: |
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worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount); |
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break; |
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case 1580009: |
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worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount); |
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break; |
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case 1580010: |
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worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount); |
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break; |
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case 1580011: |
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worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount); |
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break; |
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case 1580012: |
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worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount); |
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break; |
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case 1580013: |
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worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount); |
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break; |
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case 1580014: |
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worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount); |
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break; |
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case 1580015: |
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worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount); |
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break; |
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case 1580016: |
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worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount); |
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break; |
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case 1580017: |
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worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount); |
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break; |
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case 1580018: |
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worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount); |
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break; |
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case 1580019: |
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worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount); |
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break; |
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case 1580020: |
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worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount); |
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break; |
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case 1580021: |
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worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount); |
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break; |
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} |
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return worked; |
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} |
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public static synchronized void depositRealmTaxes(PlayerCharacter taxer, ItemBase ib, int amount, Warehouse warehouse) { |
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if (!DepositApproved(ib, amount, warehouse)) |
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return; |
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int oldAmount = warehouse.resources.get(ib); |
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int newAmount = oldAmount + amount; |
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warehouse.resources.put(ib, newAmount); |
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Resource resourceType; |
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ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID()); |
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if (ib.getUUID() == 7) |
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resourceType = Resource.GOLD; |
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else |
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resourceType = Resource.valueOf(template.item_base_name.toUpperCase()); |
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AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), Enum.TransactionType.TAXRESOURCEDEPOSIT, resourceType, amount); |
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} |
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public static synchronized void depositProfitTax(ItemBase ib, int amount, Building building, Warehouse warehouse) { |
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if (ib == null) |
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return; |
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ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID()); |
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if (warehouse.resources.get(ib) == null) |
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return; |
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int oldAmount = warehouse.resources.get(ib); |
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int newAmount = oldAmount + amount; |
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if (newAmount > getMaxResources().get(ib.getUUID())) |
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return; |
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if (!DepositApproved(ib,amount,warehouse)) |
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return; |
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warehouse.resources.put(ib, newAmount); |
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Resource resourceType; |
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if (ib.getUUID() == 7) |
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resourceType = Resource.GOLD; |
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else |
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resourceType = Resource.valueOf(template.item_base_name.toUpperCase()); |
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if (building != null) |
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AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.DEPOSIT, resourceType, amount); |
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} |
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public static boolean WithdrawApproved(ItemBase ib, int amount, Warehouse warehouse){ |
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if (ib == null) |
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return false; |
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if (warehouse.resources.get(ib) == null) |
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return false; |
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if (amount <= 0) |
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return false; |
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int oldAmount = warehouse.resources.get(ib); |
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|
|
if (oldAmount < amount) |
|
return false; |
|
|
|
int hashID = ib.getHashID(); |
|
int newAmount = oldAmount - amount; |
|
boolean worked = false; |
|
|
|
switch (hashID) { |
|
case 2308551: |
|
worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount); |
|
break; |
|
case 74856115: |
|
worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount); |
|
break; |
|
case -317484979: |
|
worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount); |
|
break; |
|
case 2504297: |
|
worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount); |
|
break; |
|
case -1741189964: |
|
worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount); |
|
break; |
|
case -1603256692: |
|
worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount); |
|
break; |
|
case 74767: |
|
worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount); |
|
break; |
|
case 1334770447: |
|
worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount); |
|
break; |
|
case 1191391799: |
|
worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount); |
|
break; |
|
case 2559427: |
|
worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount); |
|
break; |
|
case 75173057: |
|
worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount); |
|
break; |
|
case -1730704107: |
|
worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount); |
|
break; |
|
case 2977263: |
|
worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount); |
|
break; |
|
case 78329697: |
|
worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount); |
|
break; |
|
case -2036290524: |
|
worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount); |
|
break; |
|
case 452320058: |
|
worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount); |
|
break; |
|
case -1586349421: |
|
worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount); |
|
break; |
|
case -472884509: |
|
worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount); |
|
break; |
|
case -1596311545: |
|
worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount); |
|
break; |
|
case 1532478436: |
|
worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount); |
|
break; |
|
case -697973233: |
|
worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount); |
|
break; |
|
case -1569826353: |
|
worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount); |
|
break; |
|
case -1761257186: |
|
worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount); |
|
break; |
|
} |
|
return worked; |
|
} |
|
|
|
public static synchronized boolean withdraw(Warehouse warehouse, NPC npc, ItemBase ib, int amount, boolean transaction) { |
|
|
|
int oldAmount = warehouse.resources.get(ib); |
|
|
|
int newAmount = oldAmount - amount; |
|
|
|
if (!WithdrawApproved(ib, amount, warehouse)) |
|
return false; |
|
|
|
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID()); |
|
|
|
warehouse.resources.put(ib, newAmount); |
|
Resource resourceType; |
|
|
|
if (ib.getUUID() == 7) |
|
resourceType = Resource.GOLD; |
|
else |
|
resourceType = Resource.valueOf(template.item_base_name.toUpperCase()); |
|
|
|
if (transaction) |
|
AddTransactionToWarehouse(warehouse, npc.getObjectType(), npc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount); |
|
|
|
return true; |
|
} |
|
|
|
public static synchronized void transferResources(Warehouse warehouse, PlayerCharacter taxer, TaxResourcesMsg msg, ArrayList<Integer> realmResources, float taxPercent) { |
|
|
|
for (int ibID : realmResources) { |
|
|
|
ItemBase ib = ItemBase.getItemBase(ibID); |
|
|
|
if (ib == null) |
|
return; |
|
|
|
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID()); |
|
|
|
if (warehouse.resources.get(ib) == null) |
|
return; |
|
|
|
int amount = (int) (warehouse.resources.get(ib) * taxPercent); |
|
|
|
if (amount <= 0) { |
|
msg.getResources().put(ib.getHashID(), 0); |
|
continue; |
|
} |
|
|
|
int oldAmount = warehouse.resources.get(ib); |
|
|
|
if (oldAmount < amount) |
|
amount = oldAmount; |
|
|
|
int newAmount = oldAmount - amount; |
|
|
|
if (newAmount < amount) |
|
continue; |
|
|
|
if (!WithdrawApproved(ib,amount,warehouse)) { |
|
msg.getResources().put(ib.getHashID(), 0); |
|
continue; |
|
} |
|
|
|
msg.getResources().put(ib.getHashID(), amount); |
|
|
|
warehouse.resources.put(ib, newAmount); |
|
depositRealmTaxes(taxer, ib, amount, warehouse); |
|
Resource resourceType; |
|
|
|
if (ib.getUUID() == 7) |
|
resourceType = Resource.GOLD; |
|
else |
|
resourceType = Resource.valueOf(template.item_base_name.toUpperCase()); |
|
|
|
AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), Enum.TransactionType.TAXRESOURCE, resourceType, amount); |
|
|
|
} |
|
} |
|
|
|
public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory, boolean transaction) { |
|
|
|
if (pc == null) |
|
return false; |
|
|
|
if (ib == null) |
|
return false; |
|
|
|
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID()); |
|
|
|
if (warehouse.resources.get(ib) == null) |
|
return false; |
|
|
|
if (amount <= 0) |
|
return false; |
|
|
|
CharacterItemManager itemMan = pc.getCharItemManager(); |
|
|
|
if (itemMan == null) |
|
return false; |
|
|
|
if (addToInventory) |
|
if (!itemMan.hasRoomInventory(template.item_wt)) { |
|
ChatManager.chatSystemInfo(pc, "You can not carry any more of that item."); |
|
return false; |
|
} |
|
|
|
if (addToInventory && ib.getUUID() == ItemBase.GOLD_BASE_ID) { |
|
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT) { |
|
return false; |
|
} |
|
|
|
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount < 0) |
|
return false; |
|
} |
|
int oldAmount = warehouse.resources.get(ib); |
|
|
|
if (oldAmount < amount) |
|
return false; |
|
|
|
int newAmount = oldAmount - amount; |
|
|
|
|
|
if (!WithdrawApproved(ib,amount,warehouse)) |
|
return false; |
|
|
|
warehouse.resources.put(ib, newAmount); |
|
|
|
if (addToInventory) { |
|
if (ib.getUUID() == 7) { |
|
|
|
itemMan.addGoldToInventory(amount, false); |
|
UpdateGoldMsg ugm = new UpdateGoldMsg(pc); |
|
ugm.configure(); |
|
Dispatch dispatch = Dispatch.borrow(pc, ugm); |
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
itemMan.updateInventory(); |
|
} else { |
|
boolean itemWorked = false; |
|
|
|
Item item = new Item(ib.getUUID()); |
|
item.ownerID = pc.getObjectUUID(); |
|
item.ownerType = Enum.OwnerType.PlayerCharacter; |
|
item.containerType = Enum.ItemContainerType.INVENTORY; |
|
item.numberOfItems = amount; |
|
|
|
try { |
|
item = DbManager.ItemQueries.PERSIST(item); |
|
itemWorked = true; |
|
} catch (Exception e) { |
|
Logger.error(e); |
|
} |
|
if (itemWorked) { |
|
itemMan.addItemToInventory(item); |
|
itemMan.updateInventory(); |
|
} |
|
} |
|
} |
|
Resource resourceType; |
|
|
|
if (ib.getUUID() == 7) |
|
resourceType = Resource.GOLD; |
|
else |
|
resourceType = Resource.valueOf(template.item_base_name.toUpperCase()); |
|
|
|
if (transaction) |
|
AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount); |
|
|
|
return true; |
|
} |
|
|
|
public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory) { |
|
|
|
if (pc == null) |
|
return false; |
|
|
|
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID()); |
|
|
|
if (template == null) |
|
return false; |
|
|
|
if (warehouse.resources.get(ib) == null) |
|
return false; |
|
|
|
if (amount <= 0) |
|
return false; |
|
|
|
CharacterItemManager itemMan = pc.getCharItemManager(); |
|
|
|
if (itemMan == null) |
|
return false; |
|
|
|
if (!itemMan.hasRoomInventory(template.item_wt)) { |
|
ChatManager.chatSystemInfo(pc, "You can not carry any more of that item."); |
|
return false; |
|
} |
|
|
|
int oldAmount = warehouse.resources.get(ib); |
|
|
|
if (oldAmount < amount) |
|
return false; |
|
|
|
int newAmount = oldAmount - amount; |
|
|
|
warehouse.resources.put(ib, newAmount); |
|
|
|
if (addToInventory) { |
|
if (ib.getUUID() == 7) { |
|
|
|
itemMan.addGoldToInventory(amount, false); |
|
UpdateGoldMsg ugm = new UpdateGoldMsg(pc); |
|
ugm.configure(); |
|
Dispatch dispatch = Dispatch.borrow(pc, ugm); |
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
itemMan.updateInventory(); |
|
} else { |
|
boolean itemWorked = false; |
|
Item item = new Item(ib.getUUID()); |
|
item.ownerID = pc.getObjectUUID(); |
|
item.ownerType = Enum.OwnerType.PlayerCharacter; |
|
item.containerType = Enum.ItemContainerType.INVENTORY; |
|
item.numberOfItems = amount; |
|
|
|
try { |
|
item = DbManager.ItemQueries.PERSIST(item); |
|
itemWorked = true; |
|
} catch (Exception e) { |
|
Logger.error(e); |
|
} |
|
if (itemWorked) { |
|
itemMan.addItemToInventory(item); |
|
itemMan.updateInventory(); |
|
} |
|
} |
|
} |
|
|
|
return true; |
|
} |
|
|
|
public static boolean isEmpty(Warehouse warehouse) { |
|
int amount = 0; |
|
for (ItemBase ib : ItemBase.getResourceList()) { |
|
if (amount > 0) |
|
return false; |
|
amount += warehouse.resources.get(ib); |
|
} |
|
return true; |
|
} |
|
|
|
public static void loadAllTransactions(Warehouse warehouse) { |
|
warehouse.transactions = DbManager.WarehouseQueries.GET_TRANSACTIONS_FOR_WAREHOUSE(warehouse.buildingUID); |
|
} |
|
|
|
public static void AddTransactionToWarehouse(Warehouse warehouse, Enum.GameObjectType targetType, int targetUUID, Enum.TransactionType transactionType, Resource resource, int amount) { |
|
|
|
|
|
if (!DbManager.WarehouseQueries.CREATE_TRANSACTION(warehouse.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now())) |
|
return; |
|
|
|
Transaction transaction = new Transaction(warehouse.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now()); |
|
warehouse.transactions.add(transaction); |
|
} |
|
|
|
public static boolean isAboveCap(Warehouse warehouse, ItemBase ib, int deposit) { |
|
int newAmount = warehouse.resources.get(ib) + deposit; |
|
return newAmount > getMaxResources().get(ib.getUUID()); |
|
|
|
} |
|
|
|
public static boolean isResourceLocked(Warehouse warehouse, ItemBase itemBase) { |
|
|
|
Enum.ResourceType resourceType; |
|
|
|
resourceType = Enum.ResourceType.resourceLookup.get(itemBase.getUUID()); |
|
|
|
return resourceType.elementOf(warehouse.lockedResourceTypes); |
|
} |
|
|
|
@Override |
|
public void updateDatabase() { |
|
// TODO Auto-generated method stub |
|
|
|
} |
|
|
|
@Override |
|
public void runAfterLoad() { |
|
|
|
try { |
|
Building warehouseBuilding = BuildingManager.getBuilding(this.buildingUID); |
|
Logger.info("configuring warehouse " + UID + " for city " + warehouseBuilding.getCity().getCityName() + " structure UUID " + this.buildingUID); |
|
|
|
//Building is gone, but Warehouse still in DB?? Should never happen, sanity check anyway. |
|
if (warehouseBuilding == null) { |
|
Logger.error("Failed to load Building for Warehouse"); |
|
return; |
|
} |
|
|
|
Zone cityZone = warehouseBuilding.getParentZone(); |
|
|
|
if (cityZone == null) { |
|
Logger.error("Failed to load Zone for Warehouse with UUID " + this.getObjectUUID()); |
|
return; |
|
} |
|
|
|
City city = City.getCity(cityZone.playerCityUUID); |
|
|
|
if (city == null) { |
|
Logger.error("Failed to load City for Warehouse with UUID " + this.getObjectUUID()); |
|
return; |
|
} |
|
|
|
warehouseByBuildingUUID.put(this.buildingUID, this); |
|
city.setWarehouseBuildingID(this.buildingUID); |
|
} catch (Exception E) { |
|
Logger.info(this.getObjectUUID() + " failed"); |
|
|
|
} |
|
} |
|
|
|
} |