Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.objects.AbstractCharacter;
import engine.objects.CharacterSkill;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.concurrent.ConcurrentHashMap;
public class dbCharacterSkillHandler extends dbHandlerBase {
public dbCharacterSkillHandler() {
this.localClass = CharacterSkill.class;
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public CharacterSkill ADD_SKILL(CharacterSkill toAdd) {
if (CharacterSkill.GetOwner(toAdd) == null || toAdd.getSkillsBase() == null) {
Logger.error("dbCharacterSkillHandler.ADD_SKILL", toAdd.getObjectUUID() + " missing owner or skillsBase");
return null;
}
prepareCallable("INSERT INTO `dyn_character_skill` (`CharacterID`, `skillsBaseID`, `trains`) VALUES (?, ?, ?);");
setLong(1, (long)CharacterSkill.GetOwner(toAdd).getObjectUUID());
setInt(2, toAdd.getSkillsBase().getObjectUUID());
setInt(3, toAdd.getNumTrains());
int skillID = insertGetUUID();
return GET_SKILL(skillID);
}
public boolean DELETE_SKILL(final int objectUUID) {
prepareCallable("DELETE FROM `dyn_character_skill` WHERE `UID` = ?");
setLong(1, (long)objectUUID);
return (executeUpdate() != 0);
}
public CharacterSkill GET_SKILL(final int objectUUID) {
CharacterSkill skill = (CharacterSkill) DbManager.getFromCache(Enum.GameObjectType.CharacterSkill, objectUUID);
if (skill != null)
return skill;
prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `UID` = ?");
setInt(1, objectUUID);
return (CharacterSkill) getObjectSingle(objectUUID);
}
public ConcurrentHashMap<String, CharacterSkill> GET_SKILLS_FOR_CHARACTER(final AbstractCharacter ac) {
ConcurrentHashMap<String, CharacterSkill> skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
if (ac == null || (!(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))))
return skills;
PlayerCharacter pc = (PlayerCharacter) ac;
int objectUUID = pc.getObjectUUID();
prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `CharacterID` = ?");
setInt(1, objectUUID);
try {
ResultSet rs = executeQuery();
while (rs.next()) {
CharacterSkill cs = new CharacterSkill(rs, pc);
if (cs.getSkillsBase() != null)
skills.put(cs.getSkillsBase().getName(), cs);
}
rs.close();
} catch (SQLException e) {
Logger.error("CharacterSkill.getCharacterSkillForCharacter", e);
} finally {
closeCallable();
}
return skills;
}
public void UPDATE_TRAINS(final CharacterSkill cs) {
if (!cs.isTrained())
return;
prepareCallable("UPDATE `dyn_character_skill` SET `trains`=? WHERE `UID` = ?");
setShort(1, (short)cs.getNumTrains());
setLong(2, (long)cs.getObjectUUID());
if (executeUpdate() != 0)
cs.syncTrains();
}
public void updateDatabase(final CharacterSkill cs) {
if (cs.getSkillsBase() == null) {
Logger.error("Failed to find skillsBase for Skill " + cs.getObjectUUID());
return;
}
if (CharacterSkill.GetOwner(cs) == null) {
Logger.error("Failed to find owner for Skill " + cs.getObjectUUID());
return;
}
prepareCallable("UPDATE `dyn_character_skill` SET `skillsBaseID`=?, `CharacterID`=?, `trains`=? WHERE `UID`=?");
setInt(1, cs.getSkillsBase().getObjectUUID());
setInt(2, CharacterSkill.GetOwner(cs).getObjectUUID());
setShort(3, (short)cs.getNumTrains());
setLong(4, (long)cs.getObjectUUID());
if (executeUpdate() != 0)
cs.syncTrains();
}
}