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1346 lines
38 KiB
1346 lines
38 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.objects; |
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import engine.Enum; |
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import engine.Enum.*; |
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import engine.InterestManagement.WorldGrid; |
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import engine.exception.SerializationException; |
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import engine.gameManager.*; |
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import engine.job.JobContainer; |
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import engine.job.JobScheduler; |
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import engine.jobs.UpgradeNPCJob; |
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import engine.math.Bounds; |
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import engine.math.Vector3f; |
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import engine.math.Vector3fImmutable; |
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import engine.net.ByteBufferWriter; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.msg.ErrorPopupMsg; |
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import engine.net.client.msg.ItemProductionMsg; |
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import engine.net.client.msg.PetMsg; |
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import engine.net.client.msg.PlaceAssetMsg; |
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import engine.server.MBServerStatics; |
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import org.joda.time.DateTime; |
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import org.pmw.tinylog.Logger; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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import java.util.HashSet; |
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import java.util.concurrent.ConcurrentHashMap; |
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import java.util.concurrent.locks.ReentrantReadWriteLock; |
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import static engine.net.client.msg.ErrorPopupMsg.sendErrorPopup; |
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import static engine.objects.MobBase.loadEquipmentSet; |
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import static engine.util.StringUtils.wordCount; |
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public class NPC extends AbstractCharacter { |
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public static int SVR_CLOSE_WINDOW = 4; |
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public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>(); |
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// Used for thread safety |
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public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock(); |
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private final ArrayList<MobLoot> rolling = new ArrayList<>(); |
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public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock(); |
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public ArrayList<ProducedItem> forgedItems = new ArrayList<>(); |
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public int runeSetID = 0; |
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public int extraRune2 = 0; |
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protected int loadID; |
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protected MobBase mobBase; |
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protected String name; |
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protected int dbID; |
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protected int currentID; |
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//used by static npcs |
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protected Zone parentZone; |
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protected float statLat; |
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protected float statLon; |
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protected float statAlt; |
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public float sellPercent; //also train percent |
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public float buyPercent; |
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protected int vendorID; |
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protected ArrayList<Integer> modTypeTable; |
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protected ArrayList<Integer> modSuffixTable; |
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protected ArrayList<Byte> itemModTable; |
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protected int symbol; |
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// Variables NOT to be stored in db |
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protected boolean isStatic = false; |
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private DateTime upgradeDateTime = null; |
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private HashSet<Integer> canRoll = null; |
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public int parentZoneUUID; |
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public int equipmentSetID = 0; |
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private int repairCost = 5; |
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// New NPC constructor. Fill in the blanks and then call |
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// PERSIST. |
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public NPC() { |
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super(); |
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this.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; |
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this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; |
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} |
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/** |
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* ResultSet Constructor |
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*/ |
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public NPC(ResultSet rs) throws SQLException { |
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super(rs); |
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java.util.Date sqlDateTime; |
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try { |
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this.dbID = rs.getInt(1); |
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this.currentID = this.dbID; |
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this.setObjectTypeMask(MBServerStatics.MASK_NPC); |
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this.contractUUID = rs.getInt("npc_contractID"); |
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this.parentZoneUUID = rs.getInt("parent"); |
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this.gridObjectType = GridObjectType.STATIC; |
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this.equipmentSetID = rs.getInt("equipmentSet"); |
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this.runeSetID = rs.getInt("runeSet"); |
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this.loadID = rs.getInt("npc_raceID"); |
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this.level = rs.getByte("npc_level"); |
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buildingUUID = rs.getInt("npc_buildingID"); |
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// Most objects from the cache have a default buy |
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// percentage of 100% which was a dupe source due |
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// to the way MB calculated item values. |
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// this.buyPercent = rs.getFloat("npc_buyPercent"); |
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this.buyPercent = .33f; |
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this.sellPercent = 1; |
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this.setRot(new Vector3f(0, rs.getFloat("npc_rotation"), 0)); |
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this.statLat = rs.getFloat("npc_spawnX"); |
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this.statAlt = rs.getFloat("npc_spawnY"); |
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this.statLon = rs.getFloat("npc_spawnZ"); |
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this.guildUUID = rs.getInt("npc_guildID"); |
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// Set upgrade date JodaTime DateTime object |
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// if one exists in the database. |
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sqlDateTime = rs.getTimestamp("upgradeDate"); |
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if (sqlDateTime != null) |
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upgradeDateTime = new DateTime(sqlDateTime); |
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else |
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upgradeDateTime = null; |
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// Submit upgrade job if NPC is currently set to rank. |
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if (this.upgradeDateTime != null) |
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submitUpgradeJob(); |
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this.name = rs.getString("npc_name"); |
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} catch (Exception e) { |
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Logger.error("NPC: " + this.dbID + " :" + e); |
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e.printStackTrace(); |
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} |
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} |
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public static boolean ISWallArcher(Contract contract) { |
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if (contract == null) |
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return false; |
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//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101, |
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return contract.getAllowedBuildings().contains(BuildingGroup.WALLCORNER) || |
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contract.getAllowedBuildings().contains(BuildingGroup.WALLSTRAIGHTTOWER); |
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} |
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//This method restarts an upgrade timer when a building is loaded from the database. |
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// Submit upgrade job for this building based upon it's current upgradeDateTime |
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public static NPC getFromCache(int id) { |
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return (NPC) DbManager.getFromCache(GameObjectType.NPC, id); |
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} |
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public static boolean UpdateName(NPC npc, String value) { |
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if (!DbManager.NPCQueries.UPDATE_NAME(npc, value)) |
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return false; |
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npc.name = value; |
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return true; |
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} |
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public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName) |
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throws SerializationException { |
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serializeForClientMsgOtherPlayer(npc, writer); |
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} |
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public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer) |
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throws SerializationException { |
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writer.putInt(0); |
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writer.putInt(0); |
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//num Runes |
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int cnt = 3; |
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boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false; |
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int contractID = 0, classID = 0; |
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int extraRune = 0; |
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if (npc.contract != null) { |
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contractID = npc.contract.getContractID(); |
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classID = npc.contract.getClassID(); |
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extraRune = npc.contract.getExtraRune(); |
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if (extraRune == contractID) |
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extraRune = 0; |
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} |
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if ((contractID > 252642 && contractID < 252647) || contractID == 252652) { |
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isVamp = true; |
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cnt++; |
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} |
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if (contractID == 252582 || contractID == 252579 || contractID == 252581 |
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|| contractID == 252584 || contractID == 252597 || contractID == 252598 |
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|| contractID == 252628 || extraRune == 252582 || extraRune == 252579 |
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|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597 |
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|| extraRune == 252598 || extraRune == 252628) { |
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isHealer = true; |
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cnt++; |
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} |
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if (contractID == 252570) { |
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isArcher = true; |
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cnt++; |
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} |
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if (classID != 0) |
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cnt++; |
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if (extraRune != 0 && extraRune != contractID) |
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cnt++; |
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writer.putInt(cnt); |
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//Race |
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writer.putInt(1); |
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writer.putInt(0); |
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if (npc.mobBase != null) |
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writer.putInt(npc.mobBase.getLoadID()); |
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else |
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writer.putInt(2011); |
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writer.putInt(GameObjectType.NPCRaceRune.ordinal()); |
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writer.putInt(npc.currentID); |
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//Class/Trainer/Whatever |
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writer.putInt(5); |
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writer.putInt(0); |
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if (npc.contract != null) |
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writer.putInt(contractID); |
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else |
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writer.putInt(2500); |
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writer.putInt(GameObjectType.NPCClassRune.ordinal()); |
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writer.putInt(npc.currentID); |
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//vampire trainer |
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cnt = 0; |
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if (extraRune != 0) |
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cnt = serializeExtraRune(npc, extraRune, cnt, writer); |
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if (isVamp) |
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cnt = serializeExtraRune(npc, 252647, cnt, writer); |
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//Healer trainer |
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if (isHealer) |
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cnt = serializeExtraRune(npc, 252592, cnt, writer); |
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if (classID != 0) { |
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writer.putInt(4); |
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writer.putInt(0); |
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writer.putInt(classID); |
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writer.putInt(GameObjectType.NPCExtraRune.ordinal()); |
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writer.putInt(npc.currentID); |
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} |
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//Scout trainer |
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if (isArcher) |
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cnt = serializeExtraRune(npc, 252654, cnt, writer); |
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//Shopkeeper |
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writer.putInt(5); |
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writer.putInt(0); |
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writer.putInt(0x3DACC); |
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writer.putInt(GameObjectType.NPCShopkeeperRune.ordinal()); |
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writer.putInt(npc.currentID); |
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//Send Stats |
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writer.putInt(5); |
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writer.putInt(0x8AC3C0E6); //Str |
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writer.putInt(0); |
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writer.putInt(0xACB82E33); //Dex |
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writer.putInt(0); |
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writer.putInt(0xB15DC77E); //Con |
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writer.putInt(0); |
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writer.putInt(0xE07B3336); //Int |
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writer.putInt(0); |
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writer.putInt(0xFF665EC3); //Spi |
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writer.putInt(0); |
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writer.putString(npc.name); |
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writer.putString(""); |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.put((byte) 0); |
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writer.putInt(npc.getObjectType().ordinal()); |
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writer.putInt(npc.currentID); |
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writer.putFloat(1.0f); |
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writer.putFloat(1.0f); |
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writer.putFloat(1.0f); |
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if (npc.region != null) |
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writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc())); |
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else |
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writer.putVector3f(npc.getLoc()); |
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//Rotation |
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float radians = (float) Math.acos(npc.getRot().y) * 2; |
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if (npc.building != null) |
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if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null) |
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radians += (npc.building.getBounds().getQuaternion()).angleY; |
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writer.putFloat(radians); |
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//Running Speed |
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writer.putInt(0); |
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// get a copy of the equipped items. |
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if (npc.charItemManager.equipped.isEmpty() == false) { |
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writer.putInt(npc.charItemManager.equipped.size()); |
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for (Item me : npc.charItemManager.equipped.values()) |
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Item._serializeForClientMsg(me, writer); |
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} else |
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writer.putInt(0); |
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writer.putInt((npc.level / 10)); |
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writer.putInt(npc.level); |
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writer.putInt(npc.getIsSittingAsInt()); //Standing |
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writer.putInt(npc.getIsWalkingAsInt()); //Walking |
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writer.putInt(npc.getIsCombatAsInt()); //Combat |
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writer.putInt(2); //Unknown |
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writer.putInt(1); //Unknown - Headlights? |
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writer.putInt(0); |
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if (npc.building != null && npc.region != null) { |
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writer.putInt(npc.building.getObjectType().ordinal()); |
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writer.putInt(npc.building.getObjectUUID()); |
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} else { |
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writer.putInt(0); //<-Building Object Type |
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writer.putInt(0); //<-Building Object ID |
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} |
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writer.put((byte) 0); |
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writer.put((byte) 0); |
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writer.put((byte) 0); |
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//npc dialog menus from contracts |
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if (npc.contract != null) { |
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ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions(); |
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writer.putInt(npcMenuOptions.size()); |
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for (Integer val : npcMenuOptions) { |
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writer.putInt(val); |
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} |
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} else |
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writer.putInt(0); |
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writer.put((byte) 1); |
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if (npc.building != null) { |
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writer.putInt(GameObjectType.StrongBox.ordinal()); |
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writer.putInt(npc.currentID); |
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writer.putInt(GameObjectType.StrongBox.ordinal()); |
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writer.putInt(npc.building.getObjectUUID()); |
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} else { |
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writer.putLong(0); |
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writer.putLong(0); |
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} |
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if (npc.contract != null) |
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writer.putInt(npc.contract.getIconID()); |
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else |
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writer.putInt(0); //npc icon ID |
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writer.putInt(0); |
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writer.putShort((short) 0); |
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if (npc.contract != null && npc.contract.isTrainer()) { |
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writer.putInt(classID); |
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} else { |
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writer.putInt(0); |
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} |
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if (npc.contract != null && npc.contract.isTrainer()) |
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writer.putInt(classID); |
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else |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.putFloat(4); |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.put((byte) 0); |
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//Pull guild info from building if linked to one |
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Guild.serializeForClientMsg(npc.guild, writer, null, true); |
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writer.putInt(1); |
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writer.putInt(0x8A2E); |
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writer.putInt(0); |
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writer.putInt(0); |
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//TODO Guard |
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writer.put((byte) 0); //Is guard.. |
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writer.putFloat(1500f); //npc.healthMax |
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writer.putFloat(1500f); //npc.health |
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//TODO Peace Zone |
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writer.put((byte) 1); //0=show tags, 1=don't |
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writer.putInt(0); |
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writer.put((byte) 0); |
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} |
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private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) { |
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writer.putInt(5); |
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writer.putInt(0); |
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writer.putInt(runeID); |
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if (cnt == 0) |
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writer.putInt(GameObjectType.NPCClassRuneTwo.ordinal()); |
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else |
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writer.putInt(GameObjectType.NPCClassRuneThree.ordinal()); |
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writer.putInt(npc.currentID); |
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return cnt + 1; |
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} |
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public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) { |
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NPC newNPC = new NPC(); |
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newNPC.parentZoneUUID = parent.getObjectUUID(); |
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newNPC.name = name; |
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newNPC.contractUUID = contractID; |
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if (building == null) |
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newNPC.bindLoc = ZoneManager.worldToLocal(spawn, parent); |
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else |
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newNPC.bindLoc = Vector3fImmutable.ZERO; |
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if (guild == null) |
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newNPC.guildUUID = 0; |
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else |
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newNPC.guildUUID = guild.getObjectUUID(); |
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if (building == null) |
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newNPC.buildingUUID = 0; |
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else |
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newNPC.buildingUUID = building.getObjectUUID(); |
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newNPC.level = level; |
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newNPC.buyPercent = .33f; |
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newNPC.sellPercent = 1; |
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NPC npc; |
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try { |
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npc = DbManager.NPCQueries.PERSIST(newNPC); |
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npc.setObjectTypeMask(MBServerStatics.MASK_NPC); |
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} catch (Exception e) { |
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Logger.error(e); |
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npc = null; |
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} |
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return npc; |
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} |
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public static NPC getNPC(int id) { |
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if (id == 0) |
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return null; |
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NPC npc = (NPC) DbManager.getFromCache(GameObjectType.NPC, id); |
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if (npc != null) |
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return npc; |
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return DbManager.NPCQueries.GET_NPC(id); |
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} |
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/* |
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* Getters |
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*/ |
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public static boolean ISGuardCaptain(int contractID) { |
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return MinionType.ContractToMinionMap.containsKey(contractID); |
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} |
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public static boolean UpdateEquipSetID(NPC npc, int equipSetID) { |
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if (!LootManager._bootySetMap.containsKey(equipSetID)) |
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return false; |
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if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID)) |
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return false; |
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npc.equipmentSetID = equipSetID; |
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return true; |
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} |
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public static boolean UpdateRaceID(NPC npc, int raceID) { |
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if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID)) |
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return false; |
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npc.loadID = raceID; |
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npc.mobBase = MobBase.getMobBase(npc.loadID); |
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return true; |
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} |
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public static NPCProfits GetNPCProfits(NPC npc) { |
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return NPCProfits.ProfitCache.get(npc.currentID); |
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} |
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public final void submitUpgradeJob() { |
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JobContainer jc; |
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if (this.getUpgradeDateTime() == null) { |
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Logger.error("Attempt to submit upgrade job for non-ranking NPC"); |
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return; |
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} |
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// Submit upgrade job for future date or current instant |
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if (this.getUpgradeDateTime().isAfter(DateTime.now())) |
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jc = JobScheduler.getInstance().scheduleJob(new UpgradeNPCJob(this), |
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this.getUpgradeDateTime().getMillis()); |
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else |
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JobScheduler.getInstance().scheduleJob(new UpgradeNPCJob(this), 0); |
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} |
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public void setRank(int newRank) { |
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DbManager.NPCQueries.SET_PROPERTY(this, "npc_level", newRank); |
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this.level = (short) newRank; |
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} |
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public int getDBID() { |
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return this.dbID; |
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} |
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@Override |
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public int getObjectUUID() { |
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return currentID; |
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} |
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public MobBase getMobBase() { |
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return this.mobBase; |
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} |
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public Contract getContract() { |
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return this.contract; |
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} |
|
|
|
public int getContractID() { |
|
|
|
if (this.contract != null) |
|
return this.contract.getObjectUUID(); |
|
|
|
return 0; |
|
} |
|
|
|
public boolean isStatic() { |
|
return this.isStatic; |
|
} |
|
|
|
public Building getBuilding() { |
|
return this.building; |
|
} |
|
|
|
public void setBuilding(Building value) { |
|
this.building = value; |
|
} |
|
|
|
@Override |
|
public String getFirstName() { |
|
return this.name; |
|
} |
|
|
|
@Override |
|
public String getName() { |
|
return this.name; |
|
} |
|
|
|
public void setName(String value) { |
|
this.name = value; |
|
} |
|
|
|
@Override |
|
public String getLastName() { |
|
return ""; |
|
} |
|
|
|
@Override |
|
public Vector3fImmutable getBindLoc() { |
|
return this.bindLoc; |
|
} |
|
|
|
@Override |
|
public int getGuildUUID() { |
|
|
|
if (this.guild == null) |
|
return 0; |
|
|
|
return this.guild.getObjectUUID(); |
|
} |
|
|
|
public void removeMinions() { |
|
|
|
|
|
for (Integer minionUUID : this.minions) { |
|
|
|
Mob minionMob = Mob.getMob(minionUUID); |
|
|
|
try { |
|
minionMob.clearEffects(); |
|
} catch (Exception e) { |
|
Logger.error(e.getMessage()); |
|
} |
|
|
|
if (minionMob.getParentZone() != null) |
|
minionMob.getParentZone().zoneMobSet.remove(minionMob); |
|
|
|
WorldGrid.RemoveWorldObject(minionMob); |
|
DbManager.removeFromCache(minionMob); |
|
|
|
|
|
PlayerCharacter petOwner = (PlayerCharacter) minionMob.guardCaptain; |
|
|
|
if (petOwner != null) { |
|
|
|
petOwner.setPet(null); |
|
|
|
minionMob.guardCaptain = null; |
|
|
|
PetMsg petMsg = new PetMsg(5, null); |
|
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg); |
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY); |
|
|
|
} |
|
} |
|
|
|
} |
|
|
|
@Override |
|
public float getSpeed() { |
|
|
|
if (this.isWalk()) |
|
return MBServerStatics.WALKSPEED; |
|
else |
|
return MBServerStatics.RUNSPEED; |
|
} |
|
|
|
@Override |
|
public float getPassiveChance(String type, int AttackerLevel, boolean fromCombat) { |
|
//TODO add this later for dodge |
|
return 0f; |
|
} |
|
|
|
/** |
|
* @ Kill this Character |
|
*/ |
|
@Override |
|
public void killCharacter(AbstractCharacter attacker) { |
|
//TODO Handle Death |
|
killCleanup(); |
|
|
|
//TODO Send death message if needed |
|
} |
|
|
|
@Override |
|
public void killCharacter(String reason) { |
|
//TODO Handle Death |
|
killCleanup(); |
|
|
|
//Orphan inventory so it can be looted |
|
//if (!this.inSafeZone) |
|
if (this.charItemManager != null) |
|
this.charItemManager.orphanInventory(); |
|
|
|
//TODO Send death message if needed |
|
//Question? How would a mob die to water? |
|
} |
|
|
|
private void killCleanup() { |
|
//TODO handle cleanup from death here |
|
|
|
//set so character won't load |
|
this.load = false; |
|
|
|
//Create Corpse and add to world |
|
//Corpse.makeCorpse(this); |
|
//TODO damage equipped items |
|
//TODO cleanup any timers |
|
} |
|
|
|
public Zone getParentZone() { |
|
return this.parentZone; |
|
} |
|
|
|
public int getParentZoneUUID() { |
|
|
|
if (this.parentZone != null) |
|
return this.parentZone.getObjectUUID(); |
|
|
|
return 0; |
|
} |
|
|
|
@Override |
|
public Vector3fImmutable getLoc() { |
|
|
|
return super.getLoc(); |
|
} |
|
|
|
public float getSellPercent() { |
|
return this.sellPercent; |
|
} |
|
|
|
public float getBuyPercent() { |
|
return this.buyPercent; |
|
} |
|
|
|
public float getBuyPercent(PlayerCharacter player) { |
|
if (NPC.GetNPCProfits(this) == null || this.guild == null) |
|
return this.buyPercent; |
|
NPCProfits profits = NPC.GetNPCProfits(this); |
|
if (player.getGuild().equals(this.guild)) |
|
return profits.buyGuild; |
|
if (player.getGuild().getNation().equals(this.guild.getNation())) |
|
return profits.buyNation; |
|
|
|
return profits.buyNormal; |
|
} |
|
|
|
public float getSellPercent(PlayerCharacter player) { |
|
if (NPC.GetNPCProfits(this) == null || this.guild == null) |
|
return 1 + this.sellPercent; |
|
NPCProfits profits = NPC.GetNPCProfits(this); |
|
if (player.getGuild().equals(this.guild)) |
|
return 1 + profits.sellGuild; |
|
if (player.getGuild().getNation().equals(this.guild.getNation())) |
|
return 1 + profits.sellNation; |
|
|
|
return 1 + profits.sellNormal; |
|
} |
|
|
|
@Override |
|
public boolean canBeLooted() { |
|
return !this.isAlive(); |
|
} |
|
|
|
public ArrayList<Integer> getModTypeTable() { |
|
return this.modTypeTable; |
|
} |
|
|
|
@Override |
|
public void updateDatabase() { |
|
DbManager.NPCQueries.updateDatabase(this); |
|
} |
|
|
|
public int getSymbol() { |
|
return symbol; |
|
} |
|
|
|
public ArrayList<Integer> getModSuffixTable() { |
|
return modSuffixTable; |
|
} |
|
|
|
public ArrayList<Byte> getItemModTable() { |
|
return itemModTable; |
|
} |
|
|
|
public boolean isRanking() { |
|
|
|
return this.upgradeDateTime != null; |
|
} |
|
|
|
@Override |
|
public void runAfterLoad() { |
|
|
|
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER)) |
|
return; |
|
|
|
this.contract = DbManager.ContractQueries.GET_CONTRACT(this.contractUUID); |
|
|
|
if (this.equipmentSetID == 0 && this.contract != null) |
|
this.equipmentSetID = this.contract.equipmentSet; |
|
|
|
// Default to contract load ID |
|
|
|
if (loadID == 0) { |
|
|
|
if (this.contract != null) |
|
loadID = this.contract.getMobbaseID(); |
|
else { |
|
Logger.error("Invalid contract for NPC: " + this.getObjectUUID()); |
|
loadID = 2100; // Default human male |
|
} |
|
} |
|
|
|
this.mobBase = MobBase.getMobBase(this.loadID); |
|
|
|
this.building = BuildingManager.getBuilding(this.buildingUUID); |
|
|
|
if (this.building != null) |
|
this.guild = this.building.getGuild(); |
|
else |
|
this.guild = Guild.getGuild(this.guildUUID); |
|
|
|
if (this.guild == null) |
|
this.guild = Guild.getErrantGuild(); |
|
|
|
if (this.contract == null) |
|
return; // Early exit for npc guild owners |
|
|
|
// Name override for this npc |
|
|
|
if (wordCount(this.name) < 2 && this.contract != null) |
|
this.name += " the " + this.contract.getName(); |
|
|
|
// Configure parent zone adding this NPC to the |
|
// zone collection |
|
|
|
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID); |
|
this.parentZone.zoneNPCSet.remove(this); |
|
this.parentZone.zoneNPCSet.add(this); |
|
|
|
// Setup location for this NPC |
|
|
|
this.bindLoc = new Vector3fImmutable(this.statLat, this.statAlt, this.statLon); |
|
this.bindLoc = this.parentZone.getLoc().add(this.bindLoc); |
|
this.setLoc(bindLoc); |
|
|
|
// Handle NPCs within buildings |
|
|
|
if (this.building != null) |
|
NPCManager.slotCharacterInBuilding(this); |
|
|
|
this.symbol = this.contract.getIconID(); |
|
this.modTypeTable = this.contract.getNPCModTypeTable(); |
|
this.modSuffixTable = this.contract.getNpcModSuffixTable(); |
|
this.itemModTable = this.contract.getItemModTable(); |
|
int VID = this.contract.getVendorID(); |
|
|
|
if (VID != 0) |
|
this.vendorID = VID; |
|
else |
|
this.vendorID = 1; //no vendor items |
|
|
|
this.healthMax = this.mobBase.getHealthMax(); |
|
this.manaMax = 0; |
|
this.staminaMax = 0; |
|
this.setHealth(this.healthMax); |
|
this.mana.set(this.manaMax); |
|
this.stamina.set(this.staminaMax); |
|
|
|
if (this.parentZone.guild_zone) |
|
if (NPC.GetNPCProfits(this) == null) |
|
NPCProfits.CreateProfits(this); |
|
|
|
//TODO set these correctly later |
|
this.rangeHandOne = 8; |
|
this.rangeHandTwo = -1; |
|
this.minDamageHandOne = 1; |
|
this.maxDamageHandOne = 4; |
|
this.minDamageHandTwo = 1; |
|
this.maxDamageHandTwo = 4; |
|
this.atrHandOne = 300; |
|
this.defenseRating = 200; |
|
this.isActive = true; |
|
|
|
this.charItemManager.load(); |
|
|
|
if (equipmentSetID != 0 && LootManager._bootySetMap.get(equipmentSetID) == null) |
|
Logger.error("Invalid equipSet: " + equipmentSetID + " contract: " + this.contractUUID + " npc: " + this.getObjectUUID()); |
|
|
|
this.charItemManager.equipped = loadEquipmentSet(this.equipmentSetID); |
|
|
|
try { |
|
|
|
DbManager.NPCQueries.LOAD_ALL_ITEMS_TO_PRODUCE(this); |
|
|
|
for (ProducedItem producedItem : this.forgedItems) { |
|
MobLoot ml = new MobLoot(this, ItemTemplate.templates.get(producedItem.getItemBaseID()), false); |
|
|
|
DbManager.NPCQueries.UPDATE_ITEM_ID(producedItem.getID(), currentID, ml.getObjectUUID()); |
|
|
|
if (producedItem.isInForge()) { |
|
|
|
if (producedItem.getPrefix() != null && !producedItem.getPrefix().isEmpty()) { |
|
ml.addPermanentEnchantment(producedItem.getPrefix(), 0, 0, true); |
|
ml.setPrefix(producedItem.getPrefix()); |
|
} |
|
|
|
if (producedItem.getSuffix() != null && !producedItem.getSuffix().isEmpty()) { |
|
ml.addPermanentEnchantment(producedItem.getSuffix(), 0, 0, false); |
|
ml.setSuffix(producedItem.getSuffix()); |
|
} |
|
|
|
if (!producedItem.isRandom()) |
|
ml.setIsID(true); |
|
|
|
ml.loadEnchantments(); |
|
|
|
ml.setValue(producedItem.getValue()); |
|
ml.setDateToUpgrade(producedItem.getDateToUpgrade().getMillis()); |
|
ml.containerType = Enum.ItemContainerType.FORGE; |
|
this.addItemToForge(ml); |
|
|
|
} else { |
|
|
|
if (producedItem.getPrefix() != null && !producedItem.getPrefix().isEmpty()) { |
|
ml.addPermanentEnchantment(producedItem.getPrefix(), 0, 0, true); |
|
ml.setPrefix(producedItem.getPrefix()); |
|
} |
|
|
|
if (producedItem.getSuffix() != null && !producedItem.getSuffix().isEmpty()) { |
|
ml.addPermanentEnchantment(producedItem.getSuffix(), 0, 0, false); |
|
ml.setSuffix(producedItem.getSuffix()); |
|
} |
|
|
|
ml.setDateToUpgrade(producedItem.getDateToUpgrade().getMillis()); |
|
ml.containerType = Enum.ItemContainerType.INVENTORY; |
|
ml.setIsID(true); |
|
|
|
this.charItemManager.addItemToInventory(ml); |
|
} |
|
ml.setValue(producedItem.getValue()); |
|
} |
|
|
|
// Create NPC bounds object |
|
Bounds npcBounds = Bounds.borrow(); |
|
npcBounds.setBounds(this.getLoc()); |
|
|
|
//apply NPC rune effects |
|
NPCManager.applyRunesForNPC(this); |
|
this.resists.setImmuneToAll(true); |
|
|
|
} catch (Exception e) { |
|
Logger.error(e.getMessage()); |
|
} |
|
} |
|
|
|
public void removeFromZone() { |
|
this.parentZone.zoneNPCSet.remove(this); |
|
} |
|
|
|
@Override |
|
protected ConcurrentHashMap<Integer, CharacterPower> initializePowers() { |
|
return new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); |
|
} |
|
|
|
public DateTime getUpgradeDateTime() { |
|
lock.readLock().lock(); |
|
try { |
|
return upgradeDateTime; |
|
} finally { |
|
lock.readLock().unlock(); |
|
} |
|
} |
|
|
|
public void setUpgradeDateTime(DateTime upgradeDateTime) { |
|
|
|
if (!DbManager.NPCQueries.updateUpgradeTime(this, upgradeDateTime)) { |
|
Logger.error("Failed to set upgradeTime for building " + currentID); |
|
return; |
|
} |
|
|
|
this.upgradeDateTime = upgradeDateTime; |
|
} |
|
|
|
public ArrayList<MobLoot> getRolling() { |
|
synchronized (rolling) { |
|
return rolling; |
|
} |
|
} |
|
|
|
public int getRollingCount() { |
|
synchronized (this.rolling) { |
|
return rolling.size(); |
|
} |
|
} |
|
|
|
public void addItemToForge(MobLoot item) { |
|
synchronized (this.rolling) { |
|
this.rolling.add(item); |
|
} |
|
} |
|
|
|
public void removeItemFromForge(Item item) { |
|
synchronized (this.rolling) { |
|
this.rolling.remove(item); |
|
} |
|
} |
|
|
|
@Override |
|
public Guild getGuild() { |
|
if (this.building != null) |
|
return building.getGuild(); |
|
return this.guild; |
|
} |
|
|
|
public HashSet<Integer> getCanRoll() { |
|
|
|
if (this.canRoll == null) |
|
this.canRoll = DbManager.ItemQueries.GET_ITEMS_FOR_VENDOR(this.vendorID); |
|
|
|
HashSet<Integer> fullItemList = this.canRoll; |
|
HashSet<Integer> filteredItemList = new HashSet<>(); |
|
short maxSkill = 25; |
|
|
|
switch (this.getRank()) { |
|
case 1: |
|
maxSkill = 25; |
|
break; |
|
case 2: |
|
maxSkill = 50; |
|
break; |
|
case 3: |
|
case 4: |
|
maxSkill = 75; |
|
break; |
|
case 5: |
|
case 6: |
|
maxSkill = 100; |
|
break; |
|
case 7: |
|
maxSkill = 110; |
|
break; |
|
} |
|
ItemBase itemBase; |
|
for (Integer itemID : fullItemList) { |
|
itemBase = ItemBase.getItemBase(itemID); |
|
boolean exclude = itemBase.getPercentRequired() == 0 && ItemTemplate.templates.get(itemID).item_type == ItemType.WEAPON; |
|
if (itemBase.getPercentRequired() <= maxSkill && !exclude) |
|
filteredItemList.add(itemID); |
|
} |
|
if (this.contract.getVendorID() == 102) { |
|
|
|
for (int i = 0; i < this.getRank(); i++) { |
|
int subID = i + 1; |
|
filteredItemList.add(910010 + subID); |
|
} |
|
|
|
if (this.getRank() == 7) |
|
filteredItemList.add(910018); |
|
} |
|
|
|
return filteredItemList; |
|
} |
|
|
|
public int getRollingTimeInSeconds(int itemID) { |
|
|
|
ItemBase ib = ItemBase.getItemBase(itemID); |
|
|
|
if (ib == null) |
|
return 0; |
|
|
|
if (ItemTemplate.templates.get(itemID).item_type == ItemType.SCROLL) |
|
return this.getRank() * 60 * 60 * 3; |
|
|
|
float time; |
|
|
|
if (this.building == null) |
|
return 600; |
|
|
|
float rank = this.building.getRank() - 1; |
|
float rate = (float) (2.5 * rank); |
|
time = (20 - rate); |
|
time *= 60; |
|
return (int) time; |
|
} |
|
|
|
public boolean remove() { |
|
|
|
Building building; |
|
|
|
// Remove npc from it's building |
|
|
|
building = this.building; |
|
|
|
if (building != null) { |
|
building.getHirelings().remove(this); |
|
this.removeMinions(); |
|
} |
|
|
|
// Delete npc from database |
|
|
|
if (DbManager.NPCQueries.DELETE_NPC(this) == 0) { |
|
return false; |
|
} |
|
|
|
// Remove npc from the simulation |
|
|
|
this.removeFromCache(); |
|
WorldGrid.RemoveWorldObject(this); |
|
WorldGrid.removeObject(this); |
|
return true; |
|
} |
|
|
|
public int getUpgradeCost() { |
|
|
|
int upgradeCost; |
|
|
|
upgradeCost = Integer.MAX_VALUE; |
|
|
|
if (this.getRank() < 7) |
|
return (this.getRank() * 100650) + 21450; |
|
|
|
return upgradeCost; |
|
} |
|
|
|
public int getUpgradeTime() { |
|
|
|
int upgradeTime; // expressed in hours |
|
|
|
upgradeTime = Integer.MAX_VALUE; |
|
|
|
if (this.getRank() < 7) |
|
return (this.getRank() * 8); |
|
|
|
return 0; |
|
} |
|
|
|
public synchronized Item produceItem(int playerID, int amount, boolean isRandom, int pToken, int sToken, String customName, int itemID) { |
|
|
|
Zone serverZone; |
|
City city; |
|
Item item = null; |
|
|
|
PlayerCharacter player = null; |
|
|
|
if (playerID != 0) |
|
player = SessionManager.getPlayerCharacterByID(playerID); |
|
|
|
try { |
|
|
|
if (this.getRollingCount() >= this.getRank()) { |
|
|
|
if (player != null) |
|
ChatManager.chatSystemInfo(player, this.getName() + " " + this.getContract().getName() + " slots are full"); |
|
|
|
return null; |
|
} |
|
|
|
// Cannot roll items without a warehouse. |
|
// Due to the fact fillForge references the |
|
// warehouse and early exits. *** Refactor??? |
|
|
|
serverZone = this.building.getParentZone(); |
|
|
|
if (serverZone == null) |
|
return null; |
|
|
|
city = City.GetCityFromCache(serverZone.playerCityUUID); |
|
|
|
if (city == null) { |
|
|
|
if (player != null) |
|
ErrorPopupMsg.sendErrorMsg(player, "Could not find city."); // Production denied: This building must be protected to gain access to warehouse resources. |
|
|
|
return null; |
|
} |
|
|
|
if (this.building == null) { |
|
|
|
if (player != null) |
|
ErrorPopupMsg.sendErrorMsg(player, "Could not find building."); // Production denied: This building must be protected to gain ac |
|
|
|
return null; |
|
} |
|
|
|
//TODO create Normal Items. |
|
|
|
if (amount == 0) |
|
amount = 1; |
|
|
|
if (isRandom) |
|
item = ItemFactory.randomRoll(this, player, amount, itemID); |
|
else |
|
item = ItemFactory.fillForge(this, player, amount, itemID, pToken, sToken, customName); |
|
|
|
if (item == null) |
|
return null; |
|
|
|
ItemProductionMsg outMsg = new ItemProductionMsg(this.building, this, item, 8, true); |
|
DispatchMessage.dispatchMsgToInterestArea(this, outMsg, DispatchChannel.SECONDARY, 700, false, false); |
|
|
|
} catch (Exception e) { |
|
Logger.error(e); |
|
} |
|
return item; |
|
} |
|
|
|
public synchronized boolean completeItem(int itemUUID) { |
|
|
|
MobLoot targetItem; |
|
|
|
try { |
|
targetItem = MobLoot.getFromCache(itemUUID); |
|
|
|
if (targetItem == null) |
|
return false; |
|
|
|
if (!this.charItemManager.forgeContains(targetItem, this)) |
|
return false; |
|
|
|
if (!DbManager.NPCQueries.UPDATE_ITEM_TO_INVENTORY(targetItem.getObjectUUID(), currentID)) |
|
return false; |
|
|
|
targetItem.setIsID(true); |
|
|
|
this.rolling.remove(targetItem); |
|
this.charItemManager.addItemToInventory(targetItem); |
|
|
|
//remove from client forge window |
|
|
|
ItemProductionMsg outMsg1 = new ItemProductionMsg(this.building, this, targetItem, 9, true); |
|
DispatchMessage.dispatchMsgToInterestArea(this, outMsg1, DispatchChannel.SECONDARY, MBServerStatics.STRUCTURE_LOAD_RANGE, false, false); |
|
ItemProductionMsg outMsg = new ItemProductionMsg(this.building, this, targetItem, 10, true); |
|
DispatchMessage.dispatchMsgToInterestArea(this, outMsg, DispatchChannel.SECONDARY, MBServerStatics.STRUCTURE_LOAD_RANGE, false, false); |
|
|
|
} catch (Exception e) { |
|
Logger.error(e.getMessage()); |
|
} |
|
return true; |
|
} |
|
|
|
public int getEquipmentSetID() { |
|
return equipmentSetID; |
|
} |
|
|
|
public String getNameOverride() { |
|
return name; |
|
} |
|
|
|
public int getRepairCost() { |
|
return repairCost; |
|
} |
|
|
|
public void setRepairCost(int repairCost) { |
|
this.repairCost = repairCost; |
|
} |
|
|
|
public void processUpgradeNPC(PlayerCharacter player) { |
|
|
|
int rankCost; |
|
Building building; |
|
DateTime dateToUpgrade; |
|
|
|
|
|
this.lock.writeLock().lock(); |
|
try { |
|
|
|
|
|
building = this.getBuilding(); |
|
|
|
// Cannot upgrade an npc not within a building |
|
|
|
if (building == null) |
|
return; |
|
|
|
// Cannot upgrade an npc at max rank |
|
|
|
if (this.getRank() == 7) |
|
return; |
|
|
|
// Cannot upgrade an npc who is currently ranking |
|
|
|
if (this.isRanking()) |
|
return; |
|
|
|
rankCost = this.getUpgradeCost(); |
|
|
|
// SEND NOT ENOUGH GOLD ERROR |
|
|
|
if (!building.hasFunds(rankCost)) { |
|
sendErrorPopup(player, 127); |
|
return; |
|
} |
|
|
|
if (rankCost > building.getStrongboxValue()) { |
|
sendErrorPopup(player, 127); |
|
return; |
|
} |
|
|
|
try { |
|
|
|
if (!building.transferGold(-rankCost, false)) |
|
return; |
|
|
|
dateToUpgrade = DateTime.now().plusHours(this.getUpgradeTime()); |
|
|
|
this.setUpgradeDateTime(dateToUpgrade); |
|
|
|
// Schedule upgrade job |
|
|
|
this.submitUpgradeJob(); |
|
|
|
} catch (Exception e) { |
|
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity"); |
|
} |
|
} catch (Exception e) { |
|
Logger.error(e); |
|
} finally { |
|
this.lock.writeLock().unlock(); |
|
} |
|
} |
|
|
|
}
|
|
|