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202 lines
7.1 KiB
202 lines
7.1 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.objects; |
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import engine.Enum.GameObjectType; |
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import engine.gameManager.DbManager; |
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import engine.net.ByteBufferWriter; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.ArrayList; |
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public class PromotionClass extends AbstractGameObject { |
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private final String name; |
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private final String description; |
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private final float healthMod; |
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private final float manaMod; |
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private final float staminaMod; |
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private final ArrayList<Integer> allowedRunes; |
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private final ArrayList<SkillReq> skillsGranted; |
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private final ArrayList<PowerReq> powersGranted; |
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private final ArrayList<RuneBaseEffect> effectsGranted; |
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private final ArrayList<RuneBaseEffect> effectsGrantedFighter; |
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private final ArrayList<RuneBaseEffect> effectsGrantedHealer; |
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private final ArrayList<RuneBaseEffect> effectsGrantedRogue; |
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private final ArrayList<RuneBaseEffect> effectsGrantedMage; |
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private int token = 0; |
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private ArrayList<MobBaseEffects> effectsList = new ArrayList<>(); |
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/** |
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* No Table ID Constructor |
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*/ |
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public PromotionClass(String name, String description, |
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ArrayList<Integer> allowedRunes, ArrayList<SkillReq> skillsGranted, ArrayList<PowerReq> powersGranted) { |
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super(); |
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this.name = name; |
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this.description = description; |
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this.allowedRunes = allowedRunes; |
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this.skillsGranted = skillsGranted; |
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this.powersGranted = powersGranted; |
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this.healthMod = 0f; |
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this.manaMod = 0f; |
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this.staminaMod = 0f; |
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this.effectsGranted = new ArrayList<>(); |
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this.effectsGrantedFighter = new ArrayList<>(); |
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this.effectsGrantedHealer = new ArrayList<>(); |
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this.effectsGrantedRogue = new ArrayList<>(); |
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this.effectsGrantedMage = new ArrayList<>(); |
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} |
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/** |
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* Normal Constructor |
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*/ |
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public PromotionClass(String name, String description, |
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ArrayList<Integer> allowedRunes, ArrayList<SkillReq> skillsGranted, ArrayList<PowerReq> powersGranted, int newUUID) { |
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super(newUUID); |
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this.name = name; |
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this.description = description; |
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this.allowedRunes = allowedRunes; |
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this.skillsGranted = skillsGranted; |
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this.powersGranted = powersGranted; |
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this.healthMod = 0f; |
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this.manaMod = 0f; |
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this.staminaMod = 0f; |
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this.effectsGranted = new ArrayList<>(); |
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this.effectsGrantedFighter = new ArrayList<>(); |
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this.effectsGrantedHealer = new ArrayList<>(); |
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this.effectsGrantedRogue = new ArrayList<>(); |
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this.effectsGrantedMage = new ArrayList<>(); |
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} |
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/** |
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* ResultSet Constructor |
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*/ |
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public PromotionClass(ResultSet rs) throws SQLException { |
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super(rs); |
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this.name = rs.getString("name"); |
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this.description = rs.getString("description"); |
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this.token = rs.getInt("token"); |
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this.healthMod = rs.getFloat("healthMod"); |
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this.manaMod = rs.getFloat("manaMod"); |
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this.staminaMod = rs.getFloat("staminaMod"); |
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this.allowedRunes = DbManager.PromotionQueries.GET_ALLOWED_RUNES(this); |
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this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.getObjectUUID()); |
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this.powersGranted = PowerReq.getPowerReqsForRune(this.getObjectUUID()); |
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this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.getObjectUUID()); |
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this.effectsGrantedFighter = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE((this.getObjectUUID() * 10) + 2500); |
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this.effectsGrantedHealer = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE((this.getObjectUUID() * 10) + 2501); |
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this.effectsGrantedRogue = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE((this.getObjectUUID() * 10) + 2502); |
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this.effectsGrantedMage = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE((this.getObjectUUID() * 10) + 2503); |
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this.effectsList = DbManager.MobBaseQueries.GET_RUNEBASE_EFFECTS(this.getObjectUUID()); |
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} |
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public static void serializeForClientMsg(PromotionClass promotionClass, ByteBufferWriter writer) { |
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writer.putInt(3); // For BaseClass |
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writer.putInt(0); // Pad |
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writer.putInt(promotionClass.getObjectUUID()); |
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writer.putInt(promotionClass.getObjectType().ordinal()); |
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writer.putInt(promotionClass.getObjectUUID()); |
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} |
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public static PromotionClass GetPromtionClassFromCache(int runeID) { |
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if (runeID == 0) |
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return null; |
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return (PromotionClass) DbManager.getFromCache(GameObjectType.PromotionClass, runeID); |
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} |
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/* |
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* Getters |
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*/ |
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public String getName() { |
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return name; |
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} |
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public String getDescription() { |
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return description; |
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} |
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public int getToken() { |
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return this.token; |
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} |
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public float getHealthMod() { |
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return this.healthMod; |
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} |
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public float getManaMod() { |
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return this.manaMod; |
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} |
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public float getStaminaMod() { |
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return this.staminaMod; |
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} |
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public boolean isAllowedRune(int token) { |
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for (int b : this.allowedRunes) { |
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if (token == b) { |
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return true; |
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} |
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} |
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return false; |
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} |
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public ArrayList<Integer> getRuneList() { |
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return this.allowedRunes; |
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} |
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public ArrayList<SkillReq> getSkillsGranted() { |
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return this.skillsGranted; |
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} |
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public ArrayList<PowerReq> getPowersGranted() { |
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return this.powersGranted; |
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} |
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/* |
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* Serializing |
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*/ |
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public ArrayList<RuneBaseEffect> getEffectsGranted() { |
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return this.effectsGranted; |
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} |
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public ArrayList<RuneBaseEffect> getEffectsGranted(int baseClassID) { |
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if (baseClassID == 2500) |
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return this.effectsGrantedFighter; |
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else if (baseClassID == 2501) |
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return this.effectsGrantedHealer; |
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else if (baseClassID == 2502) |
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return this.effectsGrantedRogue; |
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else if (baseClassID == 2503) |
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return this.effectsGrantedMage; |
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else |
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return new ArrayList<>(); |
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} |
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@Override |
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public void updateDatabase() { |
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// TODO Create update logic. |
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} |
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public ArrayList<MobBaseEffects> getEffectsList() { |
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return effectsList; |
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} |
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public void setEffectsList(ArrayList<MobBaseEffects> effectsList) { |
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this.effectsList = effectsList; |
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} |
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}
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