Public Repository for the Magicbane Shadowbane Emulator
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.*;
import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg;
import engine.server.MBServerStatics;
import engine.session.SessionID;
import org.pmw.tinylog.Logger;
import java.net.UnknownHostException;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
import static engine.gameManager.DbManager.MineQueries;
import static engine.gameManager.DbManager.getObject;
import static engine.math.FastMath.sqr;
public class Mine extends AbstractGameObject {
private String zoneName;
private Resource production;
private boolean isActive = false;
private float latitude;
private float longitude;
private float altitude;
private Guild owningGuild;
private PlayerCharacter lastClaimer;
private SessionID lastClaimerSessionID;
private int flags;
private int buildingID;
private Zone parentZone;
private MineProduction mineType;
//flags 1: never been claimed (make active).
// Not persisted to DB
private String guildName;
private GuildTag guildTag;
private String nationName;
private GuildTag nationTag;
public static ConcurrentHashMap<Mine, Integer> mineMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public static ConcurrentHashMap<Integer, Mine> towerMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private static long lastChange = System.currentTimeMillis();
/**
* ResultSet Constructor
*/
public Mine(ResultSet rs) throws SQLException, UnknownHostException {
super(rs);
this.mineType = MineProduction.getByName(rs.getString("mine_type"));
float offsetX = rs.getFloat("mine_offsetX");
float offsetZ = rs.getFloat("mine_offsetZ");
int ownerUID = rs.getInt("mine_ownerUID");
this.buildingID = rs.getInt("mine_buildingUID");
this.flags = rs.getInt("flags");
int parent = rs.getInt("parent");
this.parentZone = ZoneManager.getZoneByUUID(parent);
if (parentZone != null) {
this.latitude = parentZone.getLoc().x + offsetX;
this.longitude = parentZone.getLoc().z + offsetZ;
this.altitude = parentZone.getLoc().y;
if (this.parentZone.getParent() != null)
this.zoneName = this.parentZone.getParent().getName();
else
this.zoneName = this.parentZone.getName();
} else {
Logger.error("Missing parentZone of ID " + parent);
this.latitude = -1000;
this.longitude = 1000;
this.altitude = 0;
this.zoneName = "Unknown Mine";
}
this.owningGuild = Guild.getGuild(ownerUID);
Guild nation = null;
if (this.owningGuild != null && !this.owningGuild.isErrant()) {
this.guildName = this.owningGuild.getName();
this.guildTag = this.owningGuild.getGuildTag();
nation = this.owningGuild.getNation();
} else {
this.guildName = "";
this.guildTag = GuildTag.ERRANT;
nation = Guild.getErrantGuild();
this.owningGuild = Guild.getErrantGuild();
}
if (!nation.isErrant()) {
this.nationName = nation.getName();
this.nationTag = nation.getGuildTag();
} else {
this.nationName = "";
this.nationTag = GuildTag.ERRANT;
}
this.setActive(false);
this.production = Resource.valueOf(rs.getString("mine_resource"));
this.lastClaimerSessionID = null;
}
public static void SendMineAttackMessage(Building mine) {
if (mine.getBlueprint() == null)
return;
if (mine.getBlueprint().getBuildingGroup() != Enum.BuildingGroup.MINE)
return;
if (mine.getGuild().isErrant())
return;
if (mine.getGuild().getNation().isErrant())
return;
if (mine.getTimeStamp("MineAttack") > System.currentTimeMillis())
return;
mine.getTimestamps().put("MineAttack", System.currentTimeMillis() + MBServerStatics.ONE_MINUTE);
ChatManager.chatNationInfo(mine.getGuild().getNation(), mine.getName() + " in " + mine.getParentZone().getParent().getName() + " is Under attack!");
}
public static void loadAllMines() {
try {
//Load mine resources
MineProduction.addResources();
//pre-load all building sets
ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER();
for (Mine mine : serverMines) {
Mine.mineMap.put(mine, mine.buildingID);
Mine.towerMap.put(mine.buildingID, mine);
}
} catch (Exception e) {
e.printStackTrace();
}
}
/*
* Getters
*/
public boolean changeProductionType(Resource resource) {
if (!this.validForMine(resource))
return false;
//update resource in database;
if (!MineQueries.CHANGE_RESOURCE(this, resource))
return false;
this.production = resource;
return true;
}
public MineProduction getMineType() {
return this.mineType;
}
public String getZoneName() {
return this.zoneName;
}
public Resource getProduction() {
return this.production;
}
public boolean getIsActive() {
return this.isActive;
}
public float getAltitude() {
return this.altitude;
}
public Guild getOwningGuild() {
return this.owningGuild;
}
public int getFlags() {
return flags;
}
public void setFlags(int flags) {
this.flags = flags;
}
public Zone getParentZone() {
return parentZone;
}
public GuildTag getGuildTag() {
return guildTag;
}
public void setMineType(String type) {
this.mineType = MineProduction.getByName(type);
}
public void setActive(boolean isAc) {
this.isActive = isAc;
Building building = BuildingManager.getBuildingFromCache(this.buildingID);
if (building != null && !this.isActive)
building.isDeranking.compareAndSet(true, false);
}
public void setOwningGuild(Guild owningGuild) {
this.owningGuild = owningGuild;
}
public static Mine getMineFromTower(int towerID) {
return Mine.towerMap.get(towerID);
}
public boolean validForMine(Resource r) {
if (this.mineType == null)
return false;
return this.mineType.validForMine(r, this.isExpansion());
}
/*
* Serialization
*/
public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) {
writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID());
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
// writer.putInt(0x215C92BB); //this.unknown1);
writer.putString(mine.mineType.name);
writer.putString(mine.zoneName);
writer.putInt(mine.production.hash);
writer.putInt(mine.production.baseProduction);
writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds
// Errant mines are currently open. Set time to now.
LocalDateTime mineOpenTime = LocalDateTime.now().withMinute(0).withSecond(0).withNano(0);
Guild mineOwnerGuild = mine.getOwningGuild();
// Adjust the serialized mine time based upon whether
// the Guild's mine window has passed or not.
if (mineOwnerGuild.isErrant() == false) {
int guildWOO = mineOwnerGuild.getMineTime();
LocalDateTime guildMineTime = mineOpenTime.withHour(guildWOO);
if (mineOpenTime.isAfter(guildMineTime))
mineOpenTime = guildMineTime.plusDays(1);
else
mineOpenTime = guildMineTime;
}
writer.putLocalDateTime(mineOpenTime);
writer.putLocalDateTime(mineOpenTime.plusHours(1));
writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
writer.putFloat(mine.latitude);
writer.putFloat(mine.altitude);
writer.putFloat(mine.longitude);
writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
writer.putString(mine.guildName);
GuildTag._serializeForDisplay(mine.guildTag, writer);
writer.putString(mine.nationName);
GuildTag._serializeForDisplay(mine.nationTag, writer);
}
public void serializeForMineProduction(ByteBufferWriter writer) {
writer.putInt(this.getObjectType().ordinal());
writer.putInt(this.getObjectUUID());
writer.putInt(this.getObjectUUID()); //actually a hash of mine
// writer.putInt(0x215C92BB); //this.unknown1);
writer.putString(this.mineType.name);
writer.putString(this.zoneName);
writer.putInt(this.production.hash);
writer.putInt(this.production.baseProduction);
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds
writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
}
public static ArrayList<Mine> getMinesForGuild(int guildID) {
ArrayList<Mine> mineList = new ArrayList<>();
for (Mine mine : Mine.mineMap.keySet()) {
if (mine.owningGuild != null && mine.owningGuild.getObjectUUID() == guildID)
mineList.add(mine);
}
return mineList;
}
public static long getLastChange() {
return lastChange;
}
public static void setLastChange(long lastChange) {
Mine.lastChange = lastChange;
}
/*
* Database
*/
public static Mine getMine(int UID) {
return MineQueries.GET_MINE(UID);
}
public static ArrayList<Mine> getMines() {
return new ArrayList<>(mineMap.keySet());
}
@Override
public void updateDatabase() {
// TODO Create update logic.
}
public int getBuildingID() {
return buildingID;
}
public void setBuildingID(int buildingID) {
this.buildingID = buildingID;
}
public void handleStartMineWindow() {
this.setActive(true);
ChatManager.chatSystemChannel(this.zoneName + "'s Mine is now Active!");
Logger.info(this.zoneName + "'s Mine is now Active!");
}
public static boolean validClaimer(PlayerCharacter playerCharacter) {
Guild playerGuild;
//verify the player exists
if (playerCharacter == null)
return false;
//verify the player is in valid guild
playerGuild = playerCharacter.getGuild();
if (playerGuild.isErrant())
return false;
if (SessionManager.getPlayerCharacterByID(playerCharacter.getObjectUUID()) == null)
return false;
//Get a count of nation mines, can't go over capital tol rank.
City capital = playerGuild.getOwnedCity();
City guildCity = playerGuild.getOwnedCity();
if (guildCity == null)
return false;
if (capital == null)
return false;
if (guildCity.getWarehouse() == null)
return false;
Building tol = capital.getTOL();
if (tol == null)
return false;
int rank = tol.getRank();
if (rank < 1)
return false;
int mineCnt = 0;
mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
for (Guild guild : playerGuild.getSubGuildList())
mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
if (mineCnt > rank)
return false;
return true;
}
public void handleDestroyMine() {
if (!this.isActive)
return;
//remove tags from mine
this.guildName = "";
this.nationName = "";
this.owningGuild = null;
Mine.setLastChange(System.currentTimeMillis());
// Update database
DbManager.MineQueries.CHANGE_OWNER(this, 0);
// Update mesh
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
if (mineBuilding == null) {
Logger.debug("Null mine building " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID);
return;
}
mineBuilding.setOwner(null);
mineBuilding.refresh(false);
// remove hirelings
Building building = (Building) getObject(Enum.GameObjectType.Building, this.buildingID);
BuildingManager.cleanupHirelings(building);
}
public boolean handleEndMineWindow() {
// No need to end the window of a mine which never opened.
if (this.isActive == false)
return false;
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
if (mineBuilding == null) {
Logger.debug("Null mine building for Mine " + this.getObjectUUID() + " Building " + this.buildingID);
return false;
}
if (mineBuilding.getRank() > 0) {
//never knocked down, let's just move on.
//hasn't been claimed since server start.
this.setActive(false);
this.lastClaimerSessionID = null;
this.lastClaimer = null;
return true;
}
// This mine does not have a valid claimer
// we will therefore set it to errant
if (!validClaimer(this.lastClaimer)) {
this.lastClaimerSessionID = null;
this.lastClaimer = null;
return false;
}
if (this.owningGuild == null || this.owningGuild.isErrant() || this.owningGuild.getNation().isErrant())
return false;
//Update ownership to map
this.guildName = this.owningGuild.getName();
this.guildTag = this.owningGuild.getGuildTag();
Guild nation = this.owningGuild.getNation();
this.nationName = nation.getName();
this.nationTag = nation.getGuildTag();
setLastChange(System.currentTimeMillis());
mineBuilding.rebuildMine();
WorldGrid.updateObject(mineBuilding);
ChatManager.chatSystemChannel(this.lastClaimer.getName() + " has claimed the mine in " + this.parentZone.getParent().getName() + " for " + this.owningGuild.getName() + ". The mine is no longer active.");
// Warehouse this claim event
MineRecord mineRecord = MineRecord.borrow(this, this.lastClaimer, Enum.RecordEventType.CAPTURE);
DataWarehouse.pushToWarehouse(mineRecord);
mineBuilding.setRank(mineBuilding.getRank());
this.lastClaimerSessionID = null;
this.lastClaimer = null;
this.setActive(false);
return true;
}
public boolean claimMine(PlayerCharacter claimer) {
if (claimer == null)
return false;
if (!validClaimer(claimer))
return false;
if (!this.isActive) {
ErrorPopupMsg.sendErrorMsg(claimer, "Can not for to claim inactive mine.");
return false;
}
if (!updateGuildOwner(claimer))
return false;
// Not the Same session for this character?
// Claimers may not relog or they lose claim.
if (this.lastClaimer != null) {
if (SessionManager.getSession(lastClaimer).getSessionID() !=
this.lastClaimerSessionID) {
this.lastClaimer = null;
this.lastClaimerSessionID = null;
Mine.setLastChange(System.currentTimeMillis());
return false;
}
}
// Successful claim
return true;
}
public boolean depositMineResources() {
if (this.owningGuild == null)
return false;
if (this.owningGuild.getOwnedCity() == null)
return false;
if (this.owningGuild.getOwnedCity().getWarehouse() == null)
return false;
ItemBase resourceIB = ItemBase.getItemBase(this.production.UUID);
return this.owningGuild.getOwnedCity().getWarehouse().depositFromMine(this, resourceIB, this.getModifiedProductionAmount());
}
public boolean updateGuildOwner(PlayerCharacter pc) {
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
//should never return null, but let's check just in case.
if (mineBuilding == null) {
ChatManager.chatSystemError(pc, "Unable to find mine tower.");
Logger.debug("Failed to Update Mine with UID " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID);
return false;
}
if (pc == null) {
this.owningGuild = null;
this.guildName = "None";
this.guildTag = GuildTag.ERRANT;
this.nationName = "None";
this.nationTag = GuildTag.ERRANT;
//Update Building.
mineBuilding.setOwner(null);
WorldGrid.updateObject(mineBuilding);
return true;
}
if (SessionManager.getSession(pc) != null) {
this.lastClaimerSessionID = SessionManager.getSession(pc).getSessionID();
} else {
Logger.error("Failed to find session for player " + pc.getObjectUUID());
return false;
}
Guild guild = pc.getGuild();
if (guild.getOwnedCity() == null)
return false;
if (!MineQueries.CHANGE_OWNER(this, guild.getObjectUUID())) {
Logger.debug("Database failed to Change Ownership of Mine with UID " + this.getObjectUUID());
ChatManager.chatSystemError(pc, "Failed to claim Mine.");
return false;
}
//All tests passed.
//update mine.
this.owningGuild = guild;
// this.guildName = this.owningGuild.getName();
// this.guildTag = this.owningGuild.getGuildTag();
//
// //nation will never return null, read getNation()
// Guild nation = this.owningGuild.getNation();
// this.nationName = nation.getName();
// this.nationTag = nation.getGuildTag();
//Update Building.
PlayerCharacter guildLeader = (PlayerCharacter) Guild.GetGL(this.owningGuild);
if (guildLeader != null)
mineBuilding.setOwner(guildLeader);
WorldGrid.updateObject(mineBuilding);
return true;
}
public boolean isExpansion() {
return (this.flags & 2) != 0;
}
public int getModifiedProductionAmount() {
//TODO Calculate Distance modifications.
//calculate base values.
int baseProduction = this.production.baseProduction;
float baseModValue = this.production.baseProduction * .1f;
float rankModValue = this.production.baseProduction * .0143f;
float totalModded = 0;
//get Mine Building.
Building mineBuilding = BuildingManager.getBuilding(this.buildingID);
if (mineBuilding == null)
return this.production.baseProduction;
for (AbstractCharacter harvester : mineBuilding.getHirelings().keySet()) {
totalModded += baseModValue;
totalModded += rankModValue * harvester.getRank();
}
//add base production on top;
totalModded += baseProduction;
//skip distance check for expansion.
if (this.isExpansion())
return (int) totalModded;
if (this.owningGuild != null) {
if (this.owningGuild.getOwnedCity() != null) {
float distanceSquared = this.owningGuild.getOwnedCity().getLoc().distanceSquared2D(mineBuilding.getLoc());
if (distanceSquared > sqr(10000 * 3))
totalModded *= .25f;
else if (distanceSquared > sqr(10000 * 2))
totalModded *= .50f;
else if (distanceSquared > sqr(10000))
totalModded *= .75f;
}
}
return (int) totalModded;
}
}