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272 lines
9.4 KiB
272 lines
9.4 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.devcmd.cmds; |
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import engine.Enum.BuildingGroup; |
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import engine.Enum.DbObjectType; |
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import engine.Enum.GameObjectType; |
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import engine.InterestManagement.WorldGrid; |
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import engine.devcmd.AbstractDevCmd; |
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import engine.gameManager.BuildingManager; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.DbManager; |
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import engine.gameManager.ZoneManager; |
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import engine.math.Vector3fImmutable; |
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import engine.objects.*; |
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/** |
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* |
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*/ |
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public class RemoveObjectCmd extends AbstractDevCmd { |
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public RemoveObjectCmd() { |
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//set to Player access level so it can be run by non-admins on production. |
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//Actual access level is set in _doCmd. |
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super("remove"); |
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this.addCmdString("delete"); |
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} |
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@Override |
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protected void _doCmd(PlayerCharacter player, String[] words, AbstractGameObject target) { |
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int targetID; |
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DbObjectType targetObjType; |
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Building targetBuilding; |
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NPC targetNPC; |
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Mob targetMob; |
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if (target == null && words.length != 1) { |
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this.sendUsage(player); |
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return; |
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} |
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// Delete the targeted building |
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if (target != null) { |
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switch (target.getObjectType()) { |
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case Building: |
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removeBuilding(player, (Building) target); |
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break; |
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case NPC: |
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removeNPC(player, (NPC) target); |
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break; |
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case Mob: |
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removeMob(player, (Mob) target); |
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break; |
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default: |
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throwbackError(player, "Target " + target.getObjectType() |
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+ " is not a valid object type"); |
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break; |
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} |
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return; |
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} |
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// Attempt to delete object based upon parsed UUID from input |
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// Parse Target UUID |
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try { |
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targetID = Integer.parseInt(words[0]); |
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} catch (NumberFormatException e) { |
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throwbackError(player, "Supplied object ID " + words[0] |
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+ " failed to parse to an Integer"); |
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return; |
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} |
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// Determine object type of given UUID |
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targetObjType = DbManager.BuildingQueries.GET_UID_ENUM(targetID); |
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// Process accordingly |
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switch (targetObjType) { |
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case BUILDING: |
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targetBuilding = BuildingManager.getBuilding(targetID); |
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removeBuilding(player, targetBuilding); |
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break; |
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case NPC: |
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targetNPC = NPC.getNPC(targetID); |
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removeNPC(player, targetNPC); |
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break; |
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case MOB: |
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targetMob = Mob.getMob(targetID); |
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removeMob(player, targetMob); |
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break; |
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default: |
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throwbackError(player, "Invalid UUID: Not found in database"); |
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break; |
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} |
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} |
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@Override |
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protected String _getHelpString() { |
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return "Removes targeted or specified object"; |
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} |
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@Override |
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protected String _getUsageString() { |
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return "' /remove [objectID]' || ' /delete [objectID]'"; |
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} |
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private void removeBuilding(PlayerCharacter pc, Building building) { |
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Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc()); |
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if (currentZone == null) { |
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this.throwbackError(pc, "Could not locate zone for player."); |
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return; |
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} |
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if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE)) |
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building.disableSpire(false); |
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if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) { |
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City city = City.getCity(building.getParentZone().getPlayerCityUUID()); |
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if (city != null) { |
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city.setWarehouseBuildingID(0); |
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} |
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Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID()); |
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} |
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//remove cached shrines. |
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if ((building.getBlueprintUUID() != 0) |
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&& (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE)) |
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Shrine.RemoveShrineFromCacheByBuilding(building); |
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for (AbstractCharacter ac : building.getHirelings().keySet()) { |
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NPC npc = null; |
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Mob mobA = null; |
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if (ac.getObjectType() == GameObjectType.NPC) |
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npc = (NPC) ac; |
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else if (ac.getObjectType() == GameObjectType.Mob) |
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mobA = (Mob) ac; |
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if (npc != null) { |
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for (Integer minionUUID : npc.minions) { |
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Mob minionMob = Mob.getMob(minionUUID); |
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WorldGrid.RemoveWorldObject(minionMob); |
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WorldGrid.removeObject(minionMob, pc); |
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if (minionMob.getParentZone() != null) |
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minionMob.getParentZone().zoneMobSet.remove(minionMob); |
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} |
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DbManager.NPCQueries.DELETE_NPC(npc); |
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DbManager.removeFromCache(npc); |
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WorldGrid.RemoveWorldObject(npc); |
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WorldGrid.removeObject(npc, pc); |
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} else if (mobA != null) { |
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for (Integer minionUUID : mobA.minions) { |
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Mob minionMob = Mob.getMob(minionUUID); |
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WorldGrid.RemoveWorldObject(minionMob); |
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WorldGrid.removeObject(minionMob, pc); |
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if (minionMob.getParentZone() != null) |
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minionMob.getParentZone().zoneMobSet.remove(minionMob); |
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} |
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DbManager.MobQueries.DELETE_MOB(mobA); |
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DbManager.removeFromCache(mobA); |
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WorldGrid.RemoveWorldObject(mobA); |
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WorldGrid.removeObject(mobA, pc); |
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} |
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} |
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Zone zone = building.getParentZone(); |
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DbManager.BuildingQueries.DELETE_FROM_DATABASE(building); |
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DbManager.removeFromCache(building); |
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zone.zoneBuildingSet.remove(building); |
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if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BARRACK)) { |
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building.RemoveFromBarracksList(); |
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} |
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WorldGrid.RemoveWorldObject(building); |
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WorldGrid.removeObject(building, pc); |
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ChatManager.chatSayInfo(pc, |
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"Building with ID " + building.getObjectUUID() + " removed"); |
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this.setResult(String.valueOf(building.getObjectUUID())); |
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} |
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private void removeNPC(PlayerCharacter pc, NPC npc) { |
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Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc()); |
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if (currentZone == null) { |
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this.throwbackError(pc, "Could not locate zone for player."); |
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return; |
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} |
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// Remove npc from hirelings list. |
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if (npc.building != null) |
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npc.building.getHirelings().remove(npc); |
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for (Integer minionUUID : npc.minions) { |
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Mob minionMob = Mob.getMob(minionUUID); |
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WorldGrid.RemoveWorldObject(minionMob); |
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WorldGrid.removeObject(minionMob, pc); |
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if (minionMob.getParentZone() != null) |
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minionMob.getParentZone().zoneMobSet.remove(minionMob); |
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} |
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DbManager.NPCQueries.DELETE_NPC(npc); |
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DbManager.removeFromCache(npc); |
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WorldGrid.RemoveWorldObject(npc); |
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WorldGrid.removeObject(npc, pc); |
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ChatManager.chatSayInfo(pc, |
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"NPC with ID " + npc.getDBID() + " removed"); |
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this.setResult(String.valueOf(npc.getDBID())); |
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} |
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private void removeMob(PlayerCharacter pc, Mob mob) { |
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Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc()); |
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if (currentZone == null) { |
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this.throwbackError(pc, "Could not locate zone for player."); |
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return; |
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} |
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if (mob.getParentZone() != null && mob.getParentZone() != currentZone && !mob.isPet() && !mob.isNecroPet()) { |
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this.throwbackError(pc, "Error 376954: Could not Remove Mob.Mob is not in the same zone as player."); |
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return; |
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} |
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// Remove npc from hirelings list. |
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if (mob.building != null) |
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mob.building.getHirelings().remove(mob); |
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mob.setLoc(Vector3fImmutable.ZERO); //Move it off the plane.. |
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mob.setBindLoc(Vector3fImmutable.ZERO); //Reset the bind loc.. |
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//mob.setHealth(-1, pc); //Kill it! |
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DbManager.MobQueries.DELETE_MOB(mob); |
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DbManager.removeFromCache(mob); |
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WorldGrid.RemoveWorldObject(mob); |
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WorldGrid.removeObject(mob, pc); |
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if (mob.getParentZone() != null) |
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mob.getParentZone().zoneMobSet.remove(mob); |
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ChatManager.chatSayInfo(pc, |
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"Mob with ID " + mob.getDBID() + " removed"); |
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this.setResult(String.valueOf(mob.getDBID())); |
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} |
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}
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