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211 lines
7.6 KiB
211 lines
7.6 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.objects; |
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import engine.gameManager.DbManager; |
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import engine.gameManager.DispatchManager; |
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import engine.mbEnums.DispatchChannel; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.msg.ApplyRuneMsg; |
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import engine.server.MBServerStatics; |
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import org.pmw.tinylog.Logger; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.ArrayList; |
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public class CharacterRune extends AbstractGameObject { |
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private final RuneBase runeBase; |
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private final int player; |
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private final ArrayList<SkillReq> skillsGranted; |
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private final ArrayList<PowerReq> powersGranted; |
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private final ArrayList<RuneBaseEffect> effectsGranted; |
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/** |
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* No Table ID Constructor |
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*/ |
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public CharacterRune(RuneBase runeBase, int characterID) { |
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super(); |
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this.runeBase = runeBase; |
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this.player = characterID; |
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if (this.runeBase != null) { |
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this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.runeBase.getObjectUUID()); |
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this.powersGranted = PowerReq.getPowerReqsForRune(this.runeBase.getObjectUUID()); |
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} else { |
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this.skillsGranted = new ArrayList<>(); |
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this.powersGranted = new ArrayList<>(); |
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} |
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if (this.runeBase != null) |
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this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.runeBase.getObjectUUID()); |
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else |
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this.effectsGranted = new ArrayList<>(); |
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} |
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/** |
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* Normal Constructor |
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*/ |
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public CharacterRune(RuneBase runeBase, int characterID, int newUUID) { |
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super(newUUID); |
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this.runeBase = runeBase; |
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this.player = characterID; |
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if (this.runeBase != null) { |
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this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.runeBase.getObjectUUID()); |
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this.powersGranted = PowerReq.getPowerReqsForRune(this.runeBase.getObjectUUID()); |
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} else { |
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this.skillsGranted = new ArrayList<>(); |
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this.powersGranted = new ArrayList<>(); |
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} |
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if (this.runeBase != null) |
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this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.runeBase.getObjectUUID()); |
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else |
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this.effectsGranted = new ArrayList<>(); |
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} |
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/** |
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* ResultSet Constructor |
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*/ |
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public CharacterRune(ResultSet rs) throws SQLException { |
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super(rs); |
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this.runeBase = RuneBase.getRuneBase(rs.getInt("RuneBaseID")); |
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this.player = rs.getInt("CharacterID"); |
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if (this.runeBase != null) { |
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this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.runeBase.getObjectUUID()); |
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this.powersGranted = PowerReq.getPowerReqsForRune(this.runeBase.getObjectUUID()); |
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this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.runeBase.getObjectUUID()); |
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} else { |
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Logger.error("Failed to find RuneBase for CharacterRune " + this.getObjectUUID()); |
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this.skillsGranted = new ArrayList<>(); |
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this.powersGranted = new ArrayList<>(); |
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this.effectsGranted = new ArrayList<>(); |
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} |
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} |
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public static void serializeForClientMsg(CharacterRune characterRune, ByteBufferWriter writer) { |
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if (characterRune.runeBase != null) { |
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int idd = characterRune.runeBase.getObjectUUID(); |
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if (idd > 3000 && idd < 3050) |
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writer.putInt(4); |
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else |
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writer.putInt(5); |
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// writer.putInt(this.runeBase.getMessageType()); |
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writer.putInt(0); |
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writer.putInt(characterRune.runeBase.getObjectUUID()); |
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writer.putInt(characterRune.getObjectType().ordinal()); |
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writer.putInt(characterRune.getObjectUUID()); |
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} else { |
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for (int i = 0; i < 5; i++) |
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writer.putInt(0); |
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} |
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} |
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public static boolean grantRune(PlayerCharacter pc, int runeID) { |
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//Verify not too many runes |
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ArrayList<CharacterRune> runes = pc.getRunes(); |
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boolean worked = false; |
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synchronized (runes) { |
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if (runes == null || runes.size() > 12) |
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return false; |
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//Verify player doesn't already have rune |
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for (CharacterRune rune : runes) { |
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RuneBase rb = rune.runeBase; |
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if (rb == null || rb.getObjectUUID() == runeID) |
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return false; |
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} |
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RuneBase rb = RuneBase.getRuneBase(runeID); |
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if (rb == null) |
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return false; |
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//Attempt to add rune to database |
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CharacterRune toAdd = new CharacterRune(rb, pc.getObjectUUID()); |
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CharacterRune rune = null; |
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try { |
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rune = DbManager.CharacterRuneQueries.ADD_CHARACTER_RUNE(toAdd); |
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} catch (Exception e) { |
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return false; |
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} |
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if (rune == null) |
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return false; |
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//attempt add rune to player |
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worked = pc.addRune(rune); |
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//worked, send ApplyRuneMsg |
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if (worked) { |
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ApplyRuneMsg arm = new ApplyRuneMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), runeID, rune.getObjectType().ordinal(), rune.getObjectUUID(), true); |
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DispatchManager.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); |
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CharacterSkill.calculateSkills(pc); |
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pc.applyBonuses(); |
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return true; |
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} else |
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return false; |
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} |
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} |
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public static boolean removeRune(PlayerCharacter pc, int runeID) { |
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ArrayList<CharacterRune> runes = pc.getRunes(); |
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synchronized (runes) { |
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for (CharacterRune rune : runes) { |
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RuneBase rb = rune.runeBase; |
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if (rb == null) |
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continue; |
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if (rb.getObjectUUID() == runeID && DbManager.CharacterRuneQueries.DELETE_CHARACTER_RUNE(rune)) { |
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runes.remove(runes.indexOf(rune)); |
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CharacterSkill.calculateSkills(pc); |
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pc.applyBonuses(); |
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return true; |
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} |
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} |
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return false; |
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} |
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} |
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/* |
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* Getters |
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*/ |
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public RuneBase getRuneBase() { |
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return this.runeBase; |
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} |
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public int getRuneBaseID() { |
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if (this.runeBase != null) |
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return this.runeBase.getObjectUUID(); |
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return 0; |
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} |
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public int getPlayerID() { |
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return this.player; |
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} |
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/* |
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* Serializing |
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*/ |
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public ArrayList<SkillReq> getSkillsGranted() { |
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return this.skillsGranted; |
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} |
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public ArrayList<PowerReq> getPowersGranted() { |
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return this.powersGranted; |
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} |
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public ArrayList<RuneBaseEffect> getEffectsGranted() { |
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return this.effectsGranted; |
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} |
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@Override |
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public void updateDatabase() { |
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DbManager.CharacterRuneQueries.updateDatabase(this); |
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} |
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}
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